Scenario Main Values: Difference between revisions
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The following table is a work-in-progress list of the scenario main (<code>$SCENARIO_MAIN</code>) values used by the vanilla game. These values help the game know where you are in the story and what events have (or have not) been triggered. They are also used to determine things that change based on story progression, such as which NPCs spawn in Treasure Town or the dialogue said by the partner if you turn to talk to them in the overworld. | The following table is a work-in-progress list of the [[List of Script Variables#0x3 - SCENARIO MAIN|scenario main]] (<code>$SCENARIO_MAIN</code>) values used by the vanilla game. These values help the game know where you are in the story and what events have (or have not) been triggered. They are also used to determine things that change based on story progression, such as which NPCs spawn in Treasure Town or the dialogue said by the partner if you turn to talk to them in the overworld. | ||
The format used by the game for defining this variable is <code>$SCENARIO_MAIN = scn[1, 0];</code> where the two numbers in the brackets change depending on story progression. | The format used by the game for defining this variable is <code>$SCENARIO_MAIN = scn[1, 0];</code> where the two numbers in the brackets change depending on story progression. | ||
| Line 607: | Line 607: | ||
|<code>$SCENARIO_MAIN = '''scn[8, 3];'''</code> | |<code>$SCENARIO_MAIN = '''scn[8, 3];'''</code> | ||
|Ch, 6 | |Ch, 6 | ||
|Reaching the end of Apple Woods and encountering Team | |Reaching the end of Apple Woods and encountering Team Skull | ||
|'''D05P31A''' | |'''D05P31A''' | ||
<code>m07a0701.ssb</code> | <code>m07a0701.ssb</code> | ||
| Line 740: | Line 740: | ||
'''TALK-M08-02''' | '''TALK-M08-02''' | ||
|- | |- | ||
|<code>$SCENARIO_MAIN = '''scn[9, 2];'''</code> | |||
!Chapter 7 | |||
|Triggered once you enter Craggy Coast | |||
|'''D06P11A''' | |||
<code>m08a0603.ssb</code> | |||
| | | | ||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1653'' | |||
|(under “Others”) | |||
'''M8 Craggy Coast Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[9, 3];'''</code> | |||
|Ch. 7 | |||
|This is triggered after exiting the Side Path dungeon | |||
|'''D06P11A''' | |||
<code>m08a0701.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[9, 4];'''</code> | |||
|Ch. 7 | |||
|Arriving at Mt. Horn | |||
|'''D07P11A''' | |||
<code>m08a1001.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1660'' | |||
|(under “Others”) | |||
'''M8 First Time to Mt. Horn''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[9, 5];'''</code> | |||
|Ch. 7 | |||
|Triggered once you enter Mt. Horn (or Rock Path) | |||
|'''D07P11A''' | |||
<code>m08b1301.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1667'' | |||
|(under “Others”) | |||
'''M8 Mt. Horn Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[9, 6];'''</code> | |||
|Ch. 7 | |||
|This is triggered after exiting Rock Path | |||
|'''D07P11A''' | |||
<code>m08a1101.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[10, 0];'''</code> | |||
|Ch. 7 | |||
|Requires that you clear Dungeon 10 (Mt. Horn) | |||
|Found in '''unionall''' under | |||
<code>GETOUT_SCENARIO_DUNEGON</code> | |||
''~ line 8864'' | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2185'' | |||
|'''Main 9''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[10, 1];'''</code> | |||
!Chapter 8 | |||
|Arriving at the Foggy Forest base camp | |||
|'''D08P11A''' | |||
<code>m09a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1674'' | |||
|(under “Others”) | |||
'''M9 First Time to Foggy Forest''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[10, 2];'''</code> | |||
|Ch. 8 | |||
|This is triggered after the partner picks up the Drought Stone when you choose the Foggy Forest route | |||
|'''D08P11A''' | |||
<code>m09a0201.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1681'' | |||
|(under “Others”) | |||
'''M9 Foggy Forest Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[10, 3];'''</code> | |||
|Ch. 8 | |||
|Triggered upon exiting Forest Path and ending up back at base camp | |||
|'''D08P11A''' | |||
<code>m09a0301.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[11, 0];'''</code> | |||
|Ch. 8 | |||
|Triggers right after the scene with Team Skull getting into position to attack Wigglytuff (<code>m09a0701.ssb</code>) ends | |||
|Found in '''unionall''' under | |||
<code>EVENT_M09_06_07</code> | |||
''~ line 3656'' | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2190'' | |||
|'''Main 10''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[11, 1];'''</code> | |||
!Chapter 9 | |||
|Arriving at Steam Cave | |||
|'''D09P11A''' | |||
<code>m10a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1688'' | |||
|(under “Others”) | |||
