AntiSoftlock: Difference between revisions

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=== Overview ===
=== Overview ===
----AntiSoftlock is an [[ASM Patch]] added by [[User:End45|End45]]. It is located under the New Mechanics tab under ASM -> Patches.
----AntiSoftlock is an [[ASM Patch]] added by [[User:Frostbyte|Frostbyte]]. It is located under the New Mechanics tab under ASM -> Patches.


This patch adds a mechanic that can be used to get past certain softlocks in cutscenes. Pressing A+B+X+Y at the same time will unlock every lock in the scene, allowing the scene to progress if it got stuck due to a lock. For more information on locks, see the [https://wiki.skytemple.org/index.php/List_of_Opcodes#0x8b_-_Lock List of Opcodes].
This patch adds a mechanic that can be used to get past certain softlocks in cutscenes. Pressing A+B+X+Y at the same time will unlock every lock in the scene, allowing the scene to progress if it got stuck due to a lock. For more information on locks, see the [https://wiki.skytemple.org/index.php/List_of_Opcodes#0x8b_-_Lock List of Opcodes].


=== Action Replay code ===
=== Action Replay code ===
An Action Replay code exists that has the same effect as this ASM patch, courtesy of End45.
An Action Replay code exists that has the same effect as this ASM patch, courtesy of [[User:Frostbyte|Frostbyte]].


==== US Action Replay code ====
==== US Action Replay code ====
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02325A04 01010101
02325A04 01010101
223259C1 00000001</syntaxhighlight>
223259C1 00000001</syntaxhighlight>
Note that this AR code will unlock all locks for as long as it is active, without any button combination. It should only be enabled when a softlocks occurs, and disabled as soon as the softlock is fixed.
Note that this AR code will unlock all locks for as long as it is active, without any button combination. It should only be enabled when a softlock occurs, and disabled as soon as the softlock is fixed.
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