List of Move Effects: Difference between revisions

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This page lists the various [[Move Effect|move effects]] called by using moves in dungeon mode. The regular moves and their IDs are listed here, and they can be viewed and modified by applying the ExtractMoveCode ASM patch. Move effects can be added by going to Patches->ASM->Move Effect, then Effect Code, pressing + and importing a .asm file. (If you only want to modify an existing move, the "+" is not necessary, only going to the ID.)
This page lists the various [[Move Effect|move effects]] called by using moves in dungeon mode. The regular moves and their IDs are listed here, and they can be viewed and modified by applying the ExtractMoveCode ASM patch. Move effects can be added by going to Patches->ASM->Move Effect, then Effect Code, pressing + and importing a .asm file. (If you only want to modify an existing move, the "+" is not necessary, only going to the ID.)
NOTE: "target" is not necessarily an enemy; the [[Move Data]] can specify a target as an enemy in front, the user, everyone in a room, etc.
{| class="wikitable"
{| class="wikitable"
|+
|+
!Effect ID
!Effect ID
!Description
!Description
!Moves
!Moves (Move ID)
!Other Notes
!Other Notes
|-
|-
|0
|0
|
|Deals damage to the target. No other effect.
|
|All other moves not listed below.
|
|Thrash (9)'s slot is hardcoded to make the user attack in a random direction.
$$$ (467), also known as Judgement, has its slot hardcoded to make the move the same type as the user's primary type.
|-
|-
|1
|1
|
|Deals damage to the target. Can reveal traps.
|regular attack (355)
|regular attack (355)
|
|
Line 27: Line 30:
|
|
|Waterfall (158)
|Waterfall (158)
|
|Chance is based on the WATERFALL_CRINGE_CHANCE symbol.
|-
|-
|4
|4
Line 45: Line 48:
|-
|-
|7
|7
|
|Deals damage to the target with a 10% chance to inflict the Burned status on the target.
|Flame Wheel (52)
|Flame Wheel (52)
Lava Plume (519)
Lava Plume (519)
|
|Chance is based on the FLAME_WHEEL_BURN_CHANCE symbol.
|-
|-
|8
|8
Line 63: Line 66:
|-
|-
|9
|9
|
|Deals damage to the target with a 15% chance to inflict the Frozen status on the target.
|Powder Snow (101)
|Powder Snow (101)
Blizzard (270)
Blizzard (270)
Line 70: Line 73:


Ice Beam (345)
Ice Beam (345)
|
|Chance is based on the POWDER_SNOW_FREEZE_CHANCE symbol.
Blizzard's slot has a special hardcoded accuracy check in MoveHitCheck.
|-
|-
|10
|10
Line 84: Line 88:


Roar of Time (494)
Roar of Time (494)
|
|These move slots are hardcoded to make the user Pause for a turn after using the move.
|-
|-
|11
|11
Line 128: Line 132:
|Clamp (69)
|Clamp (69)
Bind (125)
Bind (125)
Sand Tomb (143)
Sand Tomb (143)
Fire Spin (291)
Fire Spin (291)
Magma Storm (524)
Magma Storm (524)
|
|
Line 136: Line 143:
|
|
|Whirlpool (32)
|Whirlpool (32)
|
|Chance is based on the WHIRLPOOL_CONSTRICTION_CHANCE symbol.
|-
|-
|18
|18
Line 144: Line 151:
|-
|-
|19
|19
|Inflicts the target with the Shadow Hold status.
|Inflicts the Shadow Hold status on the target.
|Spider Web (86)
|Spider Web (86)
Mean Look (89)
Mean Look (89)
Line 150: Line 157:
|-
|-
|20
|20
|Deals damage to a target with a 18% chance to inflict the Poisoned status on the target.
|Deals damage to the target with a 18% chance to inflict the Poisoned status on the target.
|Poison Sting (200)
|Poison Sting (200)
Sludge (279)
Sludge (279)
Line 190: Line 197:
|
|
|Metal Claw (325)
|Metal Claw (325)
|
|Chance is based on the METAL_CLAW_BOOST_ATTACK_CHANCE symbol.
|-
|-
|28
|28
|
|
|Steel Wing (244)
|Steel Wing (244)
|
|Chance is based on the STEEL_WING_BOOST_DEFENSE_CHANCE symbol.
|-
|-
|29
|29
Line 205: Line 212:
|
|
|Twister (162)
|Twister (162)
|
|Chance is based on the TWISTER_CRINGE_CHANCE symbol.
|-
|-
|31
|31
Line 211: Line 218:
|Constrict (71)
|Constrict (71)
BubbleBeam (255)
BubbleBeam (255)
|
|Chance is based on the CONSTRICT_LOWER_SPEED_CHANCE symbol.
|-
|-
|32
|32
|
|Deals damage to the target with a 20% chance to lower the target's Movement Speed by 1 stage
|Silver Wind (82)
|Silver Wind (82)
AncientPower (93)
AncientPower (93)
Ominous Wind (437)
Ominous Wind (437)
|
|Chance is based on the SILVER_WIND_BOOST_CHANCE symbol.
|-
|-
|33
|33
|
|Deals damage to the target with a 10% chance to inflict the Confused status on the target.
|Psybeam (107)
|Psybeam (107)
Signal Beam (114)
Signal Beam (114)
Line 230: Line 238:


