List of Sound Effects: Difference between revisions

RRad (talk | contribs)
More info on scrapped stirring wind sounds
RRad (talk | contribs)
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|D03P11A
|D03P11A
|m03a1002
|m03a1002
|Unlocking special episodes, recruiting legendaries.
|Unlocking special episodes, recruiting legendaries. The normally-unused enemy evolution function will also use this if enabled.
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|6
|6
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|D01P41A
|D01P41A
|m01a0701
|m01a0701
|Short "Enemy skedaddles away" sound used in many scenes. Despite its position/internal name, Spiritomb uses #7447 instead.
|Short "Enemy runs away" sound used in many scenes. Despite its position/internal name, Spiritomb uses #7447 instead.
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|7431
|7431