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List of Move Effects

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This page lists the various move effects called by using moves in dungeon mode. The regular moves and their IDs are listed here, and they can be viewed and modified by applying the ExtractMoveCode ASM patch. Move effects can be added by going to Patches->ASM->Move Effect, then Effect Code, pressing + and importing a .asm file. (If you only want to modify an existing move, the "+" is not necessary, only going to the ID.)

NOTE: "target" is not necessarily an enemy; the Move Data can specify a target as an enemy in front, the user, everyone in a room, etc.

Effect ID Description Moves Other Notes
0
1 regular attack (355)
2 Nothing (0)
3 Waterfall (158) Chance is based on the WATERFALL_CRINGE_CHANCE symbol.
4 Earthquake (118)
5 Gust (57)
6 Struggle (352)
7 Deals damage to the target with a 10% chance to inflict the Burned status on the target. Flame Wheel (52)

Lava Plume (519)

Chance is based on the FLAME_WHEEL_BURN_CHANCE symbol.
8 Flamethrower (53)

Fire Blast (157)

Heat Wave (230)

Ember (262)

Fire Punch (292)

9 Deals damage to the target with a 15% chance to inflict the Frozen status on the target. Powder Snow (101)

Blizzard (270)

Ice Punch (344)

Ice Beam (345)

Chance is based on the POWDER_SNOW_FREEZE_CHANCE symbol.
10 Frenzy Plant (238)

Hydro Cannon (239)

Hyper Beam (242)

Rock Wrecker (453)

Giga Impact (455)

Roar of Time (494)

11 Focus Energy (74)

[M:D1] (428)

12 Air Cutter (36)

Karate Chop (68)

Slash (81)

Crabhammer (87)

Cross Chop (90)

Razor Leaf (251)

Leaf Blade (336)

13 Fissure (131)
14 Sheer Cold (150)

Guillotine (247)

15 One-Shot (392)
16 Clamp (69)

Bind (125)

Sand Tomb (143)

Fire Spin (291)

Magma Storm (524)

17 Whirlpool (32) Chance is based on the WHIRLPOOL_CONSTRICTION_CHANCE symbol.
18 Surf (219)
19 Inflicts the Shadow Hold status on the target. Spider Web (86)

Mean Look (89)

20 Deals damage to the target with a 18% chance to inflict the Poisoned status on the target. Poison Sting (200)

Sludge (279)

Sludge Bomb (280)

Chance is based on the POISON_STING_POISON_CHANCE symbol.
21 Psychic (109)
22 Earth Power (484)
23 Bug Buzz (530)
24 Flash Cannon (536)
25 Acid (332)
26 Seed Flare (468)
27 Metal Claw (325) Chance is based on the METAL_CLAW_BOOST_ATTACK_CHANCE symbol.
28 Steel Wing (244) Chance is based on the STEEL_WING_BOOST_DEFENSE_CHANCE symbol.
29 Poison Tail (283)
30 Twister (162) Chance is based on the TWISTER_CRINGE_CHANCE symbol.
31 Constrict (71)

BubbleBeam (255)

Chance is based on the CONSTRICT_LOWER_SPEED_CHANCE symbol.
32 Deals damage to the target with a 20% chance to lower the target's Movement Speed by 1 stage Silver Wind (82)

AncientPower (93)

Ominous Wind (437)

Chance is based on the SILVER_WIND_BOOST_CHANCE symbol.
33 Deals damage to the target with a 10% chance to inflict the Confused status on the target. Psybeam (107)

Signal Beam (114)

Confusion (234)

Chatter (446)

Rock Climb (541)

Chance is based on the PSYBEAM_CONFUSE_CHANCE symbol.
34 Mist Ball (309) Chance is based on the MIST_BALL_LOWER_SPECIAL_ATTACK_CHANCE symbol.
35 Deals damage to the target with a 50% chance to lower the target's Special Defense by 1 stage. Luster Purge (335)

Energy Ball (443)

Focus Blast (454)

