User contributions for Caitemis
Appearance
15 February 2026
- 04:2604:26, 15 February 2026 diff hist −4 m AddTypes No edit summary Tag: Visual edit
- 04:2304:23, 15 February 2026 diff hist +27 m List of Special Processes No edit summary current Tag: Visual edit
- 04:2004:20, 15 February 2026 diff hist +49 m Scenario Main Values No edit summary current Tag: Visual edit
- 04:1904:19, 15 February 2026 diff hist +23 m 3D rendering No edit summary current Tag: Visual edit
- 04:1604:16, 15 February 2026 diff hist +75 m Installing newer versions on Windows No edit summary current Tag: Visual edit
- 04:1404:14, 15 February 2026 diff hist +18 m Special Episodes Player Character List No edit summary Tag: Visual edit
- 04:1304:13, 15 February 2026 diff hist +18 Misc. Graphics Section No edit summary current Tag: Visual edit
- 04:1004:10, 15 February 2026 diff hist +18 m Monster Sprite No edit summary Tag: Visual edit
- 04:0904:09, 15 February 2026 diff hist +90 List of Script Menus No edit summary current Tag: Visual edit
- 04:0404:04, 15 February 2026 diff hist +27 m List of Script Menus No edit summary Tag: Visual edit
- 03:5903:59, 15 February 2026 diff hist −1 m SkyTemple No edit summary current Tag: Visual edit
- 03:5603:56, 15 February 2026 diff hist +18 m Monster Sprite No edit summary Tag: Visual edit
- 03:5503:55, 15 February 2026 diff hist +52 m Pokémon Portrait No edit summary Tag: Visual edit
- 03:5503:55, 15 February 2026 diff hist +1,130 N Monster Sprite Created page with "This page contains information about Monster Sprites. Monster Sprites are one of two sprite categories for Pokémon entries, the other being Pokémon Portraits. == Overview == Monster Sprites are the sprites used for Pokémon in dungeons, cutscenes, and the overworld. The size of the sprite also determines what Body Size is assigned in vanilla, and the sprite's VRAM and file size (as well as recommended Body Size) can be seen using the SpriteSize..." Tag: Visual edit
- 03:3603:36, 15 February 2026 diff hist +43 m Scripting Cheatsheet No edit summary current Tag: Visual edit
- 03:3203:32, 15 February 2026 diff hist +27 m List of Special Processes No edit summary Tag: Visual edit
- 03:3003:30, 15 February 2026 diff hist +4 m Position Mark No edit summary current Tag: Visual edit
- 03:2903:29, 15 February 2026 diff hist +29 m Decomp integration No edit summary current Tag: Visual edit
- 03:2403:24, 15 February 2026 diff hist +23 m Effect.bin No edit summary current Tag: Visual edit
- 03:2203:22, 15 February 2026 diff hist +24 m PartnersTriggerHiddenTraps No edit summary Tag: Visual edit
- 03:2103:21, 15 February 2026 diff hist +22 m RemoveBodySizeCheck No edit summary Tag: Visual edit
- 03:1903:19, 15 February 2026 diff hist +25 m CompressIQData No edit summary current Tag: Visual edit
- 03:1803:18, 15 February 2026 diff hist +24 m PitfallTrapTweak No edit summary Tag: Visual edit
- 03:1703:17, 15 February 2026 diff hist +21 m FastChimecho No edit summary current Tag: Visual edit
- 03:1603:16, 15 February 2026 diff hist +20 m ChangeFixedFloorProperties No edit summary current Tag: Visual edit
- 03:1403:14, 15 February 2026 diff hist +24 m TeamStatsPain No edit summary current Tag: Visual edit
8 November 2025
- 00:4700:47, 8 November 2025 diff hist +1,252 Pokémon Portrait added a qna section + fixed a detail Tag: Visual edit
- 00:3100:31, 8 November 2025 diff hist +1,364 Pokémon Data No edit summary Tag: Visual edit
- 00:1400:14, 8 November 2025 diff hist +799 Pokémon Data General layout of the categories, beginning work on them Tag: Visual edit
30 June 2024
- 05:3605:36, 30 June 2024 diff hist +109 m Pokémon Portrait No edit summary Tag: Visual edit
