Animation ID: Difference between revisions

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Filling in the blanks
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|DeepBreath
|DeepBreath
|Yawning, on the night before the final expedition announcement.
|Yawning, on the night before the final expedition announcement. "DeepBreath" is a bit of a misnomer.
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|Sit
|Sit
|Used after the Crystal Lake fight, and after The Nightmare.
|Used after the Crystal Lake fight, and after The Nightmare. "Sit" is a bit of a misnomer; in the base game's context, a more accurate description would be fainting or collapsing in exhaustion.
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|Trip
|Trip
|Appears to be completely unused. Very similar to "HitGround", with occasional unique sprites.
|Unused, and not referenced by any script. The animation is very similar to "HitGround", with occasional unique sprites.
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|LeapForth
|LeapForth
|Jumping into the Passage of Time.
|Leaping into the Passage of Time.
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|Cringe
|Cringe
|Appears to be completely unused. Simple bobbing animation of the down-facing "Hurt" sprite.
|Unused, and not referenced by any script. It is a simple bobbing animation of the down-facing "Hurt" sprite.
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|Faint
|Faint
|The partner fainting, when the hero both disappears and returns.
|The partner collapsing in despair or fainting, when the hero both disappears and returns.
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