List of Sound Effects: Difference between revisions
A few more identified sounds, filling out map/scene examples, updating Event Sub SE to match newer SkyTemple versions |
Some additions/correction |
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| Line 361: | Line 361: | ||
|None | |None | ||
|None | |None | ||
| | |The unused in-dungeon leader switch function uses this. | ||
|- | |- | ||
|525 | |525 | ||
| Line 438: | Line 438: | ||
|None | |None | ||
|None | |None | ||
| | |Accuracy lowered. | ||
|- | |- | ||
|536 | |536 | ||
| Line 501: | Line 501: | ||
|None | |None | ||
|None | |None | ||
| | |Attack lowered. | ||
|- | |- | ||
|545 | |545 | ||
| Line 529: | Line 529: | ||
|None | |None | ||
|None | |None | ||
| | |Charge (move). | ||
|- | |- | ||
|549 | |549 | ||
| Line 715: | Line 715: | ||
|0x402 | |0x402 | ||
|SE_NUM_EFF_FIRE_5 | |SE_NUM_EFF_FIRE_5 | ||
| | |Flamethrower projectile. | ||
|- | |- | ||
|1027 | |1027 | ||
|0x403 | |0x403 | ||
|SE_NUM_EFF_FIRE_DAMEGE | |SE_NUM_EFF_FIRE_DAMEGE | ||
| | |Flamethrower hit. | ||
|- | |- | ||
|1028 | |1028 | ||
| Line 775: | Line 775: | ||
|0x40E | |0x40E | ||
|SE_NUM_EFF_SAND_HELL | |SE_NUM_EFF_SAND_HELL | ||
| | |Sand Tomb. | ||
|- | |- | ||
|1039 | |1039 | ||
| Line 1,164: | Line 1,164: | ||
|0x705 | |0x705 | ||
|SE_NUM_EFF_DIVE | |SE_NUM_EFF_DIVE | ||
| | |Dive. | ||
|- | |- | ||
|1798 | |1798 | ||
| Line 1,249: | Line 1,249: | ||
|0x716 | |0x716 | ||
|SE_NUM_EFF_SMOKE_10 | |SE_NUM_EFF_SMOKE_10 | ||
|Octazooka. | |Octazooka hit, Blinker Seed. | ||
|- | |- | ||
|1815 | |1815 | ||
| Line 2,147: | Line 2,147: | ||
|0xD04 | |0xD04 | ||
|SE_NUM_EFF_BURN | |SE_NUM_EFF_BURN | ||
| | |Burn status activates. | ||
|- | |- | ||
|3333 | |3333 | ||
| Line 2,420: | Line 2,420: | ||
|0xE1C | |0xE1C | ||
|SE_NUM_EFF_FIRE_3_BULLET | |SE_NUM_EFF_FIRE_3_BULLET | ||
| | |Fire Blast projectile. | ||
|- | |- | ||
|3613 | |3613 | ||
|0xE1D | |0xE1D | ||
|SE_NUM_EFF_FIRE_3_HIT | |SE_NUM_EFF_FIRE_3_HIT | ||
| | |Fire Blast hit. | ||
|- | |- | ||
|3614 | |3614 | ||