All public logs
Combined display of all available logs of SkyTemple. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 02:25, 16 January 2024 Chesyon talk contribs created page Patch (Created redirect for "patch" to "ASM Patch") Tag: New redirect
- 20:55, 10 January 2024 Techticks talk contribs created page Backup Plugin (Create page) Tag: Visual edit
- 20:06, 10 January 2024 User account Techticks talk contribs was created
- 13:02, 20 December 2023 User account SergeyThePiplup talk contribs was created Tags: Mobile edit Mobile web edit
- 21:52, 26 November 2023 Chesyon talk contribs created page AppraiseAll (Created AppraiseAll page)
- 21:40, 26 November 2023 Argonien talk contribs created page DisplayScriptVariable (Created the page) Tag: Visual edit
- 21:33, 26 November 2023 Chesyon talk contribs created page ActorAndLevelLoader (Created stub for ActorAndLevelLoader)
- 21:24, 26 November 2023 Chesyon talk contribs created page PushAllies (Created PushAllies page)
- 21:22, 26 November 2023 Chesyon talk contribs created page File:PushAlliesDemo.gif (Demonstration of the PushAllies patch.)
- 21:22, 26 November 2023 Chesyon talk contribs uploaded File:PushAlliesDemo.gif (Demonstration of the PushAllies patch.)
- 21:13, 26 November 2023 Argonien talk contribs created page AddExperienceShare (Created the page) Tag: Visual edit
- 21:00, 26 November 2023 Argonien talk contribs created page ChangeTextBoxBackground (Created the page) Tag: Visual edit
- 20:39, 26 November 2023 Argonien talk contribs created page ExtractObjectTable (Created the page) Tag: Visual edit
- 20:30, 26 November 2023 Argonien talk contribs created page FixMemorySoftlock (Created the page) Tag: Visual edit
- 20:16, 26 November 2023 Chesyon talk contribs created page ROM Cartridge Data (Created stub for ROM Cartridge Data)
- 19:52, 26 November 2023 Chesyon talk contribs created page ChangePortraitMidText (Created ChangePortraitMidText page)
- 19:35, 26 November 2023 Chesyon talk contribs created page File:ChangePortraitMidTextDemo.gif (A demonstration of the ChangePortraitMidText ASM patch. Duskull inspired portrait by Emmuffin)
- 19:35, 26 November 2023 Chesyon talk contribs uploaded File:ChangePortraitMidTextDemo.gif (A demonstration of the ChangePortraitMidText ASM patch. Duskull inspired portrait by Emmuffin)
- 18:40, 26 November 2023 Chesyon talk contribs created page ASM Patch (Created stub for ASM Patch page)
- 18:16, 26 November 2023 Chesyon talk contribs created page User:Chesyon (Created page with "professional silly goose")
- 18:08, 26 November 2023 Chesyon talk contribs created page UnusedDungeonChance (Created UnusedDungeonChance page)
- 18:03, 26 November 2023 Chesyon talk contribs created page File:MazeRoom.png (A demonstration of the unused maze rooms, which can generate after applying the UnusedDungeonChance ASM Patch.)
- 18:03, 26 November 2023 Chesyon talk contribs uploaded File:MazeRoom.png (A demonstration of the unused maze rooms, which can generate after applying the UnusedDungeonChance ASM Patch.)
- 02:56, 25 November 2023 Caitemis talk contribs uploaded a new version of File:Starter List Screenshot.png
- 02:55, 25 November 2023 Caitemis talk contribs created page Starter List (First draft of page, going to edit image) Tag: Visual edit
- 02:54, 25 November 2023 Caitemis talk contribs created page File:Starter List Screenshot.png
- 02:54, 25 November 2023 Caitemis talk contribs uploaded File:Starter List Screenshot.png
- 02:43, 25 November 2023 Caitemis talk contribs created page ExtractSPCode (Created page with "=== Overview === ----ExtractSPCode is an ASM Patch by Anonymous. It is located under the Utility tab in Patches -> ASM. This patch extracts Special Process code and puts it into files. This allows Special Process Effects to be edited, added, and imported/exported under Patches -> ASM -> Special Process Effects. {{NavPatches}}") Tag: Visual edit: Switched
- 02:32, 25 November 2023 Caitemis talk contribs created page CompleteTeamControl (Created page with "=== Overview === ----CompleteTeamControl is an ASM Patch by Cipnit. It is located under the New Mechanics tab in Patches -> ASM. This patch allows the player to press start to toggle between manual mode and automatic mode. In manual mode, the player can control partners on their turns. Manual mode can only be disengaged on the leader's turn. Important: * This patch can only be applied if the ExtraSpace patch is applied first. * Since partners cannot normally t...")