'''M10 First Time to Steam Cave''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[11, 2];'''</code> | |||
|Ch. 9 | |||
|Team Skull attacks Wigglytuff | |||
|'''P03P02A''' | |||
<code>m10a0301.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1695'' | |||
|(under “Others”) | |||
'''M10 Steam Cave Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[11, 3];'''</code> | |||
|Ch. 9 | |||
|Arriving at Upper Steam Cave | |||
|'''D10P21A''' | |||
<code>m10a0501.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1702'' | |||
|(under “Others”) | |||
'''M10 First Time to Steam Cave-2''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[11, 4];'''</code> | |||
|Ch. 9 | |||
|Hero tells the partner they think they’ve been to Fogbound Lake before | |||
|'''D10P21A''' | |||
<code>m10a0701.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1709'' | |||
|(under “Others”) | |||
'''M10 Steam Cave-2 Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[11, 5];'''</code> | |||
|Ch. 9 | |||
|Hero and partner prepare to fight Groudon | |||
|'''D10P41A''' | |||
<code>m10a0905.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[12, 0];'''</code> | |||
|Ch. 9 | |||
|The guild promises Uxie that they’ll keep Fogbound Lake a secre | |||
|'''P04P01C''' | |||
<code>m10a1213.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2195'' | |||
|'''Main 11''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[12, 1];'''</code> | |||
!Chapter 10 | |||
|Dusknoir arrives at the guild | |||
|'''G01P04A''' | |||
<code>m11a0201.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 503'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M11-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[12, 2];'''</code> | |||
|Ch. 10 | |||
|Identical to the usual scene of the partner saying goodnight to the hero, except this time there’s a scenario flag | |||
|'''G01P07C''' | |||
<code>m11a0301.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[12, 3];'''</code> | |||
|Ch. 10 | |||
|Chatot sends you on an errand to Kecleon Market to see if they have any plans to stock Perfect Apples | |||
|'''G01P04A''' | |||
<code>m11a0401.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1716'' | |||
''&'' | |||
''~ line 508'' | |||
|(under “Others”) | |||
'''M11 Marill Bros. Lost Item''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M11-04''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[12, 4];'''</code> | |||
|Ch. 10 | |||
|Your team is talking to Dusknoir by Kecleon Market as Marill and Azurill rush by to find their lost item | |||
|'''T01P02A''' | |||
<code>m11a0501.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 513'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M11-05''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[13, 0];'''</code> | |||
|Ch. 10 | |||
|Grovyle tells Uxie he will be taking the third Time Gear | |||
|'''V03P12A''' | |||
<code>m11a0707.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2200'' | |||
|'''Main 12''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[13, 1];'''</code> | |||
|Ch. 10 | |||
|After the morning cheer, Loudred tells the partner and hero that they have visitors | |||
|'''G01P04A''' | |||
<code>m12a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 518'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M12-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[13, 2];'''</code> | |||
|Ch. 10 | |||
|Entering Amp Plains | |||
|'''D11P11A''' | |||
<code>m12a0201.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1723'' | |||
''&'' | |||
''~ line 523'' | |||
|(under “Others”) | |||
'''M12 First Time to Amp Clearing-2''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M12-04''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[13, 3];'''</code> | |||
|Ch. 10 | |||
|Entering Far Amp Plains from the rest stop | |||
|'''D12P21A''' | |||
<code>m12a0601.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1730'' | |||
|(under “Others”) | |||
'''M12 Amp Clearing-2 Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[13, 4];'''</code> | |||
|Ch. 10 | |||
|Boss fight against the Manectric tribe (first attempt) | |||
|'''D12P41A''' | |||
<code>m12a0801.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[14, 0];'''</code> | |||
|Ch. 10 | |||
|Bidoof comes to find your team on the beach with Dusknoir, saying everyone is needed back at the guild | |||
|'''T01P02A''' | |||
<code>m12a1201.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2205'' | |||
|'''Main 13''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[14, 1];'''</code> | |||
!Chapter 11 | |||
|Back at the guild, you learn Grovyle is the one who’s been stealing all the Time Gears | |||
|'''G01P03A''' | |||
<code>m13a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1737'' | |||
''&'' | |||
''~ line 528'' | |||
|(under “Others”) | |||
'''M13 Capturing Grovyle is First''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M13-01''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[14, 2];'''</code> | |||
