List of Effect Animations: Difference between revisions

RRad (talk | contribs)
Animations up to 100
RRad (talk | contribs)
Animations up to 176 added
Line 889: Line 889:
|None
|None
|PMD1 leftover; Teleport Gem lightly pulsating.
|PMD1 leftover; Teleport Gem lightly pulsating.
|-
|109
|WAN
|<nowiki>-1</nowiki>
|Head
|
|None
|PMD1 leftover; unidentified (gathering stars, more basic version of #103)
|-
|110
|WAN
|<nowiki>-1</nowiki>
|Head
|align=center|✓
|None
|PMD1 leftover; looped continuation of #109
|-
|-
|111
|111
Line 905: Line 921:
|None
|None
|Looped continuation of #111. Does not appear to be used.
|Looped continuation of #111. Does not appear to be used.
|-
|113
|WAN
|4617
|None
|
|None
|Thunder.
|-
|114
|WAN
|1542
|Center
|
|None
|Spark or ThunderPunch.
|-
|115
|WAN
|3073
|Center
|
|None
|Rock Tomb.
|-
|116
|WAN
|3335
|Center
|
|None
|Karate Chop.
|-
|117
|WAN
|4115
|Center
|
|None
|Clamp.
|-
|118
|WAN
|3349
|Head
|
|None
|SmellingSalt.
|-
|119
|WAN
|<nowiki>-1</nowiki>
|Head
|align=center|✓
|None
|MegaHorn projectile.
|-
|120
|WAN
|3841
|Center
|
|None
|Fury Swipes.
|-
|121
|WAN
|3847
|None
|align=center|✓
|None
|Destiny Bond.
|-
|122
|WAN
|4611
|Center
|
|None
|Foresight.
|-
|123
|WAN
|4107
|Center
|
|None
|Revenge hit.
|-
|124
|WAN
|4109
|Center
|
|None
|Dragon Dance.
|-
|125
|WAN
|4627
|Center
|
|None
|Cotton Spore.
|-
|126
|WAN
|1546
|None
|
|None
|Wrap or Constrict.
|-
|127
|WAN
|1538
|Center
|
|None
|Comet Punch.
|-
|128
|WAN
|1028
|Center
|
|None
|Absorb, Mega Drain, Giga Drain.
|-
|129
|WAN File 0
|3862
|Center
|
|None
|Reversal.
|-
|130
|WAN File 0
|1537
|None
|
|None
|Focus Energy or Focus Punch charge.
|-
|131
|WAN
|1809
|Center
|
|None
|Mega Punch.
|-
|132
|WAN
|3076
|None
|
|None
|Blast Burn
|-
|133
|WAN
|4877
|Left Hand
|align=center|✓
|None
|Bonemerang projectile.
|-
|134
|WAN
|3611
|Center
|
|None
|FeatherDance.
|-
|135
|WAN
|3614
|Center
|
|None
|Flash.
|-
|136
|WAN
|<nowiki>-1</nowiki>
|Head
|
|None
|Eruption projectile.
|-
|137
|WAN
|<nowiki>-1</nowiki>
|Head
|align=center|✓
|None
|Ember projectile.
|-
|138
|WAN
|3600
|Center
|
|None
|Scratch.
|-
|139
|WAN
|1288
|Center
|
|None
|Leaf Blade.
|-
|140
|WAN
|3848
|Center
|
|None
|Protect.
|-
|141
|WAN
|3856
|Center
|
|None
|Defense Curl.
|-
|142
|WAN
|4877
|Center
|align=center|✓
|None
|Present projectile.
|-
|143
|WAN
|1557
|Center
|
|None
|Bonemerang hit.
|-
|144
|WAN File 0
|278
|Head
|
|None
|Unidentified; small blue light effect.
|-
|145
|WAN
|3099
|Center
|
|None
|Superpower.
|-
|146
|WAN
|3591
|Head
|
|None
|Spit Up.
