Frequently Asked Questions: Difference between revisions

Restructure new moves question to make it clearer
Update unused and replaceable move list
Line 120: Line 120:
The move list cannot be expanded at the moment, but there's some unused move slots that can be replaced without any side effects. They are the following:
The move list cannot be expanded at the moment, but there's some unused move slots that can be replaced without any side effects. They are the following:


* 361: Excavate (same effect as Rock Smash)
* 362: Spin Slash (same effect as Cut)
* 379: Observer Orb (no effect, Rescue Team leftover)
* 395: Reviver Orb (no effect, Rescue Team leftover)
* 398: Famish (depletes the target's belly)
* 402: Possess Orb (no effect, Rescue Team leftover)
* 404: attack animation with no sound effect (safe to edit)
* 404: attack animation with no sound effect (safe to edit)
* 408: Toss Orb (no effect, Rescue Team leftover)
* 411: attack animation with no sound effect (safe to edit)
* 411: attack animation with no sound effect (safe to edit)
* 413: walking animation with no sound effect (safe to edit)
* 413: walking animation with no sound effect (safe to edit)
Line 130: Line 137:
* 419: walking animation with no sound effect (safe to edit)
* 419: walking animation with no sound effect (safe to edit)
* 420: walking animation with no sound effect (safe to edit)
* 420: walking animation with no sound effect (safe to edit)
* 557: generic move sound effect (likely safe to edit, not confirmed)
* 557: generic move sound effect ('''maybe''' safe to edit, not confirmed)
* 558: generic move sound effect (likely safe to edit, not confirmed)
* 558: generic move sound effect ('''maybe''' safe to edit, not confirmed)


There's also a set of moves used for special purposes, which you can replace if you're certain their effect will never be called in your hack (for example, if you remove the Secret Bazaar, you can replace moves 421-423). These moves are the following:
There's also a set of moves used for special purposes, which you can replace if you're certain their effect will never be called in your hack (for example, if you remove the Secret Bazaar, you can replace moves 421-423). These moves are the following:


* 361: Excavate
* 357: Bide second half
* 362: Spin Slash
** Displays a different message ID when used. This should be changed if the move is repurposed.
* 358: Revenge second half
** Displays a different message ID when used. This should be changed if the move is repurposed.
* 359: Avalanche second half
** Displays a different message ID when used. This should be changed if the move is repurposed.
* 363: See-Trap Orb
* 364: Mug Orb
* 365: Rebound Orb
* 366: Lob Orb
* 367: Switcher Orb
* 368: Blowback Orb
* 369: Warp Orb
* 370: Transfer Orb
* 371: Slow Orb
* 372: Quick Orb
* 373: Luminous Orb
* 374: Petrify Orb
* 375: Stayaway Orb
* 376: Pounce Orb
* 377: Trawl Orb
* 378: Cleanise Orb
* 380: Decoy Orb
* 381: Slumber Orb
* 382: Totter Orb
* 383: Two-edge Orb
* 384: Silence Orb
* 385: Escape Orb
* 386: Scanner Orb
* 387: Radar Orb
* 388: Drought Orb
* 389: Trapbust Orb
* 390: Rollcall Orb
* 391: Invisify Orb
* 392: One-Shot Orb
* 393: Identify Orb
* 396: Shocker Orb
* 397: Sizebust Orb
* 399: One-Room Orb
* 400: Fill-In Orb
* 401: Trapper Orb
* 403: Itemizer Orb
* 406: Hurl Orb
* 407: Mobile Orb
* 409: Stairs Orb
* 410: Longtoss Orb
* 412: Pierce Orb
* 421: Secret Bazaar Escape
* 421: Secret Bazaar Escape
* 422: Secret Bazaar Cleanse
* 422: Secret Bazaar Cleanse