Scenario Main Values: Difference between revisions

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m Added all of chapter 4
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|Immediately <u>BEFORE</u> the personality quiz
|Immediately <u>BEFORE</u> the personality quiz
|Found in '''unionall.ssb''' under
|Found in '''unionall''' under
<code>EVENT_DIVIDE_OPENING</code>
<code>EVENT_DIVIDE_OPENING</code>


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|Immediately <u>AFTER</u> the personality quiz
|Immediately <u>AFTER</u> the personality quiz
|Found in '''unionall.ssb''' under
|Found in '''unionall''' under
<code>EVENT_M00A_01</code>
<code>EVENT_M00A_01</code>


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|Found in '''unionall.ssb''' under
|Found in '''unionall''' under
<code>EVENT_DIVIDE_FIRST</code>
<code>EVENT_DIVIDE_FIRST</code>


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''“Basically, if it’s [X, 0], make it [X, 1]… for these chapters only”''  
''“Basically, if it’s [X, 0], make it [X, 1]… for these chapters only”''  


(also applies to scn[3, 1];)
<small>(also applies to scn[3, 1];)</small>
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''~ line 2150''
''~ line 2150''
|'''Main 1'''
|'''Main 2'''
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|<code>$SCENARIO_MAIN = '''scn[3, 1];'''</code>
|<code>$SCENARIO_MAIN = '''scn[3, 1];'''</code>
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|(under “Others”)
|(under “Others”)
'''M2 The First Job'''
'''M2 The First Job'''
----(under “Dialogue Check”)
----(under “Dialogue Check”)


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''~ line 2160''
''~ line 2160''
|'''Main 4'''
|'''Main 4'''
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|<code>$SCENARIO_MAIN = '''scn[5, 1];'''</code>
!Chapter 4
|Loudred calls you over to do sentry duty for the first time
|'''G01P04A'''
<code>m04a0101.ssb</code>
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|<code>$SCENARIO_MAIN = '''scn[5, 2];'''</code>
|Ch. 4
|Triggers as the hero and partner are crawling to the sentry post
|'''G01P04A'''
<code>m04a0106.ssb</code>
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|<code>$SCENARIO_MAIN = '''scn[5, 3];'''</code>
|Ch. 4
|You have just completed sentry duty for the first time, and are about to hear your results
|'''G01P04A'''
<code>m04a0201.ssb</code>
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|<code>$SCENARIO_MAIN = '''scn[5, 4];'''</code>
|Ch. 4
|Triggers just after you receive the results if you failed sentry duty
|'''G01P04A'''
m04a0201.ssb
|Only triggers if you failed sentry duty
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|<code>$SCENARIO_MAIN = '''scn[5, 5];'''</code>
|Ch. 4
|Triggers after you’ve seen the cutscene where your team and Loudred go without dinner, which only happens if you failed sentry duty
|Found in '''unionall''' under
<code>EVENT_M04_02_03</code>
''~ line 3242''
|''Only triggers if  <code>scn[5, 4];</code>''
Appears in a switch case
|'''S02P01A''' (debug)
<code>m00a01a.ssb</code>
''~ line 431''
|(under “Dialogue Check”)
'''TALK-M04-03'''
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|<code>$SCENARIO_MAIN = '''scn[5, 6];'''</code>
|Ch. 4
|Requires you to do '''2+ missions''' and <code>scn[5, 5];</code>
|Found in '''unionall''' under
<code>EVENT_HA_YU_KI</code>
''~ line 2314''
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|<code>$SCENARIO_MAIN = '''scn[5, 7];'''</code>
|Ch. 4
|Requires you to '''“do 0+ missions”''' and <code>scn[5, 6];</code>
|Found in '''unionall''' under
<code>EVENT_HA_YU_KI</code>
''~ line 2325''
|'''''happylappy''''' suspects that this, and others like it, are just counting the number of days that pass
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|<code>$SCENARIO_MAIN = '''scn[5, 8];'''</code>
|Ch. 4
|Requires you to '''“do 0+ missions”''' and <code>scn[5, 7];</code>
|Found in '''unionall''' under
<code>EVENT_HA_YU_KI</code>
''~ line 2336''
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|<code>$SCENARIO_MAIN = '''scn[6, 0];'''</code>
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