QuizMenuTool Tutorial: Difference between revisions
Happylappy (talk | contribs) |
Happylappy (talk | contribs) Troubleshooting |
||
| Line 458: | Line 458: | ||
[[File:QMT coro EVENT M00A 01.png|center|thumb|600x600px|Modified Unionall Coroutine, should look roughly like this after pasting.]] | [[File:QMT coro EVENT M00A 01.png|center|thumb|600x600px|Modified Unionall Coroutine, should look roughly like this after pasting.]] | ||
With that, save unionall, and the quiz is ready for testing! | With that, save unionall, and the quiz is ready for testing! | ||
== Troubleshooting == | |||
=== The Game Crashed before the first script loaded! === | |||
Do your script names and locations match between unionall (or the sheet if it's making the unionall coro), and your script file names? If not, that would cause a crash. | |||
=== The Game Crashed When a SP tried to run! === | |||
Have you used the correct SP IDs and regions? Might be worth importing them again, just in case. | |||
=== The Game Crashed/Glitched out between scripts! === | |||
That is... concerning. See, script files are capable of overwriting other things in RAM if they're too big (which is why QMT usually splits into 4 separate scripts). Quizzes with an obscene number of questions or starters may still overwrite something important in RAM anyway, which would need to be handled on a case-by-case basis. | |||
=== One of my scripts won't save! === | |||
That's concerning, but could be the result of leaving a question or starter unfinished? Depends heavily on the error message. | |||
== Other Resources == | == Other Resources == | ||