Unionall: Difference between revisions

DEBUG_FLAG_SETTING
Coroutines: Finished GETOUTs
Tags: Mobile edit Mobile web edit
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===coro GETOUT_DEBUG_DUNGEON===
===coro GETOUT_DEBUG_DUNGEON===
Called after the Test Dungeon. Checks if the player finished a dungeon (or escaped), gives a reward if a mission was done(using a debug Script Scene T00P01) and jumps to EVENT_DIVIDE
If the player fainted, it shows an exploration results screen and jumps to EVENT_DIVIDE.


===coro MOVE_WORLD_MAP===
===coro MOVE_WORLD_MAP===