List of Control Characters: Difference between revisions

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|adverb
|[adverb:#]
|Unused.
|Unused.
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|Prints the first character of the specified actor's name. Used only in JP.
|Prints the first character of the specified actor's name. Used only in JP.
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|class
|[class:#]
|Unused.
|Unused.
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|[gadget_bag]
|[gadget_bag]
|Prints the current name of the player's inventory. Used in practice to specify the One-Item Inventory in Beach Cave prior to obtaining the Treasure Bag.
|Prints the current name of the player's inventory. Used by the base game to specify the One-Item Inventory or Treasure Bag depending on the player's progress.
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|[gender:#]
|[gender:#]
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|[hero]
|[hero]
|Prints the hero's name, using the blue text color for leaders (see [CS:Y]). Special Episodes instead use <code>[c_name:NPC_HERO_FIRST]</code> for a cyan text color.
|Prints the hero's name. Special Episodes instead use <code>[c_name:NPC_HERO_FIRST]</code>.
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|[item:#]
|[item:#]
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|[partner]
|[partner]
|Prints the partner's name, using the yellow text color for team members (see [CS:F]). Special Episodes instead use <code>[c_name:NPC_PARTNER_FIRST]</code> for a cyan text color.
|Prints the partner's name. Special Episodes instead use <code>[c_name:NPC_PARTNER_FIRST]</code>.
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|partner2
|[partner2]
|Unused.
|Unused. <code>[partner2]</code> and <code>[partner2:0]</code> both seem to invariably crash the game.
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|[player]
|[player]
|Prints the current leader's name using a blue text color.
|Prints the current leader's name using a blue text color.
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|purpose
|[purpose:#]
|Unused.
|Unused. Seems to print "Recover the stolen item." as seen within the "Mission objectives" menu inside Beach Cave on the first visit, regardless of the player's progress.
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|[rank:#]
|[rank:#]
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|range
|[range:#]
|Unused.
|Unused.
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|value_i
|[value_i:#]<br>[value_i:#:#]
|Unused.
|Unused.
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