List of Move Effects: Difference between revisions

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!Effect ID
!Effect ID
!Description
!Description
!Moves
!Moves (Move ID)
!Other Notes
!Other Notes
|-
|-
|0
|0
|
|Deals damage to the target. No other effect.
|
|All other moves not listed below.
|
|Thrash (9)'s slot is hardcoded to make the user attack in a random direction.
$$$ (467), also known as Judgement, has its slot hardcoded to make the move the same type as the user's primary type.
|-
|-
|1
|1
|
|Deals damage to the target. Can reveal traps.
|regular attack (355)
|regular attack (355)
|
|
Line 73: Line 74:
Ice Beam (345)
Ice Beam (345)
|Chance is based on the POWDER_SNOW_FREEZE_CHANCE symbol.
|Chance is based on the POWDER_SNOW_FREEZE_CHANCE symbol.
Blizzard's slot has a special hardcoded accuracy check in MoveHitCheck.
|-
|-
|10
|10
Line 86: Line 88:


Roar of Time (494)
Roar of Time (494)
|
|These move slots are hardcoded to make the user Pause for a turn after using the move.
|-
|-
|11
|11
Line 394: Line 396:


Discharge (521)
Discharge (521)
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|Thunder's slot has a special accuracy check in MoveHitCheck.
|-
|-
|58
|58
Line 830: Line 832:


Avalanche (359)
Avalanche (359)
|
|These move slots are hardcoded to display a different message ID when used. This should be changed if the moves are repurposed.
|-
|-
|132
|132
|
|
|Trapper (401)
|Trapper (401)
|
|Used for the Trapper Orb effect.
|-
|-
|133
|133
Line 855: Line 857:
|Inflicts damage on and removes the Frozen status from the target. If this move hits, the user is Paused for one turn.
|Inflicts damage on and removes the Frozen status from the target. If this move hits, the user is Paused for one turn.
|Blast Burn (272)
|Blast Burn (272)
|The Pause effect is hardcoded to this move's slot.
|This move's slot is hardcoded to make the user Pause for one turn after using the move.
|-
|-
|137
|137
Line 885: Line 887:
|Restores the target's HP by a set amount.
|Restores the target's HP by a set amount.
Clear: 60
Clear: 60
Sunny: 80
Sunny: 80
Rain: 10
Rain: 10
Sandstorm: 20
Sandstorm: 20
Hail: 10
Hail: 10
Fog: 10
Fog: 10
Cloudy: 30
Cloudy: 30
Snow: 1
Snow: 1
|Morning Sun (6)
|Morning Sun (6)
Line 962: Line 971:
|155
|155
|
|
|
|Siesta (381)
|
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|-
|-
|156
|156
|
|
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|SmellingSalt (78)
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|-
|-
|157
|157
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|
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|Magnitude (296)
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|-
|-
|158
|158
|
|
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|Skull Bash (348)
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|-
|-
|159
|159
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|
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|Wish (225)
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|-
|-
|160
|160
|
|
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|Flatter (45)
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|-
|-
|161
|161
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|
|
|Mud-Slap (213)
|
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|-
|-
|162
|162
|
|Lowers the target's Accuracy by 1 stage.
|
|Sand-Attack (142)
Kinesis (146)
Flash (273)
|
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|-
|-
|163
|163
|
|
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|Overheat (41)
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|-
|-
|164
|164
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|Inflicts the Badly Poisoned status on the target.
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|Toxic (197)
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|-
|-
Line 1,042: Line 1,053:
|171
|171
|
|
|
|Baton Pass (252)
|
Switcher (367)
|The Switcher (367) move is used for the Switcher Orb's effect.
|-
|-
|172
|172
|
|
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|Dream Eater (331)
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|-
|-
|173
|173
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|
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|Searchlight (373)
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|-
|-
|174
|174
|
|
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|Fill-In (400)
|
|Used for the Fill-In Orb's effect.
|-
|-
|175
|175
|
|
|
|Teleport (187)
|
Warp (369)
 
