List of Sound Effects: Difference between revisions

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This article documents the different sound effects in Explorers of Sky, including their ID number and a written description.
This article documents the different sound effects in Explorers of Sky, including their ID number and a written description.
This page lists the full IDs, although in reality, those are split in a bank ID and a sound ID. For example, sound #266 would be 0x10A in hexadecimal, which indicates that the sound has a bank ID of 1 and a sound ID of 10 (0xA). Banks have their own name as well. <!-- TO DO: It might be a good idea to categorize these by the bank they belong to, listing the sound ID within the bank and then the corresponding full ID.
Banks have specific names each, which are used in the sound test debug menu. -->


== Sound Effects ==
== Sound Effects ==

Revision as of 10:13, 3 September 2023

This article documents the different sound effects in Explorers of Sky, including their ID number and a written description.


This page lists the full IDs, although in reality, those are split in a bank ID and a sound ID. For example, sound #266 would be 0x10A in hexadecimal, which indicates that the sound has a bank ID of 1 and a sound ID of 10 (0xA). Banks have their own name as well.

Sound Effects

These sound effects can be called with se_Play(X);, where "X" is the sound effect ID. Other functions may call sound effect IDs as well, including the ChangeTextSound ASM Patch.

266

Tail Whip.

267

Tail Whip, also.

279

Stat changes reset.

516

Musical jingle, followed by a laugh.

521

TM used.

523

Special Attack up.

525

Special Defense up.

527

PP restored.

529

Attack Speed up (from Chlorophyll, Swift Swim, or Unburden).

530

Wary Fighter activated.

531

Defense up.

534

Defense lowered.

536

Movement Speed up.

537

PP lost.

538

Movement Speed lowered.

542

Special Attack lowered.

547

Attack up.

776

Smoke puffs like the ones in Grudge Traps.

783

Grudge Trap and similar negative effects.

1045

Earth Power.

2065

Feint windup.

2066

Feint impact.

3077

Brine.

3092

Night Slash.

3098

Attract.

3101

Reviver Seed activated.

3587

Ancient Power windup.

3587

Brine.

3588

Silver Wind.

3592

Escape Orb.

4106

Confuse Ray.

4107

Rock Blast shot.

4108

Rock Blast impact.

4112

Uproar, Beat Up, Rollcall Orb.

4118

Sing.

4353

Run Away activated.

4359

Leer.

4367

Facade.

4373

Helping Hand.

4609

Evasion lowered.

4610

Evasion up.

4613

Poisoned.

4614

Rain begins.

4615

Cleanse Orb.

4624

Swords Dance.

4628

Whirlpool.

4631

Yawn (both move and status).

4632

Bubble.

4634

Sun begins.

4635

Max HP up.

4637

Hail begins.

4867

Stomach growling.

4868

Player or ally item pickup.

4869

Enemy item pickup.

4870

Miss 1.

4871

Miss 2.

4872

Player or ally money pickup.

4882

Apple eaten.

4883

Seed eaten.

4884

Gummi eaten (also used for Golden Apple).

4890

HP restored.

4891

Move learned.