Item Data: Difference between revisions
Deltaflare (talk | contribs) creating "Item Data" page with all editable properties |
Peel is for RT's Chestnut item; unused item #114 still uses the chestnut sprite and is set to "Peel". The Banana item used "Eat" |
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* '''Name''': self-explanatory | * '''Name''': self-explanatory | ||
* '''Short description''': used when hovering over the item in the Treasure | * '''Short description''': used when hovering over the item in the Treasure Bag | ||
* '''Long description''': used when viewing Info | * '''Long description''': used when viewing the Info menu | ||
== General == | == General == | ||
* '''Move ID''': The ID of a move that is associated with this item. ''Unless making a TM/HM, this should stay '''0'''.'' Example of TM Focus Punch: | * '''Move ID''': The ID of a move or Orb effect that is associated with this item. ''Unless making a TM/HM or Orb, this should stay '''0'''.'' Example of TM Focus Punch vs. Stick (a stackable item): | ||
<gallery mode="packed" widths="420" heights="150"> | |||
File:ST TM Example.png|alt=SkyTemple UI showing the General settings for the Focus Punch TM. This highlights that the Move ID field is set to 75, corresponding to the move Focus Punch.|Move ID is set to 75 (the ID for Focus Punch) | |||
File:ST Stick Example Settings.png|alt=SkyTemple UI showing the General settings for the Stick item. This highlights that the Move ID field is set to 0 (no move is associated with it), and that it has stackable settings.|Move ID is set to 0 | |||
</gallery> | |||
* '''Min Amount (for stackable items)''': indicates the minimum amount you can get for 1 instance of that item. | * '''Min Amount (for stackable items)''': indicates the minimum amount you can get for 1 instance of that item. | ||
* '''Max Amount (for stackable items)''': indicates the maximum amount you can get for 1 instance of that item. | * '''Max Amount (for stackable items)''': indicates the maximum amount you can get for 1 instance of that item. | ||
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* 4: Eat | * 4: Eat | ||
* 5: Ingest | * 5: Ingest | ||
* 6: Peel | * 6: Peel (meant for use with the ''Chestnut'' item seen in Rescue Team, which was removed in Explorers) | ||
* 7: Use | * 7: Use | ||
* 8: Use | * 8: Use | ||
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* '''AI Flag: Throw at allies''': Do you want allies to throw this item at you or other allies? (ex: healing items) | * '''AI Flag: Throw at allies''': Do you want allies to throw this item at you or other allies? (ex: healing items) | ||
* '''AI Flag: Use on self''': Do you want allies to use this item on themselves? (ex: healing items) | * '''AI Flag: Use on self''': Do you want allies to use this item on themselves? (ex: healing items) | ||
{{NavSkyTemple}} | {{NavSkyTemple}} | ||