List of Opcodes: Difference between revisions
Happylappy (talk | contribs) World Map Opcode edits |
Happylappy (talk | contribs) m More World Map Opcode stuff |
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|uint | |uint | ||
|world_map_marker_id | |world_map_marker_id | ||
| | |The world map id to move the camera to. | ||
|} | |} | ||
| Line 6,680: | Line 6,680: | ||
|uint | |uint | ||
|world_map_marker_id | |world_map_marker_id | ||
|The world map id to | |The world map id to set the camera to. | ||
|} | |} | ||
=== 0x17a - worldmap_SetLevel === | === 0x17a - worldmap_SetLevel === | ||
| Line 6,699: | Line 6,699: | ||
|} | |} | ||
=== 0x17b - worldmap_SetMark === | === 0x17b - worldmap_SetMark === | ||
Enables a yellow dot for the specified world map marker. | |||
{| class="wikitable" | {| class="wikitable" | ||
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|1 | |1 | ||
|uint | |uint | ||
| | |world_map_marker_id | ||
| | |The world map id to enable the yellow dot for. | ||
|} | |} | ||
=== 0x17c - worldmap_SetMessage === | === 0x17c - worldmap_SetMessage === | ||
<TO DO: Opcode description> | <TO DO: Opcode description> | ||
Seemingly unused in vanilla. | |||
{| class="wikitable" | {| class="wikitable" | ||
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=== 0x17e - worldmap_SetMode === | === 0x17e - worldmap_SetMode === | ||
Sets the "mode" of the world map, to align with a particular purpose. Mode 3 is for handling moving clouds. | Sets the "mode" of the world map, to align with a particular purpose. | ||
Mode 1 seems to be for handling travel to a dungeon or area. | |||
Mode 3 is for handling moving clouds. | |||
{| class="wikitable" | {| class="wikitable" | ||