Rock Climb (541)
Rock Climb (541)
|
|Chance is based on the PSYBEAM_CONFUSE_CHANCE symbol.
|-
|-
|34
|34
|
|
|Mist Ball (309)
|Mist Ball (309)
|
|Chance is based on the MIST_BALL_LOWER_SPECIAL_ATTACK_CHANCE symbol.
|-
|-
|35
|35
|Deals damage to a target with a 50% chance to lower the target's Special Defense by 1 stage.
|Deals damage to the target with a 50% chance to lower the target's Special Defense by 1 stage.
|Luster Purge (335)
|Luster Purge (335)
Energy Ball (443)
Energy Ball (443)
Line 248: Line 256:
|
|
|Crush Claw (275)
|Crush Claw (275)
|
|Chance is based on the CRUSH_CLAW_LOWER_DEFENSE_CHANCE symbol.
|-
|-
|37
|37
Line 261: Line 269:
|-
|-
|38
|38
|Deals damage to a target with a 50% chance to inflict the Burned status on the target.
|Deals damage to the target with a 50% chance to inflict the Burned status on the target.
|Sacred Fire (149)
|Sacred Fire (149)
|Chance is based on the SACRED_FIRE_BURN_CHANCE symbol.
|Chance is based on the SACRED_FIRE_BURN_CHANCE symbol.
|-
|-
|39
|39
|Deals damage to a target with a 10% chance to inflict the Paralyzed status on the target.
|Deals damage to the target with a 10% chance to inflict the Paralyzed status on the target.
|ThunderShock (188)
|ThunderShock (188)
|Chance is based on the THUNDERSHOCK_PARALYZE_CHANCE symbol.
|Chance is based on the THUNDERSHOCK_PARALYZE_CHANCE symbol.
|-
|-
|40
|40
|Deals damage to a target with a 10% chance to inflict the Paralyzed status on the target.
|Deals damage to the target with a 15% chance to inflict the Paralyzed status on the target.
|Lick (120)
|Lick (120)
Spark (144)
Spark (144)
Line 281: Line 289:
|-
|-
|41
|41
|
|Deals damage to the target with a 10% chance to inflict the Cringe status on the target.
|Extrasensory (133)
|Extrasensory (133)
Hyper Fang (261)
Hyper Fang (261)
Bone Club (289)
Bone Club (289)
|
|Chance is based on the EXTRASENSORY_CRINGE_CHANCE symbol.
|-
|-
|42
|42
|
|Deals damage to the target with a 20% chance to inflict the Cringe status on the target.
|Bite (63)
|Bite (63)
Needle Arm (221)
Needle Arm (221)
Stomp (271)
Stomp (271)
Rolling Kick (303)
Rolling Kick (303)
|
|Chance is based on the BITE_CRINGE_CHANCE symbol.
|-
|-
|43
|43
|
|
|Headbutt (139)
|Headbutt (139)
|
|Chance is based on the HEADBUTT_CRINGE_CHANCE symbol.
|-
|-
|44
|44
|
|Deals damage to the target with a 30% chance to inflict the Cringe status on the target.
|Rock Slide (30)
|Rock Slide (30)
Astonish (46)
Astonish (46)
Iron Head (431)
Iron Head (431)
Dark Pulse (436)
Dark Pulse (436)
Air Slash (442)
Air Slash (442)
Zen Headbutt (473)
Zen Headbutt (473)
Dragon Rush (498)
Dragon Rush (498)
|
|Chance is based on the ROCK_SLIDE_CRINGE_CHANCE symbol.
|-
|-
|45
|45
|
|
|Crunch (62)
|Crunch (62)
|
|Chance is based on the CRUNCH_LOWER_DEFENSE_CHANCE symbol.
|-
|-
|46
|46
|
|
|Shadow Ball (127)
|Shadow Ball (127)
|
|Chance is based on the SHADOW_BALL_LOWER_SPECIAL_DEFENSE_CHANCE symbol.
|-
|-
|47
|47
Line 335: Line 351:
|
|
|Meteor Mash (103)
|Meteor Mash (103)
|
|Chance is based on the METEOR_MASH_BOOST_ATTACK_CHANCE symbol.
|-
|-
|50
|50
Line 355: Line 371:
|
|
|Fake Out (226)
|Fake Out (226)
|
|Chance is based on the FAKE_OUT_CRINGE_CHANCE symbol.
|-
|-
|54
|54
|
|Deals 20 damage to the target.
|SonicBoom(152)
|SonicBoom(152)
|
|Damage is based on the SONICBOOM_FIXED_DAMAGE symbol.
|-
|-
|55
|55
|
|Deals 30 damage to the target.
|
|Dragon Rage (341)
|
|Damage is based on the DRAGON_RAGE_FIXED_DAMAGE symbol.
|-
|-
|56
|56
|
|
|
|Stun Spore (124)
|
|
|-
|-
|57
|57
|
|
|
|Thunder (64)
|
ThunderPunch (65)
 
