Object Sprite: Difference between revisions
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Requirements for the sprite: 1 palette, resolution less than 512x256. | Requirements for the sprite: 1 palette, resolution less than 512x256. | ||
The [[ExtractObjectTable]] patch must be applied in order to view, add, and import/export object sprites. Additionally, each object sprite needs to be assigned in the [[Object List]] in order to be used. | |||
Warning: due to a bug, you must save and reload the ROM after adding a new sprite object before importing an image to it, otherwise, SkyTemple will throw an error! | Warning: due to a bug, you must save and reload the ROM after adding a new sprite object before importing an image to it, otherwise, SkyTemple will throw an error! | ||
{{NavSkyTemple}} | {{NavSkyTemple}} | ||