List of Sound Effects: Difference between revisions

RRad (talk | contribs)
Identifying a lot of move sounds
RRad (talk | contribs)
More additions and corrections
Line 247: Line 247:
|0x118
|0x118
|SE_NUM_EFF_LARGE_DAMAGE
|SE_NUM_EFF_LARGE_DAMAGE
|
|Normal hit.
|-
|-
|281
|281
|0x119
|0x119
|SE_NUM_EFF_MIDDLE_DAMAGE
|SE_NUM_EFF_MIDDLE_DAMAGE
|
|Not very effective hit.
|-
|-
|282
|282
Line 262: Line 262:
|0x11B
|0x11B
|SE_NUM_EFF_SMALL_SMALL
|SE_NUM_EFF_SMALL_SMALL
|Not very effective hit.
|Little-effective hit (Normal attack on Ghost etc.).
|-
|-
|284
|284
|0x11C
|0x11C
|SE_NUM_MOTION_SWITCH
|SE_NUM_MOTION_SWITCH
|
|Step on trap or Wonder Tile.
|}
|}


Line 284: Line 284:
|None
|None
|None
|None
|
|Paired with effect animation #417, needs more investigation.
|-
|-
|514
|514
Line 333: Line 333:
|None
|None
|None
|None
|Open keyhole block in dungeons.
|Keyhole block opens in dungeons. Preceded by #553.
|-
|-
|521
|521
Line 347: Line 347:
|None
|None
|None
|None
|
|"Secret Machine" is the Japanese name for HMs. However, the game does not allow the player to use HMs in dungeons and won't use this sound in the overworld or waypoints. Probably unused.
|-
|-
|523
|523
Line 564: Line 564:
|None
|None
|None
|None
|
|Using a key on a keyhole block. Followed by #520.
|}
|}


Line 597: Line 597:
|0x305
|0x305
|SE_NUM_MOTION_DOOR_GENERAL
|SE_NUM_MOTION_DOOR_GENERAL
|Step on trap.
|Sounds like a more quiet version of #284.
|-
|-
|774
|774
Line 863: Line 863:
|0x505
|0x505
|SE_NUM_EFF_HEART
|SE_NUM_EFF_HEART
|
|Attract hit.
|-
|-
|1286
|1286
Line 1,011: Line 1,011:
|0x608
|0x608
|SE_NUM_EFF_TOSENBO
|SE_NUM_EFF_TOSENBO
|Disable.
|Disable and Seal Trap.
|-
|-
|1545
|1545
Line 1,031: Line 1,031:
|0x60C
|0x60C
|SE_NUM_EFF_WANA_DEL
|SE_NUM_EFF_WANA_DEL
|
|Trapbust Orb.
|-
|-
|1549
|1549
Line 1,071: Line 1,071:
|0x614
|0x614
|SE_NUM_EFF_BELL
|SE_NUM_EFF_BELL
|Heal Bell.
|Heal Bell and Beat Up.
|-
|-
|1557
|1557
Line 1,392: Line 1,392:
|0x813
|0x813
|SE_NUM_EFF_GANSEKIHOU
|SE_NUM_EFF_GANSEKIHOU
|Gansekihou is the Japanese name for Rock Wrecker, but its startup animation shares #3081 with Stone Edge instead. Might be unused.
|"Gansekihou" is the Japanese name for Rock Wrecker, but its startup animation shares #3081 with Stone Edge instead. Might be unused.
|-
|-
|2068
|2068
Line 1,525: Line 1,525:
|0x908
|0x908
|SE_NUM_EFF_IRON_HUMMER
|SE_NUM_EFF_IRON_HUMMER
|
|Hammer Arm.
|-
|-
|2313
|2313
Line 1,826: Line 1,826:
|0xB04
|0xB04
|SE_NUM_EFF_PSYCHO_CUTTER
|SE_NUM_EFF_PSYCHO_CUTTER
|Psycho Cutter is the Japanese name for Psycho Cut, but it shares #2839 with Zen Headbutt instead. Might be unused?
|"Psycho Cutter" is the Japanese name for Psycho Cut, but it shares #2839 with Zen Headbutt instead. Might be unused?
|-
|-
|2821
|2821
Line 2,099: Line 2,099:
|0xC1A
|0xC1A
|SE_NUM_EFF_ANGEL_KISS
|SE_NUM_EFF_ANGEL_KISS
|Attract.
|
|-
|-
|3099
|3099
Line 2,661: Line 2,661:
|0x1010
|0x1010
|SE_NUM_EFF_SAWAGU
|SE_NUM_EFF_SAWAGU
|Uproar, Beat Up, Rollcall Orb.
|Uproar.
|-
|-
|4113
|4113
Line 2,859: Line 2,859:
|0x1119
|0x1119
|SE_NUM_EFF_SMALL_BOMB
|SE_NUM_EFF_SMALL_BOMB
|
|Blast Seed.
|-
|-
|4378
|4378