Chance is based on the LUSTER_PURGE_LOWER_SPECIAL_DEFENSE_CHANCE symbol.
36 Crush Claw (275) Chance is based on the CRUSH_CLAW_LOWER_DEFENSE_CHANCE symbol.
37 Deals damage to a target with a 40% chance to inflict the Poisoned status on the target. Smog (147)

Cross Poison (459)

Gunk Shot (485)

Poison Jab (495)

Chance is based on the SMOG_POISON_CHANCE symbol.
38 Deals damage to the target with a 50% chance to inflict the Burned status on the target. Sacred Fire (149) Chance is based on the SACRED_FIRE_BURN_CHANCE symbol.
39 Deals damage to the target with a 10% chance to inflict the Paralyzed status on the target. ThunderShock (188) Chance is based on the THUNDERSHOCK_PARALYZE_CHANCE symbol.
40 Deals damage to the target with a 15% chance to inflict the Paralyzed status on the target. Lick (120)

Spark (144)

Body Slam (235)

DragonBreath (342)

Chance is based on the LICK_PARALYZE_CHANCE symbol.
41 Deals damage to the target with a 10% chance to inflict the Cringe status on the target. Extrasensory (133)

Hyper Fang (261)

Bone Club (289)

Chance is based on the EXTRASENSORY_CRINGE_CHANCE symbol.
42 Deals damage to the target with a 20% chance to inflict the Cringe status on the target. Bite (63)

Needle Arm (221)

Stomp (271)

Rolling Kick (303)

Chance is based on the BITE_CRINGE_CHANCE symbol.
43 Headbutt (139) Chance is based on the HEADBUTT_CRINGE_CHANCE symbol.
44 Deals damage to the target with a 30% chance to inflict the Cringe status on the target. Rock Slide (30)

Astonish (46)

Iron Head (431)

Dark Pulse (436)

Air Slash (442)

Zen Headbutt (473)

Dragon Rush (498)

Chance is based on the ROCK_SLIDE_CRINGE_CHANCE symbol.
45 Crunch (62) Chance is based on the CRUNCH_LOWER_DEFENSE_CHANCE symbol.
46 Shadow Ball (127) Chance is based on the SHADOW_BALL_LOWER_SPECIAL_DEFENSE_CHANCE symbol.
47 Dizzy Punch (264)

Water Pulse (310)

48 Tri Attack (207)
49 Meteor Mash (103) Chance is based on the METEOR_MASH_BOOST_ATTACK_CHANCE symbol.
50 Blaze Kick (276)
51 Attract (326)
52 Disable (59)
53 Fake Out (226) Chance is based on the FAKE_OUT_CRINGE_CHANCE symbol.
54 Deals 20 damage to the target. SonicBoom(152) Damage is based on the SONICBOOM_FIXED_DAMAGE symbol.
55 Deals 30 damage to the target. Dragon Rage (341) Damage is based on the DRAGON_RAGE_FIXED_DAMAGE symbol.
56 Stun Spore (124)
57 Thunder (64)

ThunderPunch (65)

Force Palm (507)

Discharge (521)

58 Inflicts the Sleep status on the target. Lovely Kiss (4)

Sing (34)

Spore (79)

GrassWhistle (84)

Hypnosis (111)

Sleep Powder (231)

Dark Void (483)

59 Yawn (3)
60 Thunderbolt (129)
61 Block (194)
62 Horn Drill (177)
63 Inflicts the Confused status on the target. Confuse Ray (13)

Supersonic (171)

Sweet Kiss (191)

Teeter Dance (274)

Totter (382)

The Totter (382) move is used for the Totter Orb's effect.
64 Poison Gas (196)

PoisonPowder (199)

65 Thunder Wave (192)
66 Glare (281)
67 Zap Cannon (193)
68 Superpower (243)
69 Rock Tomb (73)

Icy Wind (97)

Mud Shot (299)

70 DynamicPunch (246)
71 Fake Tears (33)
72 Sends the target flying in the direction the user is facing for either 10 tiles or until the target hits a wall or monster. Whirlwind (268)

