Pokémon Data: Difference between revisions
General layout of the categories, beginning work on them |
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=== General === | === General === | ||
This allows you to edit the Movement, IQ Group, Ability (or Abilities), Exp. Yield, Recruit Rate, Talk Group, and Idle Animation Type. Note that changing the Idle Animation Type requires the [[ChangePokemonGroundAnim]] patch. | |||
Exp. Yield is only the "base Exp" for the Pokémon. To calculate the actual Exp that will be given out in a dungeon upon defeating an enemy of a certain level, use the following formula: | |||
[Exp. Yield x (Level - 1) / 10] + Exp Yield | |||
Recruit Rate is expressed as two numbers, which represent a percentage (10 = 1.0%, 100 = 10.0%, 1000 = 100.0%, etc.). The second number will be used if the player says "Yes" to the question asking them if they played Explorers of Time/Darkness in the Personality Quiz. Additionally, if the player has already recruited this species, the Recruit Rate will be halved if it is positive. | |||
=== Base Stats === | === Base Stats === | ||
These numbers represent the stats a Pokémon will have at Level 1. Additionally, there is Weight (used for calculating damage of moves like Grass Knot) and Size (used for calculating Sizebust Orb damage). Movement Speed is also a setting, which is typically at 1 by default but can be edited to have the "base" Movement Speed be "double speed" or "triple speed." Note that setting Movement Speed to 0 makes the Pokémon move every other turn. It does not prevent the Pokémon from moving; that is a setting under the "Other" tab. | |||
=== Evolution === | === Evolution === | ||