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List of Move Effects

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Revision as of 22:53, 12 July 2026 by Caitemis (talk | contribs)

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This page lists the various move effects called by using moves in dungeon mode. The regular moves and their IDs are listed here, and they can be viewed and modified by applying the ExtractMoveCode ASM patch. Move effects can be added by going to Patches->ASM->Move Effect, then Effect Code, pressing + and importing a .asm file. (If you only want to modify an existing move, the "+" is not necessary, only going to the ID.)

Effect ID Description Moves Other Notes
0
1 regular attack (355)
2 Nothing (0)
3 Waterfall (158)
4 Earthquake (118)
5 Gust (57)
6 Struggle (352)
7 Flame Wheel (52)

Lava Plume (519)

8 Flamethrower (53)

Fire Blast (157)

Heat Wave (230)

Ember (262)

Fire Punch (292)

9 Powder Snow (101)

Blizzard (270)

Ice Punch (344)

Ice Beam (345)

10 Frenzy Plant (238)

Hydro Cannon (239)

Hyper Beam (242)

Rock Wrecker (453)

Giga Impact (455)

Roar of Time (494)

11 Focus Energy (74)

[M:D1] (428)

12 Air Cutter (36)

Karate Chop (68)

Slash (81)

Crabhammer (87)

Cross Chop (90)

Razor Leaf (251)

Leaf Blade (336)

13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28 Steel Wing (244)
29
30
31
32
33 Psybeam (107)

Signal Beam (114)

Confusion (234)

Chatter (446)

Rock Climb (541)

34
35
36
37
38
39
40 Lick (120)

Spark (144) Body Slam (235) DragonBreath (342)

41
42
43
44
45
46
47
48
49
50
51
52
53 Fake Out (226)
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81 Raises target's Defense and Special Defense by 1 stage. Calm Mind (319)
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101 Swagger (24)
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118 Memento (43)
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134 Raises target's Attack and Defense by 1 stage and inflicts the Slow status. Curse (237)
135
136