|-
|147
|WAN
|3592
|None
|
|None
|Escape Orb.
|-
|148
|WAN
|3593
|Center
|
|None
|Guillotine.
|-
|149
|WAN
|3595
|Center
|
|None
|Knock Off.
|-
|150
|WAN
|3852
|Head
|
|None
|Water Sport.
|-
|151
|WAN
|3842
|Head
|
|None
|Wish.
|-
|152
|WAN
|4097
|Center
|
|None
|Swallow.
|-
|153
|WAN
|1292
|Center
|
|None
|(Hi) Jump Kick, Low Kick, Double/Triple Kick and Rolling Kick.
|-
|154
|WAN
|1544
|Center
|
|None
|Seal Trap or Imprison.
|-
|155
|WAN
|4620
|Center
|align=center|✓
|None
|Tri Attack projectile.
|-
|156
|WAN
|3594
|Center
|
|None
|ViceGrip.
|-
|157
|WAN File 0
|4358
|Center
|
|None
|Spore.
|-
|158
|WAN
|4362
|Center
|
|None
|Leech Life.
|-
|159
|WAN
|3609
|Center
|
|None
|Slash.
|-
|160
|WAN
|<nowiki>-1</nowiki>
|Center
|
|None
|PMD1 leftover; Teleport Gem orb grows.
|-
|161
|WAN
|<nowiki>-1</nowiki>
|Center
|align=center|✓
|None
|PMD1 leftover; Teleport Gem orb pulsating.
|-
|162
|WAN
|<nowiki>-1</nowiki>
|Center
|align=center|✓
|None
|PMD1 leftover; Teleport Gem orb flickering.
|-
|163
|WAN
|<nowiki>-1</nowiki>
|Center
|
|None
|PMD1 leftover; Teleport Gem orb breaking.
|-
|-
|164
|164
Line 917: Line 1,341:
|WAN
|WAN
|<nowiki>-1</nowiki>
|<nowiki>-1</nowiki>
|Head
|Center
|align=center|✓
|align=center|✓
|None
|None
Line 925: Line 1,349:
|WAN
|WAN
|<nowiki>-1</nowiki>
|<nowiki>-1</nowiki>
|Head
|Center
|align=center|✓
|align=center|✓
|None
|None
|PMD1 leftover; Teleport Gem pulsating faster.
|PMD1 leftover; Teleport Gem pulsating faster.
|-
|167
|WAN
|<nowiki>-1</nowiki>
|Center
|align=center|✓
|None
|PMD1 leftover; hero's disappearing light, variant 1. Explorers instead uses object sprites for this purpose (d01p11b2.wan, which contains all variants).
|-
|168
|WAN
|<nowiki>-1</nowiki>
|Center
|align=center|✓
|None
|PMD1 leftover; hero's disappearing light, variant 2.
|-
|169
|WAN
|<nowiki>-1</nowiki>
|Center
|align=center|✓
|None
|PMD1 leftover; hero's disappearing light, variant 3.
|-
|170
|WAN
|<nowiki>-1</nowiki>
|Center
|align=center|✓
|None
|PMD1 leftover; hero's disappearing light, variant 4.
|-
|-
|171
|171
Line 961: Line 1,417:
|m03a0403
|m03a0403
|Small shock/noticing effect, right side. Can be called using <code>SetEffect(EFFECT_TWO_ARROWS_AT_SIDE_RIGHT, 3);</code>
|Small shock/noticing effect, right side. Can be called using <code>SetEffect(EFFECT_TWO_ARROWS_AT_SIDE_RIGHT, 3);</code>
|-
|175
|WAN
|<nowiki>-1</nowiki>
|Center
|
|None
|Taunt. SFX #1559 was intended for this animation, but is not used. PMD1 did use an earlier iteration of this sound for this animation.
|-
|176
|WAN
|1560
|Head
|
|None
|Taunt takes effect.
|-
|-
|268
|268