[M:D1] (424)
|The Warp (369) move is used for the Warp Orb's effect.
|-
|-
|176
|176
|
|
|
|Drought (388)
|
|Used for the Drought Orb's effect.
|-
|-
|177
|177
Line 1,094: Line 1,109:
|181
|181
|
|
|
|Vital Throw (7)
|
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|-
|-
|182
|182
|
|
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|Fly (153)
|
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|-
|-
|183
|183
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|
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|Bounce (205)
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|-
|-
|184
|184
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|
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|Dive (156)
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|-
|-
|185
|185
|
|
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|Dig (8)
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|-
|-
Line 1,124: Line 1,139:
|187
|187
|
|
|
|Double Team (56)
|
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|-
|-
|188
|188
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|
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|Knock Off (249)
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|-
|-
|189
|189
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|Trap Buster (389)
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|-
|-
|190
|190
|
|
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|Long Toss (410)
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|-
|-
|191
|191
|
|
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|Pierce (412)
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|-
|-
Line 1,161: Line 1,176:
|
|
|Assist (229)
|Assist (229)
|
|Assist's slot has a special hardcoded check to use another move after.
|-
|-
|195
|195
Line 1,184: Line 1,199:
|198
|198
|
|
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|Jump Kick (204)
|
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|-
|-
|199
|199
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|Protect (301)
Detect (305)
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|-
|-
|200
|200
|
|
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|Taunt (172)
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|-
|-
|201
|201
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|Tickle (85)
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|-
|-
|202
|202
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|Reversal (77)
Flail (121)
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|-
|-
|203
|203
|
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|Selfdestruct (123)
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|-
|-
|204
|204
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|Explosion (155)
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|-
|-
|205
|205
|
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|Charge (128)
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|-
|-
|206
|206
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|Facade (67)
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|-
|-
Line 1,250: Line 1,267:
|211
|211
|
|
|
|See-Trap (363)
|
|Used for the See-Trap Orb effect.
|-
|-
|212
|212
|
|
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|Stockpile (160)
|
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|-
|-
|213
|213
|
|
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|Spit Up (245)
|
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|-
|-
|214
|214
|
|
|
|Swallow (236)
|
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|-
|-
Line 1,280: Line 1,297:
|217
|217
|
|
|
|Invisify (391)
Vanish (411)
|
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|-
|-
|218
|218
|
|
|
|Mirror Coat (316)
|
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|-
|-
|219
|219
|
|
|
|Perish Song (293)
|
|
|-
|-
Line 1,346: Line 1,364:
|
|
|Famish (398)
|Famish (398)
|
|Unused move.
|-
|-
|231
|231
Line 1,367: Line 1,385:
|Rock Smash (29)
|Rock Smash (29)
$$$ (361)
$$$ (361)
|
|$$$, also known as Excavate, is an unused move.
|-
|-
|235
|235
Line 1,412: Line 1,430:
|243
|243
|
|
|
|Rebound (365)
|
|
|-
|-
|244
|244
|
|
|
|Imprison (266)
Observer (379)
 
[M:D1] (429)
|
|
|-
|-
|245
|245
|
|
|
|Wild Call (390)
|
|
|-
|-
|246
|246
|
|
|
|Reviver (395)
|
|Used for the Reviver Orb effect. This item has no effect; it is a Rescue Team leftover.
|-
|-
|247
|247
|
|
|
|Escape (385)
|
|Used for the Escape Orb effect.
|-
|-
|248
|248
Line 1,442: Line 1,463:
|249
|249
|
|
|
|Nature Power (119)
|
|
|-
|-
|250
|250
|
|
|
|Itemize (403)
|
|Used for the Itemizer Orb effect.
|-
|-
|251
|251
Line 1,582: Line 1,603:
|
|
|Healing Wish (439)
|Healing Wish (439)
|
|Healing Wish's slot has a hardcoded effect to set the user's HP to 1 after using the move.
|-
|-
|277
|277
Line 1,814: Line 1,835:
|
|
|[M:D1] (427)
|[M:D1] (427)
|
|Used for the Foe-Fear Orb effect.
|-
|-
|322
|322
|
|
|[M:D1] (421)
|[M:D1] (421)
|
|Used by Shedinja in the Secret Bazaar to let the player escape the dungeon.
|-
|-
|323
|323
|
|
|[M:D1] (422)
|[M:D1] (422)
|
|Used by Lickilicky in the Secret Bazaar to clean Sticky items.
|-
|-
|324
|324
|
|
|[M:D1] (423)
|[M:D1] (423)
|
|Used by Mime Jr. in the Secret Bazaar to fully heal the party.
|-
|-
|325
|325
|
|Varies depending on move.
|is watching (356)
|is watching (356)
Possess (402)
Possess (402)
Line 1,893: Line 1,914:


[M:D1] (558)
[M:D1] (558)
|
|The Possess move is used for the Possess Orb effect. This item has no effect; it is a Rescue Team leftover.
Move IDs 404 and 411 are an attacking animation with no sound effect and are safe to edit.
Move IDs 413-420 are a walking animation with no sound effect and are safe to edit.
 
The Item-Toss move is used for the Toss Orb effect. This item has no effect; it is a Rescue Team leftover.
 
Me First's slot has a special check to use another move after.
 
The moves with IDs 543, 544, 545, and 546 are actually Weather Ball in Sunny, Hail, Rain, and Sandstorm respectively.
 
Move IDs 547-555 are the second half of the following moves:
 
-547: Dig
 
-548: Razor Wind
 
-549: Focus Punch
 
-550: Sky Attack
 
-551: SolarBeam
 
-552: Fly
 
-553: Dive
 
-554: Bounce
 
-555: Skull Bash
 
Move ID 556 is the Ghost-type Curse animation.
 
Move IDs 557 and 558 are generic move sound effects. They are potentially safe to edit, but this is uncertain.
|}
|}