ChangeTextSound: Difference between revisions
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This patch allows you to change the sound the game plays when printing a character in Textboxes. | This patch allows you to change the sound the game plays when printing a character in Textboxes. | ||
To set a new sound, the text-tag '''[TS:X]''' is used, with '''X''' being the sound effect ID. To reset the sound to the default one, the text-tag '''[TR]''' is used. | To set a new sound, the text-tag '''[TS:X:Y]''' is used, with '''X''' being the sound effect ID and '''Y''' being the volume. To reset the sound to the default one, the text-tag '''[TR]''' is used. If the '''Y''' parameter is not provided, a default volume of 256 is used. | ||
This only works on textbox variants that usually make a sound when printing letters. | This only works on textbox variants that usually make a sound when printing letters. | ||
{{NavPatches}} | {{NavPatches}} | ||
Latest revision as of 21:21, 27 June 2025
This page contains information about the ChangeTextSound ASM Patch.
Overview
This patch, created by Adex, can be found in SkyTemple under Patches -> ASM -> New Mechanics.
This patch allows you to change the sound the game plays when printing a character in Textboxes.
To set a new sound, the text-tag [TS:X:Y] is used, with X being the sound effect ID and Y being the volume. To reset the sound to the default one, the text-tag [TR] is used. If the Y parameter is not provided, a default volume of 256 is used.
This only works on textbox variants that usually make a sound when printing letters.