Roar (284)

Blowback (368)

The Blowback (368) move is used for the Blowback Orb's effect.
73 Pain Split (21)
74 Raises the target's Special Attack by 2 stages. Tail Glow (288)
75 Raises the target's evasiveness by 1 stage. Minimize (169)
76 Raises the target's Attack and Movement Speed by 1 stage. Dragon Dance (343)
77 Raises the target's Attack and Defense by 1 stage. Bulk Up (265)
78 Raises the target's Attack by 1 stage. Sharpen (55)

Howl (195)

Meditate (333)

79 Inflicts the Enraged status on the target. Rage (19)
80 Raises the target's Attack by 2 stages. Swords Dance (181)
81 Raises the target's Special Attack and Special Defense by 1 stage. Calm Mind (319)
82 Growth (148)
83 Raises the target's Special Defense by 2 stages. Amnesia (215)
84 Defense Curl (302)
85 Raises the target's Defense by 2 stages. Iron Defense (186)

Acid Armor (202) Barrier (258)

86 Raises the target's Defense and Special Defense by 1 stage. Cosmic Power (99)
87 Deals damage with a 40% chance to lower the target's Accuracy by 1 stage. Muddy Water (159)

Mud Bomb (501)

Mirror Shot (527)

Chance is based on the MUDDY_WATER_LOWER_ACCURACY_CHANCE symbol.
88 Octazooka (44) Chance is based on the OCTAZOOKA_LOWER_ACCURACY_CHANCE symbol.
89 Aurora Beam (42) Chance is based on the AURORA_BEAM_LOWER_ATTACK_CHANCE symbol.
90 Psycho Boost (110)
91 Scary Face (106)

Cotton Spore (351)

92 Lowers the target's Attack by 1 stage. Growl (217)
93 Lowers the target's Attack by 2 stages. FeatherDance (267)
94 Divides the target's Defense by 4. This is separate from stat stage drops and caps out at 1/128 of the original value. Screech (27)
95 Seismic Toss (170)
96 Night Shade (216)
97 Giga Drain (76)

Leech Life (80)

Mega Drain (320)

Drain Punch (500)

98 Double-Edge (140)
99 Submission (116)

Take Down (203)

Volt Tackle (354)

Wood Hammer (441)

Brave Bird (518)

100 Absorb (135)
101 Swagger (24)
102 Triple Kick (210)
103 Twineedle (164) Chance is based on the TWINEEDLE_POISON_CHANCE symbol.
104 SolarBeam (151)
105 Sky Attack (100) Chance is based on the SKY_ATTACK_CRINGE_CHANCE symbol.
106 Slow Down (371)
107 Outrage (91)

Petal Dance (253)

108 Wrap (294)
109 Inflicts the Sleepless status on the target. Uproar (112)
110 Poison Fang (198)
111 Present (277)
112 Inflicts the Reflect status on the target. Reflect (338)
113 Sandstorm (141)
114 Safeguard (134)
115 Mist (130)
116 Light Screen (259)
117 Ice Ball (2)

Rollout (105)

118 Memento (43)
119 Softboiled (165)

Milk Drink (318)

120 Synthesis (94)
121 Moonlight (173)
122 Rest (232)
123 Restores 50% of the target's Max HP. Recover (117)

Slack Off (218)

124 Scan (386)
125 Trick (209)

Switcheroo (482)

126 Takeaway (364)
127 Thief (214)

Covet (287)

128 Agility (95)

Speed Boost (372)

[M:D1] (426)

Tailwind (444)

129 Pursuit (38)

Counter (51)

Payback (472)

130 Bide (61)

Revenge (340)

Avalanche (535)

131 Bide (357)

Revenge (358)

Avalanche (359)

132 Trapper (401)
133 Sleep Talk (227)
134 Raises target's Attack and Defense by 1 stage and inflicts the Slow status. If user is Ghost-type, [TBA] Curse (237)
135 Hi Jump Kick (206)
136 Inflicts damage on and removes the Frozen status from the target. If this move hits, the user is Paused for one turn. Blast Burn (272) The Pause effect is hardcoded to this move's slot.
137 Hidden Power (324)
138 Razor Wind (60)
139 Focus Punch (75)
140 Magic Coat (298)
141 Nightmare (5)
142 Restores the target's HP by a set amount.

