List of Sound Effects: Difference between revisions
More info on scrapped stirring wind sounds |
Elaborating on a few sounds |
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!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 58: | Line 58: | ||
|D03P11A | |D03P11A | ||
|m03a1002 | |m03a1002 | ||
|Unlocking special episodes, recruiting legendaries. | |Unlocking special episodes, recruiting legendaries. The normally-unused enemy evolution function will also use this if enabled. | ||
|- | |- | ||
|6 | |6 | ||
| Line 276: | Line 276: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 298: | Line 298: | ||
|None | |None | ||
|None | |None | ||
| | |Dropeye Seed. | ||
|- | |- | ||
|516 | |516 | ||
| Line 740: | Line 740: | ||
|0x407 | |0x407 | ||
|SE_NUM_EFF_PAIN1 | |SE_NUM_EFF_PAIN1 | ||
|Trick/Role Play on target. | |Two-Edge Orb/Trick/Role Play on target. | ||
|- | |- | ||
|1032 | |1032 | ||
|0x408 | |0x408 | ||
|SE_NUM_EFF_PAIN | |SE_NUM_EFF_PAIN | ||
|Trick or Role Play. | |Two-Edge Orb, Trick or Role Play. | ||
|- | |- | ||
|1033 | |1033 | ||
| Line 815: | Line 815: | ||
|0x416 | |0x416 | ||
|SE_NUM_EFF_DETECT | |SE_NUM_EFF_DETECT | ||
|Odor Sleuth or Agility windup. | |Scanner Orb, Odor Sleuth or Agility windup. | ||
|- | |- | ||
|1047 | |1047 | ||
| Line 1,011: | Line 1,011: | ||
|0x608 | |0x608 | ||
|SE_NUM_EFF_TOSENBO | |SE_NUM_EFF_TOSENBO | ||
|Seal Trap and Imprison. | |Seal Trap, Silence Orb and Imprison. | ||
|- | |- | ||
|1545 | |1545 | ||
| Line 1,131: | Line 1,131: | ||
|0x620 | |0x620 | ||
|SE_NUM_EFF_MEISOU | |SE_NUM_EFF_MEISOU | ||
|Calm Mind. | |Calm Mind, Radar Orb. | ||
|} | |} | ||
| Line 3,017: | Line 3,017: | ||
|0x121B | |0x121B | ||
|SE_NUM_EFF_ENTOU | |SE_NUM_EFF_ENTOU | ||
|Max HP up (Life Seed). | |Pierce Orb, Max HP up (Life Seed). | ||
|- | |- | ||
|4636 | |4636 | ||
| Line 3,036: | Line 3,036: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
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!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 3,420: | Line 3,420: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 3,605: | Line 3,605: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 3,748: | Line 3,748: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 3,919: | Line 3,919: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 4,113: | Line 4,113: | ||
|7196 | |7196 | ||
|0x1C1C | |0x1C1C | ||
| | |SE_NUM_EVENT_MAIN17_YAMIRAMI_02_L | ||
|P05P04A | |P05P04A | ||
|m17a0401 | |m17a0401 | ||
| Line 4,132: | Line 4,132: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 4,175: | Line 4,175: | ||
|D01P41A | |D01P41A | ||
|m01a0701 | |m01a0701 | ||
|Short "Enemy | |Short "Enemy runs away" sound used in many scenes. Despite its position/internal name, Spiritomb uses #7447 instead. | ||
|- | |- | ||
|7431 | |7431 | ||
| Line 4,324: | Line 4,324: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 4,425: | Line 4,425: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 4,589: | Line 4,589: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 4,662: | Line 4,662: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 4,777: | Line 4,777: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 4,913: | Line 4,913: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,056: | Line 5,056: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,143: | Line 5,143: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,286: | Line 5,286: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,366: | Line 5,366: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,460: | Line 5,460: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,582: | Line 5,582: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,641: | Line 5,641: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,756: | Line 5,756: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,883: | Line 5,883: | ||
|S14P01A | |S14P01A | ||
|s30a0303 | |s30a0303 | ||
| | |Poof! Item and Dungeon graphic appears in Project P explanation cutscene. | ||
|- | |- | ||
|11027 | |11027 | ||
| Line 5,890: | Line 5,890: | ||
|S14P01A | |S14P01A | ||
|s30a0303 | |s30a0303 | ||
| | |Pointing arrow graphic appears in Project P cutscene. | ||
|- | |- | ||
|11028 | |11028 | ||
| Line 5,897: | Line 5,897: | ||
|S14P01A | |S14P01A | ||
|s30a0303 | |s30a0303 | ||
|Project P | |Poof followed by shiny mystical sound, open treasure chest graphic appears in Project P cutscene. | ||
|} | |} | ||
| Line 5,906: | Line 5,906: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 5,993: | Line 5,993: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 6,143: | Line 6,143: | ||
!Internal Name | !Internal Name | ||
!Map | !Map | ||
! | !Scene | ||
!Description | !Description | ||
|- | |- | ||
| Line 6,228: | Line 6,228: | ||
|None | |None | ||
|None | |None | ||
| | |Selecting a space to move towards while inside a dungeon by using the touch screen. | ||
|} | |} | ||
{{NavScriptTerms}} | {{NavScriptTerms}} | ||
[[Category:Documentation]] | [[Category:Documentation]] | ||