List of Sound Effects: Difference between revisions
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Sound effects up to 7681 |
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=== 6669 === | === 6669 === | ||
Crowd talking/discussing. | Crowd talking/discussing. | ||
=== 6671 === | |||
Placing a stone in a statue's chest. | |||
=== 6675 === | |||
Jumping into the sea/water. | |||
=== 6913 === | |||
Team Skull's noxious gas attack. | |||
=== 6914 === | |||
Low hitting the ground sound. | |||
=== 6915 === | |||
Very damp hit sound/mini explosion. | |||
=== 6916 === | |||
Hot hot hot hot hot hot hot hot! Hot hot hot hot hot hot hot hot! Hot hot hot hot hot hot hot hot! | |||
=== 6917 === | |||
Hitting something/impact/crashing into small boxes. | |||
=== 6918 === | |||
Small explosion. | |||
=== 6919 === | |||
Something whimsical discharging after defeating Groudon. | |||
=== 6920 === | |||
Uxie releaving. | |||
=== 6921 === | |||
An electric device dropping sparks? | |||
=== 6922 === | |||
Cresselia fading away in dream sequence. | |||
=== 6923 === | |||
Crowd understanding? | |||
=== 6924 === | |||
Attack sound, hitting something, almost a bit explosion-y. | |||
=== 6925 === | |||
Darkrai powering down? | |||
=== 6926 === | |||
Some sort of boss attacking, sounds kind of like Dimensional Scream. | |||
=== 6927 === | |||
Some sort of long whooosh sound similar to Dimensional Scream (map D12P41A, [[Acting Scene]] m12a1001). | |||
=== 6930 === | |||
Dialga thanks, Groudon scream. | |||
=== 6933 === | |||
Angry Dialga going GRROOOOOOH...! | |||
=== 6934 === | |||
Angry Dialga in distance. | |||
=== 7169 === | |||
Geyser. | |||
=== 7170 === | |||
Something falling, not hitting. | |||
=== 7171 === | |||
"Step away from the time gear!" Kinda also sounds like falling into water. | |||
=== 7172 === | |||
Short and sweet "hitting someone and striking them down" sound. | |||
=== 7173 === | |||
Falling into water? Maybe jumping into waterfall? | |||
=== 7175 === | |||
Short high generic ring for signaling that something happened because the player did something. | |||
=== 7176 === | |||
VERY LOUD high pitched "activation"-like sound (map D16P31A, [[Acting Scene]] m15a0601). | |||
=== 7177 === | |||
Electrical discharging. | |||
=== 7178 === | |||
Fail-safe system, Mesprit, Short high pitched bell like sound (map D17P34A, [[Acting Scene]] m15b0906), being trapped? | |||
=== 7179 === | |||
Short and sweet hit sound. | |||
=== 7180 === | |||
Short and sharp impact, hitting something. | |||
=== 7181 === | |||
"Grovyle vanished!" | |||
=== 7182 === | |||
Siren (map G01P04A, [[Acting Scene]] m16a0601). | |||
=== 7183 === | |||
Falling down a trap door? | |||
=== 7185 === | |||
Tripping and hitting the floor? | |||
=== 7186 === | |||
Sableye winking/gleaming. | |||
=== 7187 === | |||
Used in many places, sounds like a door being closed (but from context that doesn't fit). | |||
=== 7188 === | |||
Wake-up chime? | |||
=== 7194 === | |||
Dimensional Scream end? | |||
=== 7195 === | |||
Spiritomb running away, portal closing. | |||
=== 7196 === | |||
Sableye group slashing trapped heroes. | |||
=== 7425 === | |||
Some boss Pokémon. | |||
=== 7426 === | |||
Dropping sometime again, this time shorter and more heavy. | |||
=== 7427 === | |||
Spiritomb "activating." | |||
=== 7428 === | |||
Bees falling from the sky and attacking? | |||
=== 7429 === | |||
Weirdly high-pitched "earthquake" (associated with Spiritomb). | |||
=== 7430 === | |||
Gotta get out of here! Running away, short. | |||
=== 7431 === | |||
Placing something or removing it and doing something pretty significant. | |||
=== 7434 === | |||
Dark growl. | |||
=== 7435 === | |||
Celebi time travel sound? Sounds very similar to start of Dimensional Scream. | |||
=== 7438 === | |||
Glass breaking ([[Acting Scene]] m19b1008). | |||
=== 7440 === | |||
Time Gear removed. | |||
=== 7441 === | |||
Time Gear removed. | |||
=== 7443 === | |||
Rustling, bags? | |||
=== 7445 === | |||
Activating the Rainbow Stoneship. | |||
=== 7447 === | |||
Small people jumping and running away. | |||
=== 7450 === | |||
Rustling, searching for something. | |||
=== 7681 === | |||
Charging up (map D28P44A, [[Acting Scene]] m25a0101). | |||
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