Pokémon Data: Difference between revisions
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General layout of the categories, beginning work on them |
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''Please note that it is generally unsafe to edit the Pokémon and "Reserve" Pokémon past #551. These are actors within the game and editing them can lead to unintended consequences. Pokémon #537 - #551 however can be safely edited and used to add new Pokémon to the game.'' | ''Please note that it is generally unsafe to edit the Pokémon and "Reserve" Pokémon past #551. These are actors within the game and editing them can lead to unintended consequences. Pokémon #537 - #551 however can be safely edited and used to add new Pokémon to the game.'' | ||
There are four categories of data you can edit as well as a sidebar on the left showing the Pokémon's normal portrait and a single frame from its idle animation. The sidebar also allows you to change a handful of key settings as well as import/export data for that gender form. | There are four categories of data you can edit as well as a sidebar on the left showing the Pokémon's normal [[Pokémon Portrait|portrait]] and a single frame from its idle animation. The sidebar also allows you to change a handful of key settings as well as import/export data for that gender form. | ||
{{NavSkyTemple}} | == Settings == | ||
This data category encompasses an assortment of aspects, ranging from the displayed name to base stats to item drop rates. It is split into seven tabs. | |||
=== Name === | |||
This displays the Name of the Pokémon as well as its Category (for example, Bulbasaur's Category is "Seed" because it is "The Seed Pokémon"). Both the Name and Category can be edited. On an EU ROM, there are five slots for the Name and Category, one for each supported language. Though these slots are also visible when using a US ROM, all but the English slot can't be edited. | |||
=== General === | |||
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=== Base Stats === | |||
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=== Evolution === | |||
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=== Exclusive Items === | |||
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=== Sprite Info === | |||
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=== Other === | |||
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== Stats and Moves == | |||
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== Portraits == | |||
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== Sprites == | |||
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