Unionall: Difference between revisions
Tags: Mobile edit Mobile web edit |
coro JUMPs, EXPLANATION_FUNC, INIT_SLEEP_FUNC Tags: Mobile edit Mobile web edit |
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===coro JUMP_HAPPY_FUNC=== | ===coro JUMP_HAPPY_FUNC=== | ||
Should be called in a targeted routine with CallCommon, usually <code>se_Play(5138);</code> is used before calling. Makes an actor jump once. | |||
===coro JUMP_HAPPY_FUNC_SERIES=== | ===coro JUMP_HAPPY_FUNC_SERIES=== | ||
Should be called in <code>with</code> statement with ExecuteCommon, usually <code>se_Play(5138);</code> is used before calling. Makes an actor jump once. | |||
===coro JUMP_SURPRISE_FUNC=== | ===coro JUMP_SURPRISE_FUNC=== | ||
Should be called in a targeted routine with CallCommon, usually <code>se_Play(8974);</code> is used before calling. Makes an actor jump once, using Hurt animation. | |||
===coro JUMP_SURPRISE_FUNC_SERIES=== | ===coro JUMP_SURPRISE_FUNC_SERIES=== | ||
Should be called in <code>with</code> statements with ExecuteCommon, usually <code>se_Play(8974);</code> is used before calling. Makes an actor jump once, using Hurt animation. | |||
===coro JUMP_ANGRY_FUNC=== | ===coro JUMP_ANGRY_FUNC=== | ||
Should be called in a targeted routine with CallCommon, usually <code>se_Play(8975);</code> is used before calling. Makes an actor jump twice quickly. | |||
===coro JUMP_ANGRY_FUNC_SERIES=== | ===coro JUMP_ANGRY_FUNC_SERIES=== | ||
Should be called in <code>with</code> statement with ExecuteCommon, usually <code>se_Play(8975);</code> is used before calling. Makes an actor jump twice quickly. | |||
===coro LOOK_AROUND_FAST_FUNC=== | ===coro LOOK_AROUND_FAST_FUNC=== | ||
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===coro EXPLANATION_FUNC=== | ===coro EXPLANATION_FUNC=== | ||
Should be called in a targeted routine with CallCommon. Starts Walk animation, waits 45 frames, stops walking animation and returns. | |||
===coro EXPLANATION_FUNC_SERIES=== | ===coro EXPLANATION_FUNC_SERIES=== | ||
Should be called in <code>with</code> statement with ExecuteCommon. Starts Walk animation, waits 45 frames, stops walking animation and returns. | |||
===coro INIT_SLEEP_FUNC=== | ===coro INIT_SLEEP_FUNC=== | ||
Should be called in a targeted routine with CallCommon. Turns actor to the right and starts EventSleep animation. | |||
===coro INIT_SLEEP_FUNC_SERIES=== | ===coro INIT_SLEEP_FUNC_SERIES=== | ||
Should be called in <code>with</code> statement with ExecuteCommon. Turns actor to the right and starts EventSleep animation. | |||
===coro INIT_BASE_FUNC=== | ===coro INIT_BASE_FUNC=== | ||