|Ch. 11 | |||
|Everyone is assigned locations to search for Time Gears | |||
|'''G01P03A''' | |||
<code>m13a0301.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1744'' | |||
''&'' | |||
''~ line 533'' | |||
|(under “Others”) | |||
'''M13 First Time to Northern Desert''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M13-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[14, 3];'''</code> | |||
|Ch. 11 | |||
|Seems to trigger during morning cheers the next day if you did <u>NOT</u> go to Northern Desert (i.e., if you completed another job instead of heading directly to Northern Desert to advance the plot) | |||
|'''G01P07A''' | |||
<code>enter01.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[14, 4];'''</code> | |||
|Ch. 11 | |||
|Entering Northern Desert | |||
|'''D13P11A''' | |||
<code>m13a0401.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 538'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M13-04''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[14, 5];'''</code> | |||
|Ch. 11 | |||
|Hero and partner make it through the Northern Desert and decide the quicksand pits are a dead end | |||
|'''D14P11A''' | |||
<code>m13a0701.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[14, 6];'''</code> | |||
|Ch. 11 | |||
|Hero thinks they should go back to the quicksand pits | |||
|'''G01P04A''' | |||
<code>m13a0903.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2210'' | |||
''&'' | |||
''~ line 543'' | |||
|'''Main 14''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M13-06''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[15, 1];'''</code> | |||
|Ch. 11 | |||
|Back at the quicksand pits, the hero sensibly decides that jumping into the quicksand is the best course of action | |||
|'''D14P11A''' | |||
<code>m14a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 548'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M14-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[15, 2];'''</code> | |||
|Ch. 11 | |||
|Entering Quicksand Pit from the rest stop | |||
|'''D15P21A''' | |||
<code>m14a0501.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1752'' | |||
|(under “Others”) | |||
'''M14 Quicksand Cave-2 Retry''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[15, 3];'''</code> | |||
|Ch. 11 | |||
|The hero and partner discover the Underground Lake, but are then challenged by Mesprit | |||
|'''D15P41A''' | |||
<code>m14a0601.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[15, 4];'''</code> | |||
!Chapter 12 | |||
|Based on the hero’s vision, the guild decides to set out for Crystal Cave | |||
|'''G01P04A''' | |||
<code>m14a0905.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 553'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M14-05''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[15, 99];'''</code> | |||
| | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1055'' | |||
|I never saw this getting used in regular gameplay, but when you set this value using the debug menu you’ll find yourself at the Hot Spring with Torkoal missing and half of the NPCs having the wrong character’s dialogue | |||
| | |||
|(under “Others”) | |||
'''Hot Spring Check''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[16, 0];'''</code> | |||
|Ch. 12 | |||
|Seems to trigger during morning cheers the next day if you did <u>NOT</u> go to Crystal Cave (i.e., if you completed another job instead of heading directly to Crystal Cave to advance the plot) | |||
|'''G01P07A''' | |||
<code>enter01.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2216'' | |||
''&'' | |||
''~ line 558'' | |||
|'''Main 15''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M15-01''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[16, 1];'''</code> | |||
|Ch. 12 | |||
|Entering Crystal Cave | |||
|'''D16P11A''' | |||
<code>m15a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1759'' | |||
|(under “Others”) | |||
'''M15 Solve This!''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[16, 2];'''</code> | |||
|Ch. 12 | |||
|Your team finds the puzzle with the three colored crystals at the end of Crystal Cave | |||
|'''D16P31A''' | |||
<code>m15a0401.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 563'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M15-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[17, 0];'''</code> | |||
|Ch. 12 | |||
|Hero and partner explain what happened at Crystal Lake to the guild, then Magnemite tells everyone to come to Treasure Town | |||
|'''G01P04A''' | |||
<code>m15b1201.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2222'' | |||
|'''Main 16''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[17, 1];'''</code> | |||
!Chapter 13 | |||
|Chapter 13 title card | |||
(“Dusknoir’s Secret”) | |||
|'''P01P01A''' | |||
<code>m16a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1769'' | |||
