List of Opcodes: Difference between revisions
Added explanation of what an opcode is, to make it more beginner friendly (I'll be honest, when I started learning scripting, I had no idea what an opcode was!) Also added explanations for the different types of parameters. |
m oops sint16, not sint + main_EnterDungeon clarification |
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| Line 118: | Line 118: | ||
|- | |- | ||
|1 | |1 | ||
| | |sint16 | ||
|speed0 | |speed0 | ||
|The speed to scroll either: | |The speed to scroll either: | ||
| Line 128: | Line 128: | ||
|- | |- | ||
|2 | |2 | ||
| | |sint16 | ||
|speed1 | |speed1 | ||
|The speed to scroll either: | |The speed to scroll either: | ||
| Line 1,934: | Line 1,934: | ||
=== 0x8d - main_EnterDungeon === | === 0x8d - main_EnterDungeon === | ||
Exits ground mode and begins dungeon mode at a specific dungeon. | Exits ground mode and begins dungeon mode at a specific dungeon. | ||
If attempting to run this opcode before selecting any option from the Top Menu, the game will not enter any dungeon and instead attempt to load a `DEMO_` Unionall coroutine or the Top Menu. | |||
{| class="wikitable" | {| class="wikitable" | ||