Item Data: Difference between revisions

creating "Item Data" page with all editable properties
 
m General: adding example images
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== General ==
== General ==


* '''Move ID''': The ID of a move that is associated with this item. ''Unless making a TM/HM, this should stay '''0'''.'' Example of TM Focus Punch:
* '''Move ID''': The ID of a move that is associated with this item. ''Unless making a TM/HM, this should stay '''0'''.'' Example of TM Focus Punch vs. Stick (a stackable item):
 
<gallery mode="packed" widths="420" heights="150">
[insert image example of tm]
File:ST TM Example.png|alt=SkyTemple UI showing the General settings for the Focus Punch TM. This highlights that the Move ID field is set to 75, corresponding to the move Focus Punch.|Move ID is set to 75 (the ID for Focus Punch)
 
File:ST Stick Example Settings.png|alt=SkyTemple UI showing the General settings for the Stick item. This highlights that the Move ID field is set to 0 (no move is associated with it), and that it has stackable settings.|Move ID is set to 0
</gallery>
* '''Min Amount (for stackable items)''': indicates the minimum amount you can get for 1 instance of that item.
* '''Min Amount (for stackable items)''': indicates the minimum amount you can get for 1 instance of that item.
* '''Max Amount (for stackable items)''': indicates the maximum amount you can get for 1 instance of that item.
* '''Max Amount (for stackable items)''': indicates the maximum amount you can get for 1 instance of that item.