Unionall: Difference between revisions

Tags: Manual revert Mobile edit Mobile web edit
Coroutines: Some dungeon coroutines
Tags: Mobile edit Mobile web edit
Line 1,378: Line 1,378:
===coro GOTO_TRAINING_DUNGEON===
===coro GOTO_TRAINING_DUNGEON===


===coro GOTO_RESQUE_DUNGEON===
===coro GOTO_RESCUE_DUNGEON===


===coro GOTO_FREE_DUNGEON===
===coro GOTO_FREE_DUNGEON===
Line 1,385: Line 1,385:


===coro ENTER_SCENARIO_DUNGEON===
===coro ENTER_SCENARIO_DUNGEON===
Called when the player go to the
dungeon with dungeon_mode set to DMODE_CLOSE or DMODE_OPEN after the Wonder Map cutscene.


===coro ENTER_REQUEST_DUNGEON===
===coro ENTER_REQUEST_DUNGEON===
Called when the player go to the dungeon with dungeon_mode set to DMODE_REQUEST or DMODE_OPEN_AND_REQUEST after the Wonder Map cutscene.


===coro ENTER_TRAINING_DUNGEON===
===coro ENTER_TRAINING_DUNGEON===


===coro ENTER_RESQUE_DUNGEON===
===coro ENTER_RESCUE_DUNGEON===


===coro ENTER_FREE_DUNGEON===
===coro ENTER_FREE_DUNGEON===
Line 1,403: Line 1,406:


===coro GETOUT_REQUEST_RETURN===
===coro GETOUT_REQUEST_RETURN===
Called if the player fainted in the dungeon with dungeon mode set to DMODE_REQUEST or DMODE_OPEN_AND_REQUEST and if the player had no active missions in that dungeon.


===coro GETOUT_REQUEST_CONQUEST===
===coro GETOUT_REQUEST_CONQUEST===
Called if the player finished the dungeon with dungeon mode set to DMODE_REQUEST or DMODE_OPEN_AND_REQUEST and if the player had no active missions in that dungeon.


===coro GETOUT_TRAINING_DUNGEON===
===coro GETOUT_TRAINING_DUNGEON===