List of Sound Effects: Difference between revisions

RRad (talk | contribs)
A few more identified sounds, filling out map/scene examples, updating Event Sub SE to match newer SkyTemple versions
RRad (talk | contribs)
Some additions/correction
Line 361: Line 361:
|None
|None
|None
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|The unused in-dungeon leader switch function uses this.
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|525
|525
Line 438: Line 438:
|None
|None
|None
|None
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|Accuracy lowered.
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|536
|536
Line 501: Line 501:
|None
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|Attack lowered.
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|545
|545
Line 529: Line 529:
|None
|None
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|Charge (move).
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|549
|549
Line 715: Line 715:
|0x402
|0x402
|SE_NUM_EFF_FIRE_5
|SE_NUM_EFF_FIRE_5
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|Flamethrower projectile.
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|-
|1027
|1027
|0x403
|0x403
|SE_NUM_EFF_FIRE_DAMEGE
|SE_NUM_EFF_FIRE_DAMEGE
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|Flamethrower hit.
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|-
|1028
|1028
Line 775: Line 775:
|0x40E
|0x40E
|SE_NUM_EFF_SAND_HELL
|SE_NUM_EFF_SAND_HELL
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|Sand Tomb.
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|-
|1039
|1039
Line 1,164: Line 1,164:
|0x705
|0x705
|SE_NUM_EFF_DIVE
|SE_NUM_EFF_DIVE
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|Dive.
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|-
|1798
|1798
Line 1,249: Line 1,249:
|0x716
|0x716
|SE_NUM_EFF_SMOKE_10
|SE_NUM_EFF_SMOKE_10
|Octazooka.
|Octazooka hit, Blinker Seed.
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|-
|1815
|1815
Line 2,147: Line 2,147:
|0xD04
|0xD04
|SE_NUM_EFF_BURN
|SE_NUM_EFF_BURN
|Flamethrower.
|Burn status activates.
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|-
|3333
|3333
Line 2,420: Line 2,420:
|0xE1C
|0xE1C
|SE_NUM_EFF_FIRE_3_BULLET
|SE_NUM_EFF_FIRE_3_BULLET
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|Fire Blast projectile.
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|-
|3613
|3613
|0xE1D
|0xE1D
|SE_NUM_EFF_FIRE_3_HIT
|SE_NUM_EFF_FIRE_3_HIT
|
|Fire Blast hit.
|-
|-
|3614
|3614