List of Control Characters: Difference between revisions
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|[M:X], [M:#] | |[M:X], [M:#] | ||
|Inserts an icon from markfont.dat as specified by X. Alternatively, a raw index for the icon can be provided. See the | |Inserts an icon from markfont.dat as specified by X. Alternatively, a raw index for the icon can be provided. See the '''[M:X] Icon Table''' for more info. | ||
|} | |} | ||
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|[LE] | |[LE] | ||
|Ends a link to another text string. Used in move/item/status/etc. descriptions for subtopics. Ex: Sleep Seed may link the description of the Sleep status. | |Ends a link to another text string. Used in move/item/status/etc. descriptions for subtopics. Ex: Sleep Seed may link the description of the Sleep status. | ||
|} | |||
==== [CS:X] Color Set Table ==== | |||
The following control characters are used to change the color of text in scripts. | |||
{| class="wikitable" style="text-align: left;" | |||
!Tag | |||
!Color | |||
!Use Case | |||
!Identical to | |||
|- | |||
|[CS:A] | |||
| style="color:black; background-color:#F8C8C8;" |Cream<br>#F8C8C8 | |||
|Effectively unused; described in ADEBUG as "Identified Item". | |||
|[CS:I] | |||
|- | |||
|[CS:B] | |||
| style="color:black; background-color:#F80000;" |Red<br>#F80000 | |||
|Forbidden choice. | |||
|[CS:W] | |||
|- | |||
|[CS:C] | |||
| style="color:black; background-color:#F8F800;" |Yellow<br>#F8F800 | |||
|Used for rare miscellaneous and debug messages. | |||
|[CS:F], [CS:U] | |||
|- | |||
|[CS:D] | |||
| style="color:black; background-color:#F8F8F8;" |White<br>#F8F8F8 | |||
|Standard text color. | |||
|None | |||
|- | |||
|[CS:E] | |||
| style="color:black; background-color:#00F8F8;" |Cyan<br>#00F8F8 | |||
|Used by subjects, stats, abilities, weather, etc. Described in ADEBUG as "Bold Text". | |||
|[CS:G], [CS:N], [CS:V] | |||
|- | |||
|[CS:F] | |||
| style="color:black; background-color:#F8F800;" |Yellow<br>#F8F800 | |||
|Names of other members of the player's team, including the partner. However, this is ''not'' used for Special Episode allies in cutscenes. | |||
|[CS:C], [CS:U] | |||
|- | |||
|[CS:G] | |||
| style="color:black; background-color:#00F8F8;" |Cyan<br>#00F8F8 | |||
|Money. | |||
|[CS:E], [CS:N], [CS:V] | |||
|- | |||
|[CS:H] | |||
| style="color:black; background-color:#F87878;" |Pink<br>#F87878 | |||
|Trap names. | |||
|None | |||
|- | |||
|[CS:I] | |||
| style="color:black; background-color:#F8C8C8;" |Cream<br>#F8C8C8 | |||
|Item names. In cutscenes, this is ''not'' used for unobtainable story objects such as Perfect Apples or Time Gears, but ''is'' used for items the player could obtain themselves. | |||
|[CS:A] | |||
|- | |||
|[CS:j] | |||
| style="color:black; background-color:#F8C060;" |Dark Cream<br>#F8C060 | |||
|The color is used by already-recruited Pokémon species whenever one requests to join within dungeons, and Chimecho uses the control character while explaining this text color. | |||
|[CS:P] | |||
|- | |||
|[CS:J] | |||
| style="color:black; background-color:#F8F8A0;" |Light Yellow<br>#F8F8A0 | |||
|Status effects. | |||
|None | |||
|- | |||
|[CS:K] | |||
| style="color:black; background-color:#00F800;" |Light Green<br>#00F800 | |||
|Pokémon species names, including those in shop names. Should ''not'' be used to refer to a character ([CS:N]), even if they use the name of their species as their personal name. | |||
|[CS:M] | |||
|- | |||
|[CS:L] | |||
| style="color:black; background-color:#00E060;" |Green<br>#00E060 | |||
|The control character itself is effectively unused in the base game, but the same text color is used for [LS:x] hyperlinks in item/move descriptions. The kiosk demo uses the control character to note the title of the game. | |||
|None | |||
|- | |||
