Map Background: Difference between revisions

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Map Background is a background that can be used in Script Scenes. Every background can have up to 2 layers, up to 2 collisions and a data layer.  
A map background is a background that can be used in Script Scenes. Every background can have up to 2 layers, up to 2 collisions and a data layer.  
==Restrictions==
==Restrictions==
Every image must be indexed(=use a palletes).
 
Every image of the background shares the same palletes.
* Images must be indexed (that is, using a pallete)
You can use up to 16 palletes(256 colors).
* All images that are part of the background must share the same pallete
Every image must have less than 1024 unique 8x8 tiles.
* You can use up to 16 palletes (256 colors)
Script Scene's Type setting must match with the number of layers in image.
* Every image must have less than 1024 unique 8x8 tiles
* The scene type setting of the associated script scene must match the number of layers in the image
{{NavSkyTemple}}

Latest revision as of 13:34, 28 January 2024

A map background is a background that can be used in Script Scenes. Every background can have up to 2 layers, up to 2 collisions and a data layer.

Restrictions

  • Images must be indexed (that is, using a pallete)
  • All images that are part of the background must share the same pallete
  • You can use up to 16 palletes (256 colors)
  • Every image must have less than 1024 unique 8x8 tiles
  • The scene type setting of the associated script scene must match the number of layers in the image