Clear: 60 Sunny: 80 Rain: 10 Sandstorm: 20 Hail: 10 Fog: 10 Cloudy: 30 Snow: 1

Morning Sun (6) HP restoration is based on the HEAL_ORDER_HP_RESTORATION_TABLE symbols.
143 Vacuum-Cut (394)
144 Mud Sport (212)

Water Sport (307)

145 Deals damage and has a 30% chance to lower the target's Defense by 1 stage. Iron Tail (1) Chance is based on the IRON_TAIL_LOWER_DEFENSE_CHANCE symbol.
146 Lowers the target's Defense by 1 stage. Tail Whip (122)

Leer (224)

147 Will-O-Wisp (47)
148 Ingrain (233)
149 Psywave (108)
150 Leech Seed (329)
151 Spikes (295)
152 Cures the target's status conditions. Aromatherapy (15)

Heal Bell (26)

Refresh (339)

153 Haze (88)
154 Power-Ears (387)
155
156
157
158
159
160
161
162
163
164
165 Lowers the target's Special Defense by 3 stages. Metal Sound (83)
166 Torment (22)
167 Super Fang (20)
168 False Swipe (314)
169 Two-Edge (383)
170 Endeavor (66)
171
172
173
174
175
176
177 See Stairs (409)
178 Brick Break (72)
179 Raises the target's Defense by 1 stage. Harden (58)

Withdraw (70)

180 Mind Reader (98)

Lock-On (349)

181
182
183
184
185
186 Sweet Scent (10)
187
188
189
190
191
192 Grudge (49)
193 Petrify (374)

[M:D1] (425)

194 Assist (229)
195 Inflicts the Set Damage status on the target, causing their attacks to do a fixed 30 damage. Doom Desire (256)

Future Sight (317)

196 Shocker (396)
197 Inflicts the target with the Decoy status. Follow Me (102)

Substitute (304)

Decoy Maker (380)

198
199
200
201
202
203
204
205
206
207 Low Kick (92)

Grass Knot (458)

208 Water Spout (113)
209 Eruption (278)
210 Inflicts the Whiffer status on the target. SmokeScreen (37)
211
212
213
214
215 Rain Dance (12)
216 Spite (35)
217
218
219
220 Rapid Spin (96)
221 Destiny Bond (313)
222 Encore (17)
223 Weather Ball (31)
224 Sunny Day (223)
225 Pay Day (228)
226 One-Room (399) Used for the One-Room Orb effect.
227 Endure (104)
228 Helping Hand (185)
229 Belly Drum (257)
230 Famish (398)
231 Charm (11)
232 Bubble (16) Chance is based on the BUBBLE_LOWER_SPEED_CHANCE symbol.
233 String Shot (23)
234 Rock Smash (29)

$$$ (361)

235 Transform (282)
236 Activates Hail weather for the Floor. Hail (14)
237 Mobile (407) Used for the Mobile Orb effect.
238 Inflicts the Exposed status on the target. Odor Sleuth (54)

Foresight (315)

239 Splash (254)
240 Transfer (370) Used for the Transfer Orb effect.
241 Stay Away (375) Used for the Stayaway Orb effect.
242 Beat Up (269)
243
244
245
246
247
248 Secret Power (263) Chance is based on the SECRET_POWER_EFFECT_CHANCE symbol.
249
250
251 Replaces Sketch with the target's last-used move. Sketch (138) Fails if the target's move has been forgotten or if the move is Struggle or Sketch. (Note: Sketch can be copied via Mirror Move)
252 Mirror Move (40)
253 Role Play (220)
254 Skill Swap (137)
255 Conversion (183)
256 Cleanse (378) Used for the Cleanse Orb effect.
257 Return (48)
258 Snatch (334)
259 Camouflage (286)
260 Frustration (328)
261 Psych Up (115)
262 Snore (25) Chance is based on the SNORE_CRINGE_CHANCE symbol.
263 Recycle (337)
264 No-Move (384)
265 Metronome (330)
266 HP Gauge (393)
267 Conversion 2 (184)
268 Sends the target forward (ignoring terrain) until it reaches a wall or a monster. Pounce (376) Used for the Pounce Orb effect.
269 Trawl (377) Used for the Trawl Orb effect.
270 Mimic (327)