- 02:27, 25 November 2023 Caitemis talk contribs created page NoWeatherStop (Created page with "=== Overview === ----NoWeatherStop is an ASM Patch by End45. It is located under the Improvements and Tweaks tab in Patches -> ASM. This patch changes weather damage messages so they don't make the player stop running. {{NavPatches}}")
- 13:58, 21 November 2023 User account Murpi talk contribs was created
- 20:36, 17 November 2023 Capypara talk contribs created page SkySongBuilder (Created page with "{{Stub}} '''SkySongBuilder''' is a tool to build custom songs for Pokémon Mystery Dungeon: Explorers of Sky from various formats, including: * In-engine music from Soundfont2 and MIDI files * Streamed music from raw audio files (wav, mp3, etc.) Information on how to install and run it can be found on it's [https://github.com/adakite1/skysongbuilder GitHub repository].") Tag: Visual edit
- 20:34, 17 November 2023 Capypara talk contribs created page SkyTemple:UI-Link/skytemple--music--main (Redirect to SkySongBuilder) Tags: New redirect Visual edit
- 15:41, 25 October 2023 Chesyon talk contribs created page Text Strings (Created stub for Text Strings page) Tags: Mobile edit Mobile web edit
- 00:40, 24 October 2023 Chesyon talk contribs created page Actor List (Created a stub for Actor List) Tag: Visual edit: Switched
- 00:23, 24 October 2023 User account Chesyon talk contribs was created
- 22:16, 23 October 2023 Capypara talk contribs created page Item/Trap Graphics (Created page with "{{Stub}} Within the SkyTemple editor graphics used by the game to render items and traps (including the Wonder Tile and stairs) can be edited.{{NavSkyTemple}}") Tag: Visual edit
- 22:15, 23 October 2023 Capypara talk contribs created page Dungeon Tileset (Created page with "{{Stub}} A dungeon floor in the game is made up of tiles, which are made up of 24x24px tiles<ref>Note that the SkyTemple editor usually refers to 24x24px sections as chunks and 8x8px sections as tiles. In the context of Dungeon Tilesets, the tileset and the term "Dungeon Tile" refer to 24x24px sections, mostly to correspond to what most people would expect. In the advanced editor the terms chunks and tiles are used as they are usually in SkyTemple.</ref>. A Dungeon...") Tag: Visual edit
- 22:07, 23 October 2023 Capypara talk contribs created page Dungeon Graphics (Created page with "{{Stub}} The game's dungeons are made out of many graphics exclusively used in this mode: * Dungeon Tilesets define tiles that generated floors use to draw their walls, ground and water, lava, void. * Dungeon Backgrounds are used by few floors to draw full background images instead of dungeon tilesets. * Items and Traps (incl. stairs) have sprites that are drawn to represent them. They use a very similia...") Tag: Visual edit
- 22:02, 23 October 2023 Capypara talk contribs created page Dungeon Background (Created page with "{{Stub}} '''Dungeon Backgrounds''' are used by the game instead of ordinary tilesets to render full background images in boss fights. As such, they are always used on floors that also have a Fixed Room attached, whose layout matches the background's apparent collision. Since boss fights often also have cutscenes, a copy of the dungeon background often also exists as a Map Background. Dungeon backgrounds are very limited in their dimensions and only have one lay...") Tag: Visual edit
- 22:00, 23 October 2023 Capypara talk contribs created page Color Map (Created page with "{{Stub}} '''Color Maps''' are used by the game to tint all colors on screen on dungeon floors when weather effects are active.{{NavSkyTemple}}") Tag: Visual edit
- 21:59, 23 October 2023 Capypara talk contribs created page Dungeon List (Created page with "{{Stub}} The '''Dungeon List''' of the game keeps track of all dungeons in the game. It also stores the properties of each dungeon. You can edit the properties by selecting a dungeon in SkyTemple and you can edit more general settings related to the dungeon list or all dungeons by selecting the "Dungeons" entry in the sidebar. === Invalid Dungeons === Some dungeons in the base game are invalid. They may contain less or more floors that indica...") Tag: Visual edit
