QuizMenuTool Tutorial: Difference between revisions
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=== QMT Script Variable Map === | === QMT Script Variable Map === | ||
Below is a table of every script variable used by QuizMenuTool, and what their use-case is for each script. Any variable absent from the table is unused by QMT directly. Variable usage can perhaps be optimized somewhat, but this map functions properly. | |||
{| class="wikitable" | |||
!Script Variable Name | |||
!Index | |||
!Script #1 | |||
!Script #2 | |||
!Script #3 | |||
!Script #4 | |||
|- | |||
|$SCENARIO_SUB1 | |||
|0 | |||
|Backup of Pre-Quiz $PLAYER_KIND | |||
| colspan="3" rowspan="1" |Winning # of Points Backup | |||
|- | |||
|$SCENARIO_SUB2 | |||
|0 | |||
|Backup of 0th index of Pre-Quiz $PLAYER_KIND_BACKUP | |||
| colspan="3" rowspan="1" |Winning Pool ID Backup | |||
|- | |||
|$SCENARIO_SUB3 | |||
|0 | |||
|Backup of Pre-Quiz $ATTENDANT1_KIND | |||
| - | |||
|# of times hero gen. failed | |||
| - | |||
|- | |||
|$SCENARIO_SUB4 | |||
|0 | |||
|Backup of 0th index of Pre-Quiz $ATTENDANT1_KIND_BACKUP | |||
| - | |||
| - | |||
| - | |||
|- | |||
|$BIT_FUWARANTE_LOCAL | |||
|All | |||
| colspan="4" rowspan="1" |FUWARANTE blacklist flags | |||
|- | |||
|$LOCAL0 | |||
| - | |||
|Max # of points. | |||
| colspan="3" rowspan="1" |Winning # of Points / (Aura Bow Color Backup) | |||
|- | |||
|$LOCAL1 | |||
| - | |||
|# Questions Asked / Winning Pool ID | |||
| colspan="3" rowspan="1" |Winning Pool ID | |||
|- | |||
|$SCENARIO_TALK_BIT_FLAG | |||
|Varies | |||
| colspan="4" rowspan="1" |Question Has Been Asked? | |||
|- | |||
|$SCENARIO_MAIN | |||
|0 | |||
| colspan="4" rowspan="1" |# of tied pools (-1 if not checking ties) | |||
|- | |||
|$SCENARIO_SIDE | |||
|0 | |||
| colspan="4" rowspan="1" |# of pts to add to tied pool | |||
|- | |||
|$RECYCLE_COUNT | |||
| - | |||
| colspan="4" rowspan="1" |Post-Tie Max # of Pts. | |||
|- | |||
|$CONFIG_COLOR_KIND | |||
| - | |||
| - | |||
| colspan="3" rowspan="1" |Aura Bow Color | |||
|- | |||
|$HERO_TALK_KIND | |||
| - | |||
| - | |||
| - | |||
| colspan="2" rowspan="1" |Hero Talk Group | |||
|- | |||
|$PARTNER_TALK_KIND | |||
| - | |||
| - | |||
| - | |||
| - | |||
|Partner Talk Group | |||
|- | |||
|$VERSION | |||
| - | |||
| colspan="3" rowspan="1" |Pool 0 Pts. | |||
|Reset to 1 | |||
|- | |||
|$CRYSTAL_COLOR_01 | |||
| - | |||
| colspan="3" rowspan="1" |Pool 1 Pts. | |||
|Reset to 0 | |||
|- | |||
|$CRYSTAL_COLOR_02 | |||
| - | |||
| colspan="3" rowspan="1" |Pool 2 Pts. | |||
|Reset to 0 | |||
|- | |||
|$CRYSTAL_COLOR_03 | |||
| - | |||
| colspan="3" rowspan="1" |Pool 3 Pts. | |||
|Reset to 0 | |||
|- | |||
|$COMPULSORY_SAVE_POINT | |||
| - | |||
| colspan="3" rowspan="1" |Pool 4 Pts. | |||
|Reset to 0 | |||
|- | |||
|$COMPULSORY_SAVE_POINT_SIDE | |||
| - | |||
| colspan="3" rowspan="1" |Pool 5 Pts. | |||
|Reset to 0 | |||
|- | |||
|$SCENARIO_SELECT_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 6 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_ENTER | |||
| - | |||
| colspan="3" rowspan="1" |Pool 7 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_ENTER_LINK | |||
| - | |||
| colspan="3" rowspan="1" |Pool 8 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_GETOUT | |||
| - | |||
| colspan="3" rowspan="1" |Pool 9 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_MAP | |||
| - | |||
| colspan="3" rowspan="1" |Pool 10 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_PLACE | |||
| - | |||
| colspan="3" rowspan="1" |Pool 11 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_ENTER_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 12 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_ENTER_LINK_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 13 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_GETOUT_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 14 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_MAP_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 15 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_PLACE_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 16 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_SELECT | |||
