List of Sound Effects: Difference between revisions
m Add to documentation category |
Deltaflare (talk | contribs) m noting looped sound effects, clarifying sounds I know of |
||
| Line 69: | Line 69: | ||
=== 1045 === | === 1045 === | ||
Earth Power. | Earth Power. | ||
=== 1046 === | |||
Agility windup. | |||
=== 2065 === | === 2065 === | ||
| Line 224: | Line 227: | ||
=== 5130 === | === 5130 === | ||
Big wall collapsing/world falling apart. | (Loop) Big wall collapsing/world falling apart. | ||
=== 5131 === | === 5131 === | ||
Explosion, rocks falling. | (Loop) Explosion, rocks falling. | ||
=== 5132 === | === 5132 === | ||
| Line 236: | Line 239: | ||
=== 5134 === | === 5134 === | ||
Dimensional Scream beginning, getting dizzy | (Loop) Dimensional Scream beginning, getting dizzy. | ||
=== 5135 === | === 5135 === | ||
| Line 245: | Line 248: | ||
=== 5137 === | === 5137 === | ||
(Loop) Clapping, used with actor SetEffect(90, 3); | |||
=== 5138 === | === 5138 === | ||
Big cheering! Usually used with actor execute ExecuteCommon(CORO_JUMP_HAPPY_FUNC_SERIES, 0); or SetEffect(90, 3); | (Loop) Big cheering! Usually used with actor execute ExecuteCommon(CORO_JUMP_HAPPY_FUNC_SERIES, 0); or SetEffect(90, 3); | ||
=== 5139 === | === 5139 === | ||
Dimensional Scream end | Dimensional Scream end. | ||
=== 5140 === | === 5140 === | ||
| Line 290: | Line 293: | ||
=== 6408 === | === 6408 === | ||
Gate to Wigglytuff's Guild opening, in m02a0105.ssb | |||
=== 6409 === | === 6409 === | ||
| Line 326: | Line 329: | ||
=== 6420 === | === 6420 === | ||
Grovyle still running. | (Loop) Grovyle still running. | ||
=== 6421 === | === 6421 === | ||
| Line 344: | Line 347: | ||
=== 6657 === | === 6657 === | ||
Used with the Tumble and Hurt animations, rolling (to a stop) after jumping through the waterfall. | |||
=== 6658 === | === 6658 === | ||
Click sound, pushing in the gem in Waterfall Cave. | Click sound, pushing in the gem in Waterfall Cave. | ||
=== 6659 === | |||
Geyser erupting from Waterfall Cave flood? | |||
=== 6660 === | |||
Splash, landing in hotsprings? | |||
=== 6661 === | === 6661 === | ||
| Line 368: | Line 377: | ||
=== 6669 === | === 6669 === | ||
Crowd talking/discussing. | (Loop) Crowd talking/discussing. | ||
=== 6671 === | === 6671 === | ||
| Line 386: | Line 395: | ||
=== 6916 === | === 6916 === | ||
(Loop) Used in m10a0902.ssb and 10a0904.ssb, when the guild is running through Steam Cave to reach Fogbound Lake. | |||
=== 6917 === | === 6917 === | ||
| Line 407: | Line 416: | ||
=== 6923 === | === 6923 === | ||
Crowd understanding? | (Loop) Crowd understanding? | ||
=== 6924 === | === 6924 === | ||
| Line 420: | Line 429: | ||
=== 6927 === | === 6927 === | ||
Some sort of long whooosh sound similar to Dimensional Scream (map D12P41A, [[Acting Scene]] m12a1001). | Some sort of long whooosh sound similar to Dimensional Scream (map D12P41A, [[Acting Scene]] m12a1001). | ||
=== 6929 === | |||
(Loop) | |||
=== 6930 === | === 6930 === | ||
| Line 444: | Line 456: | ||
=== 7173 === | === 7173 === | ||
Falling into water? Maybe jumping into waterfall? | Falling into water? Maybe jumping into waterfall? | ||
=== 7174 === | |||
(Loop) | |||
=== 7175 === | === 7175 === | ||
| Line 452: | Line 467: | ||
=== 7177 === | === 7177 === | ||
Electrical discharging. | (Loop) Electrical discharging. | ||
=== 7178 === | === 7178 === | ||
| Line 476: | Line 491: | ||
=== 7186 === | === 7186 === | ||
Sableye winking/gleaming. | (Loop) Sableye winking/gleaming. | ||
=== 7187 === | === 7187 === | ||
| Line 482: | Line 497: | ||
=== 7188 === | === 7188 === | ||
Sableye winking, not looped. (Used in stockade scene?) | |||
=== 7193 === | |||
(Loop) | |||
=== 7194 === | === 7194 === | ||
| Line 491: | Line 509: | ||