Force Palm (507)
 
Discharge (521)
|Thunder's slot has a special accuracy check in MoveHitCheck.
|-
|-
|58
|58
|
|Inflicts the Sleep status on the target.
|
|Lovely Kiss (4)
Sing (34)
 
Spore (79)
 
GrassWhistle (84)
 
Hypnosis (111)
 
Sleep Powder (231)
 
Dark Void (483)
|
|
|-
|-
|59
|59
|
|
|
|Yawn (3)
|
|
|-
|-
|60
|60
|
|
|
|Thunderbolt (129)
|
|
|-
|-
|61
|61
|
|
|
|Block (194)
|
|
|-
|-
|62
|62
|
|
|
|Horn Drill (177)
|
|
|-
|-
|63
|63
|
|Inflicts the Confused status on the target.
|
|Confuse Ray (13)
|
Supersonic (171)
 
Sweet Kiss (191)
 
Teeter Dance (274)
 
Totter (382)
|The Totter (382) move is used for the Totter Orb's effect.
|-
|-
|64
|64
|
|
|
|Poison Gas (196)
PoisonPowder (199)
|
|
|-
|-
|65
|65
|
|
|
|Thunder Wave (192)
|
|
|-
|-
|66
|66
|
|
|
|Glare (281)
|
|
|-
|-
|67
|67
|
|
|
|Zap Cannon (193)
|
|
|-
|-
|68
|68
|
|
|
|Superpower (243)
|
|
|-
|-
|69
|69
|
|
|
|Rock Tomb (73)
Icy Wind (97)
 
Mud Shot (299)
|
|
|-
|-
|70
|70
|
|
|
|DynamicPunch (246)
|
|
|-
|-
|71
|71
|
|
|
|Fake Tears (33)
|
|
|-
|-
|72
|72
|
|Sends the target flying in the direction the user is facing for either 10 tiles or until the target hits a wall or monster.
|
|Whirlwind (268)
|
Roar (284)
 
Blowback (368)
|The Blowback (368) move is used for the Blowback Orb's effect.
|-
|-
|73
|73
|
|
|
|Pain Split (21)
|
|
|-
|-
|74
|74
|
|Raises the target's Special Attack by 2 stages.
|
|Tail Glow (288)
|
|
|-
|-
|75
|75
|
|Raises the target's evasiveness by 1 stage.
|
|Minimize (169)
|
|
|-
|-
|76
|76
|
|Raises the target's Attack and Movement Speed by 1 stage.
|
|Dragon Dance (343)
|
|
|-
|-
|77
|77
|
|Raises the target's Attack and Defense by 1 stage.
|
|Bulk Up (265)
|
|
|-
|-
|78
|78
|
|Raises the target's Attack by 1 stage.
|
|Sharpen (55)
Howl (195)
 
Meditate (333)
|
|
|-
|-
|79
|79
|
|Inflicts the Enraged status on the target.
|
|Rage (19)
|
|
|-
|-
|80
|80
|
|Raises the target's Attack by 2 stages.
|
|Swords Dance (181)
|
|
|-
|-
|81
|81
|Raises target's Defense and Special Defense by 1 stage.
|Raises the target's Special Attack and Special Defense by 1 stage.
|Calm Mind (319)
|Calm Mind (319)
|
|
Line 499: Line 548:
|82
|82
|
|
|
|Growth (148)
|
|
|-
|-
|83
|83
|
|Raises the target's Special Defense by 2 stages.
|
|Amnesia (215)
|
|
|-
|-
|84
|84
|
|
|
|Defense Curl (302)
|
|
|-
|-
|85
|85
|
|Raises the target's Defense by 2 stages.
|
|Iron Defense (186)
Acid Armor (202)
Barrier (258)
|
|
|-
|-
|86
|86
|Raises the target's Defense and Special Defense by 1 stage.
|Cosmic Power (99)
|
|
|
|-
|
|-
|87
|87
|
|Deals damage with a 40% chance to lower the target's Accuracy by 1 stage.
|
|Muddy Water (159)
|
Mud Bomb (501)
 
