List of Control Characters: Difference between revisions
Better to at least have them listed. Credit to Chesyon for the list |
|||
| Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
== Lowercase Text Tags == | |||
<TODO: parameters, (technical) descriptions, potential organization> | |||
{| class="wikitable" | |||
!Tag | |||
!Description | |||
|- | |||
|[area:#] | |||
| | |||
|- | |||
|adverb | |||
|Unused. | |||
|- | |||
|[bank:#] | |||
| | |||
|- | |||
|[bank_left:#] | |||
| | |||
|- | |||
|[c_kind:<actor>] | |||
|Prints the Pokémon species of the specified actor, using the text color for species (see <code>[CS:K]</code>). | |||
|- | |||
|[c_i:#] | |||
| | |||
|- | |||
|[c_name:<actor>] | |||
| | |||
|- | |||
|style=white-space:nowrap|[c_stammer:<actor>] | |||
|Prints the first character of the specified actor's name. Used only in JP. | |||
|- | |||
|class | |||
|Unused. | |||
|- | |||
|[digits:#] | |||
| | |||
|- | |||
|[digits_c:#] | |||
| | |||
|- | |||
|[dungeon:#] | |||
| | |||
|- | |||
|[equip_list] | |||
| | |||
|- | |||
|[experience:#] | |||
| | |||
|- | |||
|[floor:0] | |||
|Prints the job's destination floor. | |||
|- | |||
|[gadget_bag] | |||
|Prints the current name of the player's inventory. Used in practice to specify the One-Item Inventory in Beach Cave prior to obtaining the Treasure Bag. | |||
|- | |||
|[gender:#] | |||
| | |||
|- | |||
|[gold:#] | |||
| | |||
|- | |||
|[gold_left:#] | |||
| | |||
|- | |||
|[hero] | |||
|Prints the hero's name, using the blue text color for leaders (see <code>[CS:Y]</code>). Special Episodes instead use <code>[c_name:NPC_HERO_FIRST]</code> for a cyan text color. | |||
|- | |||
|[item:#] | |||
| | |||
|- | |||
|[kind:]<br>[kind:#] | |||
| | |||
|- | |||
|[move:]<br>[move:#] | |||
| | |||
|- | |||
|[me_play:#] | |||
| | |||
|- | |||
|[move_hit_ratio] | |||
| | |||
|- | |||
|[move_power] | |||
| | |||
|- | |||
|[name:#] | |||
| | |||
|- | |||
|[now_team] | |||
| | |||
|- | |||
|[partner] | |||
|Prints the partner's name, using the yellow text color for team members (see <code>[CS:F]</code>). Special Episodes instead use <code>[c_name:NPC_PARTNER_FIRST]</code> for a cyan text color. | |||
|- | |||
|partner2 | |||
|Unused. | |||
|- | |||
|[player] | |||
|Prints the current leader's name using a blue text color. | |||
|- | |||
|purpose | |||
|Unused. | |||
|- | |||
|[rank:#] | |||
| | |||
|- | |||
|range | |||
|Unused. | |||
|- | |||
|[s_item:#] | |||
| | |||
|- | |||
|[string0] | |||
| | |||
|- | |||
|[string:#] | |||
| | |||
|- | |||
|[se_play:#] | |||
| | |||
|- | |||
|[type:#] | |||
| | |||
|- | |||
|[trap:#] | |||
| | |||
|- | |||
|[tactics:#] | |||
| | |||
|- | |||
|[team]<br>[team:]<br>[team:#] | |||
| | |||
|- | |||
|[time:#] | |||
| | |||
|- | |||
|[value0:#:#] | |||
| | |||
|- | |||
|[value:#:#] | |||
| | |||
|- | |||
|value_i | |||
|Unused. | |||
|- | |||
|[weather:#] | |||
| | |||
|- | |||
|[wiseness:]<br>[wiseness:#] | |||
| | |||
|} | |||
== Capitalized Text Tags (Parse-on-Print) == | == Capitalized Text Tags (Parse-on-Print) == | ||
| Line 7: | Line 159: | ||
These text tags draw something that isn't text in the textbox. | These text tags draw something that isn't text in the textbox. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | !Tag | ||
!Description | !Description | ||
|- | |- | ||
| Line 348: | Line 500: | ||
These text tags alter the properties of normal text characters that follow them. | These text tags alter the properties of normal text characters that follow them. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | !Tag | ||
!Description | !Description | ||
|- | |- | ||
| Line 465: | Line 617: | ||
|[CS:L] | |[CS:L] | ||
| style="color:black; background-color:#00E060;" |Green<br>#00E060 | | style="color:black; background-color:#00E060;" |Green<br>#00E060 | ||
|The tag itself is effectively unused in the base game, but the same text color is used for [LS: | |The tag itself is effectively unused in the base game, but the same text color is used for [LS:#] hyperlinks in item/move descriptions. The kiosk demo uses the tag to note the title of the game. | ||
|None | |None | ||
|0x6C | |0x6C | ||
| Line 579: | Line 731: | ||
These text tags insert different characters depending on the system language. | These text tags insert different characters depending on the system language. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | !Tag | ||
!Description | !Description | ||
|- | |- | ||
| Line 678: | Line 830: | ||
These text tags alter the rate that text is printed, and/or create a line break. | These text tags alter the rate that text is printed, and/or create a line break. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | !Tag | ||
!Description | !Description | ||
|- | |- | ||
| Line 709: | Line 861: | ||
These text tags alter the printing position of characters that follow them. | These text tags alter the printing position of characters that follow them. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | !Tag | ||
!Description | !Description | ||
|- | |- | ||
| Line 731: | Line 883: | ||
These text tags create audio effects when they are parsed, but do not affect the textbox visually. | These text tags create audio effects when they are parsed, but do not affect the textbox visually. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | !Tag | ||
!Description | !Description | ||
|- | |- | ||