List of Opcodes: Difference between revisions
→0x160 - WaitExecuteLives: Added description for WaitExecuteLives (assistance from Sergey) Tags: Mobile edit Mobile web edit |
→0x161 - WaitExecuteObject: Added description for WaitExecuteObject (assistance from Sergey) Tags: Mobile edit Mobile web edit |
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=== 0x161 - WaitExecuteObject === | === 0x161 - WaitExecuteObject === | ||
Pauses the current routine until the specified object has finished its action (Move2Position, Slide2Position, etc.). After the object finishes its action, the routine will resume. | |||
{| class="wikitable" | {| class="wikitable" | ||
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|Object | |Object | ||
|object_id | |object_id | ||
| | |The ID of the object that the routine will wait for. | ||
|} | |} | ||
=== 0x162 - WaitExecutePerformer === | === 0x162 - WaitExecutePerformer === | ||
Pauses the current routine until the specified performer has finished its current action (Move2Position, Slide2Position, etc.) After the performer has finished its action, the routine will resume. | Pauses the current routine until the specified performer has finished its current action (Move2Position, Slide2Position, etc.) After the performer has finished its action, the routine will resume. | ||