Mirror Shot (527)
|Chance is based on the MUDDY_WATER_LOWER_ACCURACY_CHANCE symbol.
|-
|-
|88
|88
|
|
|
|Octazooka (44)
|
|Chance is based on the OCTAZOOKA_LOWER_ACCURACY_CHANCE symbol.
|-
|-
|89
|89
|
|
|
|Aurora Beam (42)
|
|Chance is based on the AURORA_BEAM_LOWER_ATTACK_CHANCE symbol.
|-
|-
|90
|90
|
|
|
|Psycho Boost (110)
|
|
|-
|-
|91
|91
|
|
|
|Scary Face (106)
Cotton Spore (351)
|
|
|-
|-
|92
|92
|
|Lowers the target's Attack by 1 stage.
|
|Growl (217)
|
|
|-
|-
|93
|93
|
|Lowers the target's Attack by 2 stages.
|
|FeatherDance (267)
|
|
|-
|-
|94
|94
|
|Divides the target's Defense by 4. This is separate from stat stage drops and caps out at 1/128 of the original value.
|
|Screech (27)
|
|
|-
|-
|95
|95
|
|
|
|Seismic Toss (170)
|
|
|-
|-
|96
|96
|
|
|
|Night Shade (216)
|
|
|-
|-
|97
|97
|
|
|
|Giga Drain (76)
Leech Life (80)
 
Mega Drain (320)
 
Drain Punch (500)
|
|
|-
|-
|98
|98
|
|
|
|Double-Edge (140)
|
|
|-
|-
|99
|99
|
|
|
|Submission (116)
Take Down (203)
 
Volt Tackle (354)
 
Wood Hammer (441)
 
Brave Bird (518)
|
|
|-
|-
|100
|100
|
|
|
|Absorb (135)
|
|
|-
|-
Line 599: Line 666:
|102
|102
|
|
|
|Triple Kick (210)
|
|
|-
|-
|103
|103
|
|
|
|Twineedle (164)
|
|Chance is based on the TWINEEDLE_POISON_CHANCE symbol.
|-
|-
|104
|104
|
|
|
|SolarBeam (151)
|
|
|-
|-
|105
|105
|
|
|
|Sky Attack (100)
|
|Chance is based on the SKY_ATTACK_CRINGE_CHANCE symbol.
|-
|-
|106
|106
|
|
|
|Slow Down (371)
|
|
|-
|-
|107
|107
|
|
|
|Outrage (91)
Petal Dance (253)
|
|
|-
|-
|108
|108
|
|
|
|Wrap (294)
|
|
|-
|-
|109
|109
|
|Inflicts the Sleepless status on the target.
|
|Uproar (112)
|
|
|-
|-
|110
|110
|
|
|
|Poison Fang (198)
|
|
|-
|-
|111
|111
|
|
|
|Present (277)
|
|
|-
|-
|112
|112
|
|Inflicts the Reflect status on the target.
|
|Reflect (338)
|
|
|-
|-
|113
|113
|
|
|
|Sandstorm (141)
|
|
|-
|-
|114
|114
|
|
|
|Safeguard (134)
|
|
|-
|-
|115
|115
|
|
|
|Mist (130)
|
|
|-
|-
|116
|116
|
|
|
|Light Screen (259)
|
|
|-
|-
Line 723: Line 791:
|126
|126
|
|
|
|Takeaway (364)
|
|
|-
|-
|127
|127
|
|
|
|Thief (214)
Covet (287)
|
|
|-
|-
|128
|128
|
|
|
|Agility (95)
Speed Boost (372)
 
[M:D1] (426)
 
Tailwind (444)
|
|
|-
|-
|129
|129
|
|
|
|Pursuit (38)
Counter (51)
 
Payback (472)
|
|
|-
|-
|130
|130
|
|
|
|Bide (61)
Revenge (340)
 
Avalanche (535)
|
|
|-
|-
|131
|131
|
|
|
|Bide (357)
|
Revenge (358)
 
Avalanche (359)
|These move slots are hardcoded to display a different message ID when used. This should be changed if the moves are repurposed.
|-
|-
|132
|132
|
|
|
|Trapper (401)
|
|Used for the Trapper Orb effect.
|-
|-
|133
|133
|
|
|
|Sleep Talk (227)
|
|
|-
|-
|134
|134
|Raises target's Attack and Defense by 1 stage and inflicts the Slow status.
|Raises target's Attack and Defense by 1 stage and inflicts the Slow status. If user is Ghost-type, [TBA]
|Curse (237)
|Curse (237)
|
|
Line 768: Line 851:
|135
|135
|
|
|
|Hi Jump Kick (206)
|
|
|-
|-
|136
|136
|
|Inflicts damage on and removes the Frozen status from the target. If this move hits, the user is Paused for one turn.
|
|Blast Burn (272)
|
|This move's slot is hardcoded to make the user Pause for one turn after using the move.
|-
|-
|137
|137
|
|
|
|Hidden Power (324)
|
|
|-
|-
|138
|138
|
|
|
|Razor Wind (60)
|
|
|-
|-
|139
|139
|
|
|
|Focus Punch (75)
|
|
|-
|-
|140
|140
|
|
|
|Magic Coat (298)
|
|
|-
|-
|141
|141
|
|
|
|Nightmare (5)
|
|
|-
|-
|142
|142
|
|Restores the target's HP by a set amount.
|
Clear: 60
|
 