| - | |||
| colspan="3" rowspan="1" |Pool 17 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_ENTER | |||
| - | |||
| colspan="3" rowspan="1" |Pool 18 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_ENTER_MODE | |||
| - | |||
| colspan="3" rowspan="1" |Pool 19 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_ENTER_INDEX | |||
| - | |||
| colspan="3" rowspan="1" |Pool 20 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_RESULT | |||
| - | |||
| colspan="3" rowspan="1" |Pool 21 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_START_MODE | |||
| - | |||
| colspan="3" rowspan="1" |Pool 22 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_ENTER_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 23 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_ENTER_MODE_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 24 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_ENTER_INDEX_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 25 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_RESULT_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 26 Pts. | |||
|Reset to 0 | |||
|- | |||
|$GROUND_START_MODE_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 27 Pts. | |||
|Reset to 0 | |||
|- | |||
|$REQUEST_CLEAR_COUNT | |||
| - | |||
| colspan="3" rowspan="1" |Pool 28 Pts. | |||
|Reset to 0 | |||
|- | |||
|$PLAYER_KIND | |||
| - | |||
|Pool 29 Pts. | |||
| colspan="3" rowspan="1" |Reset to Pre-Quiz | |||
|- | |||
|$ATTENDANT1_KIND | |||
| - | |||
|Pool 30 Pts. | |||
| colspan="3" rowspan="1" |Reset to Pre-Quiz | |||
|- | |||
|$ATTENDANT2_KIND | |||
| - | |||
| colspan="3" rowspan="1" |Pool 31 Pts. | |||
|Reset to 0 | |||
|- | |||
|$PLAYER_KIND_BACKUP | |||
|0 | |||
|Pool 32 Pts. | |||
| colspan="3" rowspan="1" |Reset to Pre-Quiz | |||
|- | |||
|$ATTENDANT1_KIND_BACKUP | |||
|0 | |||
|Pool 33 Pts. | |||
| colspan="3" rowspan="1" |Reset to Pre-Quiz | |||
|- | |||
|$ATTENDANT2_KIND_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 34 Pts. | |||
|Reset to 0 | |||
|- | |||
|$HERO_FIRST_KIND | |||
| - | |||
| colspan="3" rowspan="1" |Pool 35 Pts. | |||
|Reset to 0 | |||
|- | |||
|$PARTNER_FIRST_KIND | |||
| - | |||
| colspan="3" rowspan="1" |Pool 36 Pts. | |||
|Reset to 0 | |||
|- | |||
|$RANDOM_REQUEST_NPC03_KIND | |||
| - | |||
| colspan="3" rowspan="1" |Pool 37 Pts. | |||
|Reset to 0 | |||
|- | |||
|$WORLD_MAP_LEVEL | |||
| - | |||
| colspan="3" rowspan="1" |Pool 38 Pts. | |||
|Reset to 0 | |||
|- | |||
|$EVENT_LOCAL | |||
| - | |||
| colspan="3" rowspan="1" |Pool 39 Pts. | |||
|Reset to 0 | |||
|- | |||
|$DUNGEON_EVENT_LOCAL | |||
| - | |||
| colspan="3" rowspan="1" |Pool 40 Pts. | |||
|Reset to 0 | |||
|- | |||
|$LOTTERY_RESULT | |||
| - | |||
| colspan="3" rowspan="1" |Pool 41 Pts. | |||
|Reset to 0 | |||
|- | |||
|$ITEM_BACKUP | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 42 Pts. | |||
|Reset to 0 | |||
|- | |||
|$ITEM_BACKUP_KUREKURE | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 43 Pts. | |||
|Reset to 0 | |||
|- | |||
|$ITEM_BACKUP_TAKE | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 44 Pts. | |||
|Reset to 0 | |||
|- | |||
|$ITEM_BACKUP_GET | |||
|0 | |||
| colspan="3" rowspan="1" |Pool 45 Pts. | |||
|Reset to 0 | |||
|- | |||
|$REQUEST_THANKS_RESULT_KIND | |||
| - | |||
| colspan="3" rowspan="1" |Pool 46 Pts. | |||
|Reset to 0 | |||
|- | |||
|$REQUEST_THANKS_RESULT_VARIATION | |||
| - | |||
| colspan="3" rowspan="1" |Pool 47 Pts. | |||
|Reset to 0 | |||
|- | |||
|$SUB30_SPOT_LEVEL | |||
| - | |||
| colspan="3" rowspan="1" |Pool 48 Pts. | |||
|Reset to 0 | |||
|- | |||
|$TEAM_RANK_EVENT_LEVEL | |||
| - | |||
| colspan="3" rowspan="1" |Pool 49 Pts. | |||
|Reset to 0 | |||
|- | |||
|$PLAY_OLD_GAME | |||
| - | |||
| colspan="3" rowspan="1" |Pool 50 Pts. | |||
|Reset to 0 | |||
|} | |||