Enter Scene: Difference between revisions

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Enter scenes are used to setup free roaming areas.
Enter scenes are used to setup [[Scene|scenes]] for free roaming segments.


=== How to add an Enter Scene ===
=== How to add an Enter Scene ===
----In some cases, script scenes don't contain enter scenes. To add an enter scene to a script scene, you need to select the script scene by double-clicking it. Now you should have the option to add three different scene types. To add an enter scene, press "Add "Enter" scene".
----In some cases, script scenes don't contain enter scenes. To add an enter scene to a script scene, you need to select the script scene by double-clicking it. Now you should have the option to add three different scene types. To add an enter scene, press "Add "Enter" scene".


=== Genral Overview ===
=== How to setup a scene ===
----When an enter scene is opened, you get a lot of options to modify its contents in the "Scene" Tab.
----The general setup for a scene is explained in the [[Scene]] page.{{NavScriptTerms}}
 
==== Adding things and changing backgrounds: ====
[[File:Enter scene top bar.png|frameless]]
 
This Bar found on the top of the enter scene screen allows you two (in order from left to right):
 
* Add [[Actor|Actors]]
* Add [[Object|Objects]]
* Add [[Performer|Performers]]
* Add [[Triggers and Events|Triggers]]
* Change the [[Map Background|Background]]
* Go to the selected Background in the "Map Backgrounds" Tab
 
==== Adding Sectors: ====
Sectors can be added in the menu using the "+" and "-" Buttons. They are usually used to allow for easy modifying of NPC placements and talk script assignment, due to them being selectively loaded by code in the enter00.ssb script.
 
==== Adding Scripts: ====
Scripts can be added using the "+" button in the scripts windows of the enter scene. When adding a script you are asked to enter a script number, which will then be placed after the word "enter". For example if you enter the number "9", the script will be called "enter09.ssb". Removing scripts with the "-" button is currently not implemented.
 
==== Assigning parameters to actors: ====
After an actor is placed in a scene, you can open a menu by clicking on the actor. There you have the options to:
 
[[File:Enter scene actor menu.png|frameless]]
 
* Delete the [[Actor]]
* Set the Actor Kind using a selection from the actor list
* Assign a Sector the Actor is on
* Assign a Talkscript that gets executed when the NPC is being talked to
* Set a direction the actor is facing in
 
==== Side Bar Options: ====
On the right side, you have the option to open different tabs, one of which is the scene tab.
 
==== Map Tab: ====
Lists the enter scene and all [[Acting Scene|acting scenes]] assigned to the script scene.
 
==== Actors Tab: ====
Lists all [[Actor|Actors]] and their assigned Sectors and Talk Scripts.
 
==== Objects Tab: ====
Lists all [[Object|Objects]] and their assigned Sectors and Talk Scripts.
 
==== Performers Tab: ====
Lists all [[Performer|Performers]] Types and assigned Sectors
 
==== Triggers Tab: ====
Lists all [[Triggers and Events|Triggers]] assigned Sectors and Event scripts.
 
{{NavScriptTerms}}

Latest revision as of 18:42, 4 September 2023

Enter scenes are used to setup scenes for free roaming segments.

How to add an Enter Scene


In some cases, script scenes don't contain enter scenes. To add an enter scene to a script scene, you need to select the script scene by double-clicking it. Now you should have the option to add three different scene types. To add an enter scene, press "Add "Enter" scene".

How to setup a scene


The general setup for a scene is explained in the Scene page.