|-
Sunny: 80
 
Rain: 10
 
Sandstorm: 20
 
Hail: 10
 
Fog: 10
 
Cloudy: 30
 
Snow: 1
|Morning Sun (6)
|HP restoration is based on the HEAL_ORDER_HP_RESTORATION_TABLE symbols.
|-
|143
|143
|
|
|
|Vacuum-Cut (394)
|
|
|-
|-
|144
|144
|
|
|
|Mud Sport (212)
Water Sport (307)
|
|
|-
|-
|145
|145
|
|Deals damage and has a 30% chance to lower the target's Defense by 1 stage.
|
|Iron Tail (1)
|
|Chance is based on the IRON_TAIL_LOWER_DEFENSE_CHANCE symbol.
|-
|-
|146
|146
|
|Lowers the target's Defense by 1 stage.
|
|Tail Whip (122)
Leer (224)
|
|
|-
|-
|147
|147
|
|
|
|Will-O-Wisp (47)
|
|
|-
|-
|148
|148
|
|
|
|Ingrain (233)
|
|
|-
|-
|149
|149
|
|
|
|Psywave (108)
|
|
|-
|-
|150
|150
|
|
|
|Leech Seed (329)
|
|
|-
|-
|151
|151
|
|
|
|Spikes (295)
|
|
|-
|-
|152
|152
|
|Cures the target's status conditions.
|
|Aromatherapy (15)
Heal Bell (26)
 
Refresh (339)
|
|
|-
|-
|153
|153
|
|
|
|Haze (88)
|
|
|-
|-
|154
|154
|
|
|
|Power-Ears (387)
|
|
|-
|-
|155
|155
|
|
|
|Siesta (381)
|
|
|-
|-
|156
|156
|
|
|
|SmellingSalt (78)
|
|
|-
|-
|157
|157
|
|
|
|Magnitude (296)
|
|
|-
|-
|158
|158
|
|
|
|Skull Bash (348)
|
|
|-
|-
|159
|159
|
|
|
|Wish (225)
|
|
|-
|-
|160
|160
|
|
|
|Flatter (45)
|
|
|-
|-
|161
|161
|
|
|
|Mud-Slap (213)
|
|
|-
|-
|162
|162
|
|Lowers the target's Accuracy by 1 stage.
|
|Sand-Attack (142)
Kinesis (146)
Flash (273)
|
|
|-
|-
|163
|163
|
|
|
|Overheat (41)
|
|
|-
|-
|164
|164
|
|Inflicts the Badly Poisoned status on the target.
|
|Toxic (197)
|
|
|-
|-
|165
|165
|
|Lowers the target's Special Defense by 3 stages.
|
|Metal Sound (83)
|
|
|-
|-
|166
|166
|
|
|
|Torment (22)
|
|
|-
|-
|167
|167
|
|
|
|Super Fang (20)
|
|
|-
|-
|168
|168
|
|
|
|False Swipe (314)
|
|
|-
|-
|169
|169
|
|
|
|Two-Edge (383)
|
|
|-
|-
|170
|170
|
|
|
|Endeavor (66)
|
|
|-
|-
|171
|171
|
|
|
|Baton Pass (252)
|
Switcher (367)
|The Switcher (367) move is used for the Switcher Orb's effect.
|-
|-
|172
|172
|
|
|
|Dream Eater (331)
|
|
|-
|-
|173
|173
|
|
|
|Searchlight (373)
|
|
|-
|-
|174
|174
|
|
|
|Fill-In (400)
|
|Used for the Fill-In Orb's effect.
|-
|-
|175
|175
|
|
|
|Teleport (187)
|
Warp (369)
 
