Frequently Asked Questions: Difference between revisions

Link to QMT tutorial
m Add Judgment to list of moves with hardcoded behavior
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* 439: Healing Wish (has a hardcoded effect to set the user to 1 HP after using the move)
* 439: Healing Wish (has a hardcoded effect to set the user to 1 HP after using the move)
* 465: Me First (has a special check to use another move after, has move effect #325 by default)
* 465: Me First (has a special check to use another move after, has move effect #325 by default)
* 467: Judgment (copies the user's first type)
* 471: Natural Gift (has a special check in <code>GetMoveTypeForMonster</code>)
* 471: Natural Gift (has a special check in <code>GetMoveTypeForMonster</code>)
* 526: Lunar Dance (has a hardcoded effect to set the user to 1 HP after using the move)
* 526: Lunar Dance (has a hardcoded effect to set the user to 1 HP after using the move)