|[CS:M] | |||
| style="color:black; background-color:#00F800;" |Light Green<br>#00F800 | |||
|Move names. Also commonly used on the word "move" itself in non-dialogue strings. | |||
|[CS:K] | |||
|- | |||
|[CS:N] | |||
| style="color:black; background-color:#00F8F8;" |Cyan<br>#00F8F8 | |||
|Regular character names. The hero and partner will also fall back to this if they're not in a primary story role, as seen in Special Episode 5's intro scene. | |||
|[CS:E], [CS:G], [CS:V] | |||
|- | |||
|[CS:O] | |||
| style="color:black; background-color:#009800;" |Dark Green<br>#009800 | |||
|Unused. | |||
|None | |||
|- | |||
|[CS:P] | |||
| style="color:black; white-space:nowrap; background-color:#F8C060;" |Dark Cream<br>#F8C060 | |||
|Dungeon names and other destinations such as Fogbound Lake and Shaymin Village. ''Not'' used in the base game for other location names such as Treasure Town or the Hot Spring in dialogue. | |||
|[CS:j] | |||
|- | |||
|[CS:Q] | |||
| style="color:black; background-color:#0080F8;" |Blue<br>#0080F8 | |||
|Unused. | |||
|None | |||
|- | |||
|[CS:r] | |||
|<todo> | |||
|Unused. | |||
|None | |||
|- | |||
|[CS:R] | |||
| style="color:black; background-color:#40F840;" |Pale Green<br>#40F840 | |||
|Selling price. | |||
|None | |||
|- | |||
|[CS:S] | |||
| style="color:black; background-color:#6080E0;" |Purple<br>#6080E0 | |||
|Effectively unused. Described in ADEBUG as "Multiple Items Selected", but doing this in shop or storage menus changes the color of the surrounding background rather than the text itself. | |||
|None | |||
|- | |||
|[CS:T] | |||
|Transparent | |||
|Unused and seemingly useless, as it makes the text unreadable. | |||
|None | |||
|- | |||
|[CS:U] | |||
| style="color:black; background-color:#F8F800;" |Yellow<br>#F8F800 | |||
|Effectively unused. Described in ADEBUG as "Unidentified Item". | |||
|[CS:C], [CS:F] | |||
|- | |||
|[CS:V] | |||
| style="color:black; background-color:#00F8F8;" |Cyan<br>#00F8F8 | |||
|Used for "bold" numbers. Base game example: <code>You can get only [CS:V]two wrong[CR], OK?</code> | |||
|[CS:E], [CS:G], [CS:N] | |||
|- | |||
|[CS:W] | |||
| style="color:black; background-color:#F80000;" |Red<br>#F80000 | |||
|Only used for debug messages, particularly warnings. | |||
|[CS:B] | |||
|- | |||
|[CS:X] | |||
| style="color:black; background-color:#F8A0F8;" |Bright Pink<br>#F8A0F8 | |||
|Any team's name, not including the word "team". Also used by the names of other players in multiplayer-related strings. | |||
|None | |||
|- | |||
|[CS:Y] | |||
| style="color:black; background-color:#0098F8;" |Light Blue<br>#0098F8 | |||
|Used for the current leader's name, including the hero and Special Episode protagonists. Regular recruited Pokémon will also use this color if set as the leader, even if spoken to in Spinda's Café. | |||
|None | |||
|- | |||
|[CS:Z] | |||
| style="color:black; background-color:#8080F8;" |Light Purple<br>#8080F8 | |||
|Exclusive item names. This includes the Water Float and Defend Globe when referred to in cutscenes. | |||
|None | |||
|- | |||
|[CR] | |||
|N/A | |||
|Terminates the coloring of the text. Essential to prevent errors. | |||
|N/A | |||
|} | |} | ||
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|- | |- | ||
|[F:X] | |[F:X] | ||
|Displays certain "Foreign" characters by abbreviation. Can differ by language in EU, see the | |Displays certain "Foreign" characters by abbreviation. Can differ by language in EU, see the '''[F:X] Character Insertion Table''' for more info. | ||
|} | |} | ||
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|[SE_PLAY:#] | |[SE_PLAY:#] | ||
|Plays the #th sound effect directly! | |Plays the #th sound effect directly! | ||
|} | |} | ||
{{NavScriptTerms}} | {{NavScriptTerms}} | ||
[[Category:Documentation]] | [[Category:Documentation]] | ||