CompleteTeamControl: Difference between revisions
Created page with "=== Overview === ----CompleteTeamControl is an ASM Patch by Cipnit. It is located under the New Mechanics tab in Patches -> ASM. This patch allows the player to press start to toggle between manual mode and automatic mode. In manual mode, the player can control partners on their turns. Manual mode can only be disengaged on the leader's turn. Important: * This patch can only be applied if the ExtraSpace patch is applied first. * Since partners cannot normally t..." |
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* This patch can only be applied if the [[ExtraSpace]] patch is applied first. | * This patch can only be applied if the [[ExtraSpace]] patch is applied first. | ||
* Since partners cannot normally trigger hidden traps even in manual mode, the [[PartnersTriggerHiddenTraps]] patch is highly recommended if this patch is applied. | * Since partners cannot normally trigger hidden traps even in manual mode, the [[PartnersTriggerHiddenTraps]] patch is highly recommended if this patch is applied. | ||
* The [[ReduceJumpcutPauseTime]] patch is not needed if CTC is applied because CTC already applies its changes. | |||
{{NavPatches}} | {{NavPatches}} | ||
Latest revision as of 04:46, 15 February 2026
Overview
CompleteTeamControl is an ASM Patch by Cipnit. It is located under the New Mechanics tab in Patches -> ASM.
This patch allows the player to press start to toggle between manual mode and automatic mode. In manual mode, the player can control partners on their turns. Manual mode can only be disengaged on the leader's turn.
Important:
- This patch can only be applied if the ExtraSpace patch is applied first.
- Since partners cannot normally trigger hidden traps even in manual mode, the PartnersTriggerHiddenTraps patch is highly recommended if this patch is applied.
- The ReduceJumpcutPauseTime patch is not needed if CTC is applied because CTC already applies its changes.