DungeonInterrupt: Difference between revisions

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DungeonInterrupt - one of the [[Lists|list]] that can be edited in [[SkyTemple]]. This list contains all dungeon interruptions defined in the game. Interruptions can occur when transitioning to next floor(for example, interruption, defined at floor 3, will occur when the player goes from floor 2 to 3). The game behaves the same as if you finished the dungeon. Only one interruption is allowed per floor. You can define a condition for the interruption, and if it isn't met, the game goes to the next floor as usual.
===Overview===
Requires DungeonInterrupt patch to edit(Patches -> ASM -> New Mechanics).
DungeonInterrupt is a patch by an anonymous user that implements dungeon interruptions.
 
After applying, you can define dungeon interruptions on the [[Dungeon Interruptions|Dungeon interruptions list]].
 
=== Configuration options ===
 
* Only interruptions don't heal HP: Set to "No" if you want to disable healing after finishing a dungeon without an interruption.
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Latest revision as of 13:39, 28 January 2024

Overview

DungeonInterrupt is a patch by an anonymous user that implements dungeon interruptions.

After applying, you can define dungeon interruptions on the Dungeon interruptions list.

Configuration options

  • Only interruptions don't heal HP: Set to "No" if you want to disable healing after finishing a dungeon without an interruption.