List of Opcodes: Difference between revisions
→0x111 - Slide2PositionLives: Added description for Slide2PositionLives (assistance from Sergey) Tags: Mobile edit Mobile web edit |
→0x112 - Slide2PositionMark: Added description for Slide2PositionMark (assistance from Sergey) Tags: Mobile edit Mobile web edit |
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=== 0x112 - Slide2PositionMark === | === 0x112 - Slide2PositionMark === | ||
Moves an entity (i.e., an actor, object, or performer) to a Position Mark without animation, and without restricting the angles used. | |||
This opcode does not have a parameter for an entity, as it must be used in a with-statement or a targeted routine. | |||
{| class="wikitable" | {| class="wikitable" | ||
| Line 4,978: | Line 4,980: | ||
|uint | |uint | ||
|num_parameters | |num_parameters | ||
| | |The number of parameters to read from this opcode. | ||
|- | |- | ||
|2+ | |2+ | ||
|PositionMark | |PositionMark | ||
|pos_marker | |pos_marker | ||
|This parameter may be repeated multiple times | |A structure consisting of a name, X unit, and Y unit. Units are defined as 8 pixels. | ||
This parameter may be repeated multiple times. | |||
|} | |} | ||
=== 0x113 - Slide2PositionMark === | === 0x113 - Slide2PositionMark === | ||
<TO DO: Opcode description> | <TO DO: Opcode description> | ||