User:Deltaflare
Hi! If there's random article stuff here, I'm testing stuff.
(TEST)Sound Effects
These sound effects can be called with se_Play(X);, ...
Actor Effect Sounds
These are commonly used along with ExecuteCommon(EFFECT_ID, 0) when actors emote. See the Scripting Cheatsheet for examples.
| ID | Description |
|---|---|
| 8961 | Sweat drop sound, to be used with actor effect SetEffect(92, 3);
This one is for the slow drop from the side. |
| 8962 | Question. Confused. Wondering.
To be used with actor effect |
Cutscene Sound Effects
These are used in Acting Scenes.
| ID | Loop? | Description |
|---|---|---|
| 5121 | Small generic "being hit sound", also is played in the first cutscene with Zubat and Koffing when they attack the partner | |
| 5122 | Chatot flapping his wings | |
| 5123 | Dinner time! | |
| 5124 | Turning a page, handling paper | |
| etc | ||
| 5130 | ✓ | Big wall collapsing/world falling apart |
| 5131 | ✓ | Explosion, rocks falling. |
Dungeon Sound Effects
These are used when using moves or items inside of a dungeon.
| ID | Description |
|---|---|
| 226 | Tail whip |
| 267 | Tail whip, also |
| 279 | Stat changes reset |
| 516 | Musical jingle, followed by a laugh |
| etc | |
| 8721 | Something's stirring... (spending too much time on dungeon floor) |
| 8722 | It's getting closer... (spending too much time on dungeon floor) |
| etc |
UI Sound Effects
These are used in menus.
| ID | Description |
|---|---|
| 16130 | Confirm |
| 16131 | Cancel |
| 16132 | Up/Down |
| 16133 | Text/dialogue scroll |
| 16134 | Select button/sort bag? |
| 16135 | Link move? |