=== 7196 === | === 7196 === | ||
Sableye group slashing trapped heroes. | (Loop) Sableye group slashing trapped heroes. | ||
=== 7425 === | === 7425 === | ||
| Line 519: | Line 537: | ||
=== 7435 === | === 7435 === | ||
Celebi time travel sound? Sounds very similar to start of Dimensional Scream. | Celebi time travel sound? Sounds very similar to start of Dimensional Scream. | ||
=== 7437 === | |||
(Loop) | |||
=== 7438 === | === 7438 === | ||
| Line 528: | Line 549: | ||
=== 7441 === | === 7441 === | ||
Time Gear removed. | Time Gear removed. | ||
=== 7442 === | |||
(Loop) Hard hits? | |||
=== 7443 === | === 7443 === | ||
| Line 537: | Line 561: | ||
=== 7447 === | === 7447 === | ||
Small people jumping and running away. | Small people jumping and running away. | ||
=== 7449 === | |||
(Loop) | |||
=== 7450 === | === 7450 === | ||
| Line 542: | Line 569: | ||
=== 7681 === | === 7681 === | ||
Charging up (map D28P44A, [[Acting Scene]] m25a0101). | (Loop) Charging up Dusknoir's mouth attack (map D28P44A, [[Acting Scene]] m25a0101). | ||
=== 7682 === | === 7682 === | ||
"Now! Go!", entering the portal? | "Now! Go!" (attacking Dusknoir), entering the portal? | ||
=== 7683 === | === 7683 === | ||
| Line 569: | Line 596: | ||
=== 7691 === | === 7691 === | ||
Electrical discharge, more intense. | (Loop) Electrical discharge, more intense. | ||
=== 7692 === | === 7692 === | ||
| Line 587: | Line 614: | ||
=== 7940 === | === 7940 === | ||
Something related to Grand Master, something going wrong/Bidoof taking off the leaf cover | (Loop) Something related to Grand Master, something going wrong/Bidoof taking off the leaf cover | ||
=== 7941 === | === 7941 === | ||
| Line 596: | Line 623: | ||
=== 7944 === | === 7944 === | ||
Happy and clapping. | (Loop) Happy and clapping. | ||
=== 7947 === | === 7947 === | ||
| Line 602: | Line 629: | ||
=== 7948 === | === 7948 === | ||
Very low short buzzing sounds, something with Unown stones (map D32P12A, [[Acting Scene]] s04p0801). | (Loop) Very low short buzzing sounds, something with Unown stones (map D32P12A, [[Acting Scene]] s04p0801). | ||
=== 7949 === | === 7949 === | ||
| Line 608: | Line 635: | ||
=== 7950 === | === 7950 === | ||
Aura / light affecting the player? Evolution sequence related? | (Loop) Aura / light affecting the player? Evolution sequence related? | ||
=== 7951 === | === 7951 === | ||
| Line 618: | Line 645: | ||
=== 7953 === | === 7953 === | ||
Hitting through! Regigigas attacks? | Hitting through! Regigigas attacks? | ||
=== 7954 === | |||
Flute-like noise. | |||
=== 7956 === | === 7956 === | ||
| Line 653: | Line 683: | ||
=== 8454 === | === 8454 === | ||
The light that swallows the hero at the end of the main story. | (Loop) The light that swallows the hero at the end of the main story. | ||
=== 8455 === | === 8455 === | ||
| Line 677: | Line 707: | ||
=== 8708 === | === 8708 === | ||
Long charging + "ready to fire now" sound. | (Loop) Long charging + "ready to fire now" sound. | ||
=== 8710 === | === 8710 === | ||
| Line 684: | Line 714: | ||
=== 8711 === | === 8711 === | ||
Wigglytuff's door opening (such as in Chapter 2). | Wigglytuff's door opening (such as in Chapter 2). | ||
=== 8712 === | |||
(Loop) Reading aura in personality quiz. | |||
=== 8713 === | === 8713 === | ||
| Line 701: | Line 734: | ||
=== 8719 === | === 8719 === | ||
(Loop) | |||
=== 8720 === | === 8720 === | ||
Belly/Hungry, often used with actor effect SetEffect(88, 3); | Belly/Hungry, often used with actor effect SetEffect(88, 3); | ||
=== 8721 === | |||
Something's stirring... (spending too much time on dungeon floor) | |||
=== 8722 === | |||
It's getting closer... (spending too much time on dungeon floor) | |||
=== 8961 === | === 8961 === | ||