[M:D1] (424)
|The Warp (369) move is used for the Warp Orb's effect.
|-
|-
|176
|176
|
|
|
|Drought (388)
|
|Used for the Drought Orb's effect.
|-
|-
|177
|177
|
|
|
|See Stairs (409)
|
|
|-
|-
Line 987: Line 1,096:
|-
|-
|179
|179
|
|Raises the target's Defense by 1 stage.
|
|Harden (58)
Withdraw (70)
|
|
|-
|-
|180
|180
|
|
|
|Mind Reader (98)
Lock-On (349)
|
|
|-
|-
|181
|181
|
|
|
|Vital Throw (7)
|
|
|-
|-
|182
|182
|
|
|
|Fly (153)
|
|
|-
|-
|183
|183
|
|
|
|Bounce (205)
|
|
|-
|-
|184
|184
|
|
|
|Dive (156)
|
|
|-
|-
|185
|185
|
|
|
|Dig (8)
|
|
|-
|-
|186
|186
|
|
|
|Sweet Scent (10)
|
|
|-
|-
|187
|187
|
|
|
|Double Team (56)
|
|
|-
|-
|188
|188
|
|
|
|Knock Off (249)
|
|
|-
|-
|189
|189
|
|
|
|Trap Buster (389)
|
|
|-
|-
|190
|190
|
|
|
|Long Toss (410)
|
|
|-
|-
|191
|191
|
|
|
|Pierce (412)
|
|
|-
|-
|192
|192
|
|
|
|Grudge (49)
|
|
|-
|-
|193
|193
|
|
|
|Petrify (374)
[M:D1] (425)
|
|
|-
|-
|194
|194
|
|
|
|Assist (229)
|
|Assist's slot has a special hardcoded check to use another move after.
|-
|-
|195
|195
|
|Inflicts the Set Damage status on the target, causing their attacks to do a fixed 30 damage.
|
|Doom Desire (256)
Future Sight (317)
|
|
|-
|-
|196
|196
|
|
|
|Shocker (396)
|
|
|-
|-
Line 1,086: Line 1,199:
|198
|198
|
|
|
|Jump Kick (204)
|
|
|-
|-
|199
|199
|
|
|
|Protect (301)
Detect (305)
|
|
|-
|-
|200
|200
|
|
|
|Taunt (172)
|
|
|-
|-
|201
|201
|
|
|
|Tickle (85)
|
|
|-
|-
|202
|202
|
|
|
|Reversal (77)
Flail (121)
|
|
|-
|-
|203
|203
|
|
|
|Selfdestruct (123)
|
|
|-
|-
|204
|204
|
|
|
|Explosion (155)
|
|
|-
|-
|205
|205
|
|
|
|Charge (128)
|
|
|-
|-
|206
|206
|
|
|
|Facade (67)
|
|
|-
|-
|207
|207
|
|
|
|Low Kick (92)
Grass Knot (458)
|
|
|-
|-
|208
|208
|
|
|
|Water Spout (113)
|
|
|-
|-
|209
|209
|
|
|
|Eruption (278)
|
|
|-
|-
|210
|210
|
|Inflicts the Whiffer status on the target.
|
|SmokeScreen (37)
|
|
|-
|-
|211
|211
|
|
|
|See-Trap (363)
|
|Used for the See-Trap Orb effect.
|-
|-
|212
|212
|
|
|
|Stockpile (160)
|
|
|-
|-
|213
|213
|
|
|
|Spit Up (245)
|
|
|-
|-
|214
|214
|
|
|
|Swallow (236)
|
|
|-
|-
|215
|215
|
|
|
|Rain Dance (12)
|
|
|-
|-
|216
|216
|
|
|
|Spite (35)
|
|
|-
|-
|217
|217
|
|
|
|Invisify (391)
Vanish (411)
|
|
|-
|-
|218
|218
|
|
|
|Mirror Coat (316)
|
|
|-
|-
|219
|219
|
|
|
|Perish Song (293)
|
|
|-
|-
Line 1,201: Line 1,318:
|221
|221
|
|
|
|Destiny Bond (313)
|
|
|-
|-
|222
|222
|
|
|
|Encore (17)
|
|
|-
|-
|223
|223
|
|
|
|Weather Ball (31)
|
|
|-
|-
|224
|224
|
|
|
|Sunny Day (223)
|
|
|-
|-
Line 1,226: Line 1,343:
|226
|226
|
|
|
|One-Room (399)
|
|Used for the One-Room Orb effect.
|-
|-
|227
|227
|
|
|
|Endure (104)
|
|
|-
|-
|228
|228
|
|
|
|Helping Hand (185)
|
|
|-
|-
|229
|229
|
|
|
|Belly Drum (257)
|
|
|-
|-
Line 1,247: Line 1,364:
|
|
|Famish (398)
|Famish (398)
|
|Unused move.
|-
|-
|231
|231
|
|
|
|Charm (11)
|
|
|-
|-
|232
|232
|
|
|
|Bubble (16)
|
|Chance is based on the BUBBLE_LOWER_SPEED_CHANCE symbol.
|-
|-
|233
|233
Line 1,268: Line 1,385:
|Rock Smash (29)
|Rock Smash (29)
$$$ (361)
$$$ (361)
|
|$$$, also known as Excavate, is an unused move.
|-
|-
|235
|235
Line 1,293: Line 1,410:
|239
|239
|
|
|
|Splash (254)
|
|
|-
|-
|240
|240
|
|
|
|Transfer (370)
|
|Used for the Transfer Orb effect.
|-
|-
|241
|241
|
|
|
|Stay Away (375)
|
|Used for the Stayaway Orb effect.
|-
|-
|242
|242
|
|
|
|Beat Up (269)
|
|
|-
|-
|243
|243
|
|
|
|Rebound (365)
|
|
|-
|-
|244
|244
|
|
|
|Imprison (266)
Observer (379)
 
