ExplorerScript: Difference between revisions
Skycloud383 (talk | contribs) There's a perfectly good guide no need to reinvent the wheel. |
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ExplorerScript is a custom programming language, created by [[User:Capypara|Capypara]], used to edit the game's SSB files. Opening a script in SkyTemple will decompile it into ExplorerScript | ExplorerScript is a custom programming language, created by [[User:Capypara|Capypara]], used to edit the game's SSB files. Opening a script in SkyTemple will decompile it into ExplorerScript for easy editing. When saving, SkyTemple will recompile the ExplorerScript code back into its [https://projectpokemon.org/home/docs/mystery-dungeon-nds/pmd2-ssb-r49/ native SSB format]. The source code for ExplorerScript can be found on [https://github.com/SkyTemple/ExplorerScript GitHub]. | ||
Most scripts in | Most scripts in SkyTemple can be edited in ExplorerScript, though if the game fails to decompile the script, the game defaults to using [[SSBScript]]. The documentation for ExplorerScript can be found on https://explorerscript.skytemple.org/en/stable/. | ||
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