Effect.bin: Difference between revisions

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Effect.bin is a file that contain various WAN animation.
Effect.bin is a file that contains various WAN animations.


Of particular notes are the sprites in the range 260 to 269, containing WATs that render using the 3D engine, allowing for semi-transparency.
Of particular notes are the sprites in the range 260 to 269. These contain WATs that render using the [[3D rendering|3D engine]], allowing for semi-transparency.


Of those:
Of those:
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* 260 and 261 are for Skuntank and Koffing's noxious gas combo (acting scene m10a0301). Used by effect ID 639.
* 260 and 261 are for Skuntank and Koffing's noxious gas combo (acting scene m10a0301). Used by effect ID 639.
* 262 is for the arch of light that accompanies the Passage of Time (m19b1001). Used by effect ID 640.
* 262 is for the arch of light that accompanies the Passage of Time (m19b1001). Used by effect ID 640.
* 263 is for the approaching Lapras shadows in the distance after the Brine Cave pattern shoots out a beam of light (m23a1007). Used by effect IDs 656, 657 and 658.
* 263 is for the approaching Lapras' shadows in the distance after the Brine Cave pattern shoots out a beam of light (m23a1007). Used by effect IDs 656, 657 and 658.
* 264 and 265 are for the fading in Japanese game logos that were intended for the Time and Darkness intros respectively. Used by effect IDs 659-662.
* 264 and 265 are for the fading in Japanese game logos that were intended for the Time and Darkness intros respectively. Used by effect IDs 659-662.
* 266 is for the glowing Brine Cave wall pattern (m23a1003). Used by effect ID 668.
* 266 is for the glowing Brine Cave wall pattern (m23a1003). Used by effect ID 668.