Triggers and Events: Difference between revisions

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----A Trigger is a spriteless object that executes its assigned enter script when the player collides with it during free roaming segments.
----A Trigger is a spriteless object that executes its assigned enter script when the player collides with it during free roaming segments.


You can add trigger in the [[enter scenes|enter scene]] by pressing the button with the exclamation mark on it and then pressing anywhere in your scene.
You can add trigger in the [[Enter Scene|enter scene]] by pressing the button with the exclamation mark on it and then pressing anywhere in your scene.


[[File:Add Trigger Button.png|frameless]]
[[File:Add Trigger Button.png|frameless]]
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Once added, you can modify the triggers width(W) and height(H) by pressen on it.
Once added, you can modify the triggers width(W) and height(H) by pressing on it.


[[File:Trigger.png|frameless]]
[[File:Trigger.png|frameless]]
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----Events are a way to assign enter scripts to Triggers
----Events are a way to assign enter scripts to Triggers


The tab to edit the Events can be found on the top left of the [[enter scene]].
The tab to edit the Events can be found on the top left of the [[Enter Scene|enter scene]].


[[File:Events tab.png|frameless]]
[[File:Events tab.png|frameless]]
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Once everything is selected, press OK and now the Event should be setup to be used in a Trigger.
Once everything is selected, press OK and now the Event should be setup to be used in a Trigger.


 
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* [[ExplorerScript Reference]]
* [[List of Opcodes|Opcodes]]
* [[Performance Progress Flags]]
* [[List of Script Variables|Script Variables]]
* [[List of Special Processes|Special Processes]]
* [[List of Script Locations|Script Locations]]
* [[List of Script Menus|Script Menus]]
 
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* [[Script Engine]]
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* [[Sector]]
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