[M:D1] (429)
|
|
|-
|-
|245
|245
|
|
|
|Wild Call (390)
|
|
|-
|-
|246
|246
|
|
|
|Reviver (395)
|
|Used for the Reviver Orb effect. This item has no effect; it is a Rescue Team leftover.
|-
|-
|247
|247
|
|
|
|Escape (385)
|
|Used for the Escape Orb effect.
|-
|-
|248
|248
|
|
|
|Secret Power (263)
|
|Chance is based on the SECRET_POWER_EFFECT_CHANCE symbol.
|-
|-
|249
|249
|
|
|
|Nature Power (119)
|
|
|-
|-
|250
|250
|
|
|
|Itemize (403)
|
|Used for the Itemizer Orb effect.
|-
|-
|251
|251
|
|Replaces Sketch with the target's last-used move.
|
|Sketch (138)
|
|Fails if the target's move has been forgotten or if the move is Struggle or Sketch. (Note: Sketch can be copied via Mirror Move)
|-
|-
|252
|252
|
|
|
|Mirror Move (40)
|
|
|-
|-
|253
|253
|
|
|
|Role Play (220)
|
|
|-
|-
Line 1,373: Line 1,493:
|255
|255
|
|
|
|Conversion (183)
|
|
|-
|-
|256
|256
|
|
|
|Cleanse (378)
|
|Used for the Cleanse Orb effect.
|-
|-
|257
|257
|
|
|
|Return (48)
|
|
|-
|-
|258
|258
|
|
|
|Snatch (334)
|
|
|-
|-
|259
|259
|
|
|
|Camouflage (286)
|
|
|-
|-
|260
|260
|
|
|
|Frustration (328)
|
|
|-
|-
|261
|261
|
|
|
|Psych Up (115)
|
|
|-
|-
|262
|262
|
|
|
|Snore (25)
|
|Chance is based on the SNORE_CRINGE_CHANCE symbol.
|-
|-
|263
|263
|
|
|
|Recycle (337)
|
|
|-
|-
|264
|264
|
|
|
|No-Move (384)
|
|
|-
|-
Line 1,443: Line 1,563:
|269
|269
|
|
|
|Trawl (377)
|
|Used for the Trawl Orb effect.
|-
|-
|270
|270
|
|
|
|Mimic (327)
Copycat (525)
|
|
|-
|-
|271
|271
|
|
|
|Strength (50)
|
Hurl (406)
 