Copycat (525)

271 Strength (50)

Hurl (406)

Fling (503)

Damage from hurling a monster is determined by the HURL_DAMAGE symbol.
272 Echo (397)
273 Deals damage to the target and lowers the user's Movement Speed by 1 stage. Hammer Arm (430)
274 Aqua Ring (434)
275 Gastro Acid (438)
276 Healing Wish (439)
277 Deals damage and lowers the user's Defense and Special Defense by 1 stage. Close Combat (440)
278 Lucky Chant (447)
279 Guard Swap (448)
280 Restores the target's HP by 40. Heal Order (449) HP restoration is based on the HEAL_ORDER_HP_RESTORATION symbol.
281 Heal Block (450)
282 Thunder Fang (452)
283 Defog (456)
284 Trump Card (457)
285 Ice Fang (461)
286 Psycho Shift (464)
287 Embargo (466)
288 Fire Fang (522)
289 Deals damage to the target, dealing double damage if the target is at 50% or lower HP. Brine (469)

Assurance (488)

290 Natural Gift (471)
291 Gyro Ball (475)
292 Shadow Force (477)
293 Gravity (478)
294 Stealth Rock (480)
295 Charge Beam (489) Chance is based on the CHARGE_BEAM_BOOST_SPECIAL_ATTACK_CHANCE symbol.
296 Pluck (490)

Bug Bite (529)

297 Acupressure (492)
298 Magnet Rise (493)
299 Toxic Spikes (496)
300 Trick Room (499)
301 Deals damage to the target based on the user's number of moves with 0 PP remaining.

0 moves: 0 damage 1 moves: x1 damage 2 moves: x1.5 damage 3 moves: x2 damage

Last Resort (497)
302 Worry Seed (504)
303 Wring Out (474)

Crush Grip (505)

304 Heart Swap (506)
305 Roost (509)
306 Power Swap (513)
307 Power Trick (514)
308 Feint (516)
309 Flare Blitz (517)
310 Raises the target's Defense and Special Defense by 1 stage. Defend Order (520)
311 Fully restores the target's HP and PP and cures their status conditions. User's HP is reduced to 1 afterward. Lunar Dance (526) The user HP reduction is hardcoded in this move slot.
312 Miracle Eye (528)
313 Wake-Up Slap (531)
314 Metal Burst (532)
315 Head Smash (533)
316 Captivate (534)
317 Leaf Storm (537)
318 Draco Meteor (538)
319 Rock Polish (540)
320 Nasty Plot (542)
321 [M:D1] (427)
322 [M:D1] (421)
323 [M:D1] (422)
324 [M:D1] (423)
325 is watching (356)

Possess (402)

[M:D1] (404)

projectile (405)

Item-Toss (408)

[M:D1] (411)

[M:D1] (413)

[M:D1] (414)

[M:D1] (415)

[M:D1] (416)

[M:D1] (417)

[M:D1] (418)

[M:D1] (419)

[M:D1] (420)

Me First (465)

[M:D1] (543)

[M:D1] (544)

[M:D1] (545)

[M:D1] (546)

[M:D1] (547)

[M:D1] (548)

[M:D1] (549)

[M:D1] (550)

[M:D1] (551)

[M:D1] (552)

[M:D1] (553)

[M:D1] (554)

[M:D1] (555)

[M:D1] (556)

[M:D1] (557)

[M:D1] (558)