- 05:3505:35, 30 June 2024 diff hist +2,173 N Pokémon Portrait Created page with "This page contains information about Pokémon portraits. Portraits are one of two sprite categories for Pokémon entries. == Overview == Portraits are images that can be displayed during dialogue, on the top screen, or in the footprint minigame. Up to 40 portraits can be assigned to one Pokémon (20 left-facing and 20 right-facing, although right-facing is not necessary if the Pokémon is symmetrical). Each portrait is 40 pixels by 40 pixels. == Creating Portraits == I..." Tag: Visual edit
- 05:2905:29, 30 June 2024 diff hist +130 N File:Portrait-0000.png An image displaying the typical portrait layout of SpriteBot format. Image by Audino (https://github.com/audinowho). current
- 05:1705:17, 30 June 2024 diff hist +95 N File:Portrait Import Menu.png No edit summary current
- 05:0005:00, 30 June 2024 diff hist +3 m AddTypes No edit summary Tag: Visual edit
25 November 2023
- 03:2003:20, 25 November 2023 diff hist +1,827 Starter List No edit summary Tag: Visual edit
- 02:5602:56, 25 November 2023 diff hist 0 File:Starter List Screenshot.png Caitemis uploaded a new version of File:Starter List Screenshot.png current
- 02:5502:55, 25 November 2023 diff hist +424 N Starter List First draft of page, going to edit image Tag: Visual edit
- 02:5402:54, 25 November 2023 diff hist +49 N File:Starter List Screenshot.png No edit summary
- 02:4302:43, 25 November 2023 diff hist +387 N ExtractSPCode Created page with "=== Overview === ----ExtractSPCode is an ASM Patch by Anonymous. It is located under the Utility tab in Patches -> ASM. This patch extracts Special Process code and puts it into files. This allows Special Process Effects to be edited, added, and imported/exported under Patches -> ASM -> Special Process Effects. {{NavPatches}}" current Tag: Visual edit: Switched
- 02:3302:33, 25 November 2023 diff hist −1 m ExtraSpace →Overview Tag: Visual edit
- 02:3202:32, 25 November 2023 diff hist +620 N CompleteTeamControl Created page with "=== Overview === ----CompleteTeamControl is an ASM Patch by Cipnit. It is located under the New Mechanics tab in Patches -> ASM. This patch allows the player to press start to toggle between manual mode and automatic mode. In manual mode, the player can control partners on their turns. Manual mode can only be disengaged on the leader's turn. Important: * This patch can only be applied if the ExtraSpace patch is applied first. * Since partners cannot normally t..."
- 02:2702:27, 25 November 2023 diff hist +239 N NoWeatherStop Created page with "=== Overview === ----NoWeatherStop is an ASM Patch by End45. It is located under the Improvements and Tweaks tab in Patches -> ASM. This patch changes weather damage messages so they don't make the player stop running. {{NavPatches}}"
- 02:2002:20, 25 November 2023 diff hist +2 AddTypes →Overview
22 September 2023
- 03:5603:56, 22 September 2023 diff hist +110 m Animation ID No edit summary Tag: Visual edit
- 03:5403:54, 22 September 2023 diff hist +2,840 N Animation ID Created page with "Every overworld Monster Sprite includes multiple animations, each with their own unique Animation ID. This ID can be found in the AnimData.xml file of the sprite (from either exporting the sprite or downloading the sprite from the PMD Sprite Repository). In cutscenes, the animations can be called using the SetAnimation Opcode with a parameter from the [https://docs.google.com/spreadsheets/d/11xHv80Def5mtF60ZsfI1lF1eNX0dBE2It837Q08AlRk/htmlview Se..." Tag: Visual edit
- 03:1903:19, 22 September 2023 diff hist +4 m List of Opcodes →0xfd - SetAnimation: Added "Animation ID" link Tag: Visual edit
- 03:1403:14, 22 September 2023 diff hist +4,896 List of Sound Effects Sound effects up to 9478 Tag: Visual edit
10 September 2023
- 18:3218:32, 10 September 2023 diff hist +77 Template:NavScriptEngineDebugger No edit summary Tag: Reverted
6 September 2023
- 02:2802:28, 6 September 2023 diff hist +826 List of Sound Effects sound effects up to 7939 Tag: Visual edit
- 01:4201:42, 6 September 2023 diff hist +18 N User:Caitemis Created page with "hi i exist i guess" current Tag: Visual edit