List of Opcodes: Difference between revisions

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Happylappy (talk | contribs)
Is there a reason we never did this?
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=== 0x107 - SetOutputAttribute ===
=== 0x107 - SetOutputAttribute ===
<TO DO: Opcode description>
Sets certain bits of an entity's (i.e., an actor, object, or performer) "output" attribute to 1.
 
{| class="wikitable"
{| class="wikitable"
|+Parameters
|+Parameters
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|1
|1
|bitfield
|bitfield
|unk0
|output_bitfield
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# Underlay below entities.
# Overlay above entities.
# Overlay above the current Map Background's Layer 2.
# Overlay above the game's canvas system, which includes the textbox, portrait, and some <code>screen_</code> commands that do not end in <code>All</code>.
# Flicker.
# Transparency.
# Invisibility.
# Displays shadow.
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=== 0x108 - SetPosition ===
=== 0x108 - SetPosition ===