List of Sound Effects: Difference between revisions

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Line 1,023: Line 1,023:
|Wrap.
|Wrap.
|-
|-
|1546
|1547
|0x60B
|0x60B
|SE_NUM_EFF_VOLTEKKA
|SE_NUM_EFF_VOLTEKKA
|Volt Tackle startup.
|Volt Tackle startup.
|-
|-
|1547
|1548
|0x60C
|0x60C
|SE_NUM_EFF_WANA_DEL
|SE_NUM_EFF_WANA_DEL
|
|
|-
|-
|1548
|1549
|0x60D
|0x60D
|SE_NUM_EFF_WEB
|SE_NUM_EFF_WEB
|String Shot.
|String Shot.
|-
|-
|1549
|1550
|0x60E
|0x60E
|SE_NUM_EFF_WEB_2
|SE_NUM_EFF_WEB_2
|String Shot hit.
|String Shot hit.
|-
|-
|1550
|1551
|0x60F
|0x60F
|SE_NUM_EFF_AQUA_JET
|SE_NUM_EFF_AQUA_JET
|Aqua Jet start.
|Aqua Jet start.
|-
|-
|1551
|1552
|0x610
|0x610
|SE_NUM_EFF_AQUA_JET_1
|SE_NUM_EFF_AQUA_JET_1
|Aqua Jet/Aqua Tail hit.
|Aqua Jet/Aqua Tail hit.
|-
|-
|1552
|1553
|0x611
|0x611
|SE_NUM_EFF_AQUA_TAIL
|SE_NUM_EFF_AQUA_TAIL
|Aqua Tail start.
|Aqua Tail start.
|-
|-
|1553
|1554
|0x612
|0x612
|SE_NUM_EFF_BARRIA
|SE_NUM_EFF_BARRIA
|
|
|-
|-
|1554
|1555
|0x613
|0x613
|SE_NUM_EFF_BARRIA_2
|SE_NUM_EFF_BARRIA_2
|
|
|-
|-
|1555
|1556
|0x614
|0x614
|SE_NUM_EFF_BELL
|SE_NUM_EFF_BELL
|Heal Bell.
|Heal Bell.
|-
|-
|1556
|1557
|0x615
|0x615
|SE_NUM_EFF_BOONRASH_HIT
|SE_NUM_EFF_BOONRASH_HIT
|Bonemerang.
|Bonemerang.
|-
|-
|1557
|1558
|0x616
|0x616
|SE_NUM_EFF_COSMO
|SE_NUM_EFF_COSMO
|Cosmic Power.
|Cosmic Power.
|-
|-
|1558
|1559
|0x617
|0x617
|SE_NUM_EFF_CYOUHATU
|SE_NUM_EFF_CYOUHATU
|
|
|-
|-
|1559
|1560
|0x618
|0x618
|SE_NUM_EFF_CYOUHATU_1
|SE_NUM_EFF_CYOUHATU_1
|
|
|-
|-
|1560
|1561
|0x619
|0x619
|SE_NUM_EFF_DAMASI
|SE_NUM_EFF_DAMASI
|Faint Attack.
|Faint Attack.
|-
|-
|1561
|1562
|0x61A
|0x61A
|SE_NUM_EFF_DENGEKIHA
|SE_NUM_EFF_DENGEKIHA
|Shock Wave hit.
|Shock Wave hit.
|-
|-
|1562
|1563
|0x61B
|0x61B
|SE_NUM_EFF_DENGEKIHA_TAMA
|SE_NUM_EFF_DENGEKIHA_TAMA
|Shock Wave shoot.
|Shock Wave shoot.
|-
|-
|1563
|1564
|0x61C
|0x61C
|SE_NUM_EFF_DUST_SHOOT
|SE_NUM_EFF_DUST_SHOOT
|Gunk Shot.
|Gunk Shot.
|-
|-
|1564
|1565
|0x61D
|0x61D
|SE_NUM_EFF_DUST_SHOOT_BG
|SE_NUM_EFF_DUST_SHOOT_BG
|Gunk Shot background sound (cuts off in-game)
|Gunk Shot background sound (cuts off in-game)
|-
|-
|1565
|1566
|0x61E
|0x61E
|SE_NUM_EFF_KOWAIKAO
|SE_NUM_EFF_KOWAIKAO
|
|
|-
|-
|1566
|1567
|0x61F
|0x61F
|SE_NUM_EFF_KYUUSYUU
|SE_NUM_EFF_KYUUSYUU
|Absorb or Mega Drain. Lower pitched version of #1028.
|Absorb or Mega Drain. Lower pitched version of #1028.
|-
|-
|1567
|1568
|0x620
|0x620
|SE_NUM_EFF_MEISOU
|SE_NUM_EFF_MEISOU
Line 6,145: Line 6,145:
!Acting Scene
!Acting Scene
!Description
!Description
|-
|16128
|0x3F00
|N/A
|None
|None
|Silence. Commonly paired with moves or Pokémon/move combinations to prevent secondary (MOTION_ANIM) sounds from playing.
|-
|-
|16129
|16129