Fling (503)
|Damage from hurling a monster is determined by the HURL_DAMAGE symbol.
|-
|-
|272
|272
|
|
|
|Echo (397)
|
|
|-
|-
|273
|273
|
|Deals damage to the target and lowers the user's Movement Speed by 1 stage.
|
|Hammer Arm (430)
|
|
|-
|-
|274
|274
|
|
|
|Aqua Ring (434)
|
|
|-
|-
|275
|275
|
|
|
|Gastro Acid (438)
|
|
|-
|-
|276
|276
|
|
|
|Healing Wish (439)
|
|Healing Wish's slot has a hardcoded effect to set the user's HP to 1 after using the move.
|-
|-
|277
|277
|
|Deals damage and lowers the user's Defense and Special Defense by 1 stage.
|
|Close Combat (440)
|
|
|-
|-
|278
|278
|
|
|
|Lucky Chant (447)
|
|
|-
|-
|279
|279
|
|
|
|Guard Swap (448)
|
|
|-
|-
|280
|280
|
|Restores the target's HP by 40.
|
|Heal Order (449)
|
|HP restoration is based on the HEAL_ORDER_HP_RESTORATION symbol.
|-
|-
|281
|281
|
|
|
|Heal Block (450)
|
|
|-
|-
|282
|282
|
|
|
|Thunder Fang (452)
|
|
|-
|-
|283
|283
|
|
|
|Defog (456)
|
|
|-
|-
|284
|284
|
|
|
|Trump Card (457)
|
|
|-
|-
Line 1,542: Line 1,666:
|-
|-
|289
|289
|
|Deals damage to the target, dealing double damage if the target is at 50% or lower HP.
|Brine (469)
|Brine (469)
Assurance (488)
Assurance (488)
Line 1,549: Line 1,673:
|290
|290
|
|
|
|Natural Gift (471)
|
|
|-
|-
|291
|291
|
|
|
|Gyro Ball (475)
|
|
|-
|-
|292
|292
|
|
|
|Shadow Force (477)
|
|
|-
|-
Line 1,575: Line 1,699:
|
|
|Charge Beam (489)
|Charge Beam (489)
|
|Chance is based on the CHARGE_BEAM_BOOST_SPECIAL_ATTACK_CHANCE symbol.
|-
|-
|296
|296
Line 1,585: Line 1,709:
|297
|297
|
|
|
|Acupressure (492)
|
|
|-
|-
|298
|298
|
|
|
|Magnet Rise (493)
|
|
|-
|-
Line 1,600: Line 1,724:
|300
|300
|
|
|
|Trick Room (499)
|
|
|-
|-
|301
|301
|
|Deals damage to the target based on the user's number of moves with 0 PP remaining.
|
0 moves: 0 damage
1 moves: x1 damage
2 moves: x1.5 damage
3 moves: x2 damage
|Last Resort (497)
|
|
|-
|-
Line 1,615: Line 1,743:
|303
|303
|
|
|
|Wring Out (474)
Crush Grip (505)
|
|
|-
|-
|304
|304
|
|
|
|Heart Swap (506)
|
|
|-
|-
|305
|305
|
|
|
|Roost (509)
|
|
|-
|-
|306
|306
|
|
|
|Power Swap (513)
|
|
|-
|-
|307
|307
|
|
|
|Power Trick (514)
|
|
|-
|-
|308
|308
|
|
|
|Feint (516)
|
|
|-
|-
|309
|309
|
|
|
|Flare Blitz (517)
|
|
|-
|-
|310
|310
|Raises the target's Defense and Special Defense by 1 stage.
|Defend Order (520)
|
|
|
|-
|
|-
|311
|311
|
|Fully restores the target's HP and PP and cures their status conditions. User's HP is reduced to 1 afterward.
|
|Lunar Dance (526)
|
|The user HP reduction is hardcoded in this move slot.
|-
|-
|312
|312
|
|
|
|Miracle Eye (528)
|
|
|-
|-
|313
|313
|
|
|
|Wake-Up Slap (531)
|
|
|-
|-
|314
|314
|
|
|
|Metal Burst (532)
|
|
|-
|-
|315
|315
|
|
|
|Head Smash (533)
|
|
|-
|-
|316
|316
|
|
|
|Captivate (534)
|
|
|-
|-
|317
|317
|
|
|
|Leaf Storm (537)
|
|
|-
|-
|318
|318
|
|
|
|Draco Meteor (538)
|
|
|-
|-
|319
|319
|
|
|
|Rock Polish (540)
|
|
|-
|-
|320
|320
|
|
|
|Nasty Plot (542)
|
|
|-
|-
|321
|321
|
|
|
|[M:D1] (427)
|
|Used for the Foe-Fear Orb effect.
|-
|-
|322
|322
|
|
|
|[M:D1] (421)
|
|Used by Shedinja in the Secret Bazaar to let the player escape the dungeon.
|-
|-
|323
|323
|
|
|
|[M:D1] (422)
|
|Used by Lickilicky in the Secret Bazaar to clean Sticky items.
|-
|-
|324
|324
|
|
|
|[M:D1] (423)
|
|Used by Mime Jr. in the Secret Bazaar to fully heal the party.
|-
|-
|325
|325
|
|Varies depending on move.
|is watching (356)
|is watching (356)
Possess (402)
Possess (402)
Line 1,785: Line 1,914:


[M:D1] (558)
[M:D1] (558)
|
|The Possess move is used for the Possess Orb effect. This item has no effect; it is a Rescue Team leftover.
Move IDs 404 and 411 are an attacking animation with no sound effect and are safe to edit.
Move IDs 413-420 are a walking animation with no sound effect and are safe to edit.
 
The Item-Toss move is used for the Toss Orb effect. This item has no effect; it is a Rescue Team leftover.
 
Me First's slot has a special check to use another move after.
 
The moves with IDs 543, 544, 545, and 546 are actually Weather Ball in Sunny, Hail, Rain, and Sandstorm respectively.
 
Move IDs 547-555 are the second half of the following moves:
 
-547: Dig
 
-548: Razor Wind
 
-549: Focus Punch
 
-550: Sky Attack
 
-551: SolarBeam
 
-552: Fly
 
-553: Dive
 
-554: Bounce
 
-555: Skull Bash
 
Move ID 556 is the Ghost-type Curse animation.
 
Move IDs 557 and 558 are generic move sound effects. They are potentially safe to edit, but this is uncertain.
|}
|}