- 21:56, 23 October 2023 Capypara talk contribs created page Dungeon Group (Created page with "{{Stub}} In the games what the player is presented as a Mystery Dungeon is actually a '''Dungeon Group''' which groups multiple dungeons into a single entity that the player can explore. When a dungeon is cleared, the game usually shows a script enter or acting scene, such as a rest room or pre-boss cutscene and then proceeds to the next dungeon in the group. Crucially the health of the player is not restored b...") Tag: Visual edit
- 21:48, 23 October 2023 Capypara talk contribs created page Dungeon Floor (Created page with "{{Stub}} A '''Dungeon Floor''' is a single floor that is generated for a dungeon. Each floor has properties that determined how it is generated, this includes the tileset to use, the music to play and a list of Pokémon, items and traps to spawn. In SkyTemple you can edit the properties of a floor and show a preview of how a generated floor might look like in-game.{{NavSkyTemple}}") Tag: Visual edit
- 21:46, 23 October 2023 Capypara talk contribs created page Fixed Room (Created page with "{{Stub}} A '''Fixed Room''' (sometimes referred to as '''Fixed Floor''') is a special pre-generated room layout which can be placed on dungeon floors or replace a floor entirely. For most Fixed Rooms you can select to use one for a floor by editing the Dungeon Floor properties. Depending on whether a Fixed Room is supposed to be used as a floor replacement or as a single room it will then either replace the entire floor (this is usually used for boss fights) or spaw...") Tag: Visual edit
- 21:43, 23 October 2023 Capypara talk contribs created page Dungeon Properties (Created page with "{{Stub}} Dungeon have certain properties, which you can edit in SkyTemple by selecting the name of a dungeon. These properties either apply to general aspects of the dungeons or settings which apply to all floors of the dungeon. The editor will also give you the option to rename the dungeon and change its floor count.{{NavSkyTemple}}") Tag: Visual edit
- 21:42, 23 October 2023 Capypara talk contribs created page Dojo Dungeon (Created page with "{{Stub}} Editing '''Dojo Dungeons''' is a bit special compared to normal dungeon editing, as dungeons used in the Dojo are not part of the normal dungeon list in the game and as such most of their properties can not be edited. This includes the number of floors.{{NavSkyTemple}}") Tag: Visual edit
- 21:39, 23 October 2023 Capypara talk contribs created page Misc. Background (Created page with "{{Stub}} The '''Misc. Background''' section in SkyTemple allows you to edit background images that are used in very special situations, such as the main menu. Most of the backgrounds used in cutscenes will instead be found as Map Background.{{NavSkyTemple}}") Tag: Visual edit
- 21:38, 23 October 2023 Capypara talk contribs created page SpriteCollab Browser (Created page with "{{Stub}} SkyTemple's '''SpriteCollab Browser''' allows you to browse sprites and portraits made by the community. You can select from any SpriteCollab [https://github.com/PMDCollab/spritecollab-srv compatible server], by default SkyTemple offers two options, with SpriteCollab being the default: * The [https://sprites.pmdcollab.org SpriteCollab] projects collects sprites and portraits for any canonical Pokémon, including both missing sprites and portraits for Poké...") Tag: Visual edit
- 21:34, 23 October 2023 Capypara talk contribs created page Tilequant (Created page with "{{Stub}} SkyTemple comes with a tool ('''Tilequant''') that allows you to automatically modify images so they can be used as backgrounds in the game. The game requires background images to be tiled in 24x24 pixel chunks, where each chunk is made of 8x8 tiles. Each 8x8 tile has one palette assigned and can use its 16 colors. In total a background can generally have 14 - 16 palettes. Tiles can not use colors from multiple palettes. SkyTemple can import backgrounds,...") Tag: Visual edit