''&'' | |||
''~ line 568'' | |||
|(under “Others”) | |||
'''M16 Restrain Ourselves and Go Back''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M16-01''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[17, 2];'''</code> | |||
|Ch. 13 | |||
|Before going to bed, the partner reflects back on what Dusknoir had revealed to everyone | |||
|'''G01P07C''' | |||
<code>m16a0302.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[17, 3];'''</code> | |||
|Ch. 13 | |||
|Having heard no news about Grovyle’s capture, Chatot tells everyone to go about their regular work | |||
|'''G01P04A''' | |||
<code>m16a0401.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 573'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M16-03''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[17, 4];'''</code> | |||
|Ch. 13 | |||
|Before bed, the partner and hero wonder about the world of the future and if Grovyle has been captured yet ''(this is likely the night before you go to the future)'' | |||
|'''G01P07C''' | |||
<code>m16a0502.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[18, 0];'''</code> | |||
|Ch. 13 | |||
|Triggers immediately after you finish traveling through the Dimensional Hole into the future | |||
|'''V16P02A''' | |||
<code>m16a0702.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2227'' | |||
|'''Main 17''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[18, 1];'''</code> | |||
!Chapter 14 | |||
|Waking up in the future | |||
|'''V17P03A''' | |||
<code>m17a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1777'' | |||
''&'' | |||
''~ line 578'' | |||
|(under “Others”) | |||
'''M17 Check the Doors''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M17-01''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[18, 2];'''</code> | |||
|Ch. 14 | |||
|The hero unsuccessfully tries to open the jail cell doors in the future | |||
|'''P05P02A''' | |||
<code>m170201.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1781'' | |||
''&'' | |||
''~ line 1784'' | |||
''&'' | |||
''~ line 583'' | |||
|(under “Others”) | |||
'''M17 To the Stockade''' | |||
----(under “Others”) | |||
'''M17 First Time to Chasm Cave''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M17-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[18, 3];'''</code> | |||
|Ch. 14 | |||
|Grovyle decides to keep moving and leaves, meanwhile the partner struggles with the truth | |||
|'''D18P11A''' | |||
<code>m17a0504.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1798'' | |||
|(under “Others”) | |||
'''M17 Chasm Cave Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[18, 4];'''</code> | |||
|Ch. 14 | |||
|Triggers if you fail Chasm Cave | |||
|'''D18P11A''' | |||
<code>m17a0701.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[19, 0];'''</code> | |||
|Ch. 14 | |||
| | |||
|Found in '''unionall''' under | |||
<code>GETOUT_SCENARIO_DUNEGON</code> | |||
''~ line 8965'' | |||
|Seemingly gets skipped over upon clearing Chasm Cave, so I don’t know what specifically triggers this | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2232'' | |||
''&'' | |||
''~ line 1805'' | |||
|'''Main 18''' | |||
----(under “Others”) | |||
'''M18 First Time to Dark Hill''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[19, 1];'''</code> | |||
|Ch. 14 | |||
|Triggers once you complete Chasm Cave (you are about to try and use the Dimensional Scream on the frozen waterfall) | |||
|'''D19P11A''' | |||
<code>m18a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1812'' | |||
''&'' | |||
''~ line 1819'' | |||
|(under “Others”) | |||
'''M18 Dark Hill Exploration''' | |||
----(under “Others”) | |||
'''M18 First Time to Sealed Ruin''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[19, 2];'''</code> | |||
|Ch. 14 | |||
|Triggers after you complete Dark Hill, before the partner sees the lights from the stockade | |||
|'''P06P01A''' | |||
<code>m18a0401.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1826'' | |||
''&'' | |||
''~ line 1833'' | |||
|(under “Others”) | |||
'''M18 Sealed Ruin Exploration''' | |||
----(under “Others”) | |||
'''M18 First Time to Sealed Ruin-2''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[19, 3];'''</code> | |||
|Ch. 14 | |||
|Entering Sealed Pit Ruin (for the first time) | |||
|'''D21P21A''' | |||
<code>m18b0901.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1840'' | |||
|(under “Others”) | |||
'''M19 Sealed Ruin-2 Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[19, 4];'''</code> | |||
|Ch. 14 | |||
|Triggers before your first attempt at the Spiritomb boss fight | |||
|'''D21P41A''' | |||
<code>m18b1101.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[20, 0];'''</code> | |||
!Chapter 15 | |||
|Triggers after Grovyle has explained the truth about the future and your team decides to follow him so they can get home | |||
|'''P07P01A''' | |||
<code>m18b1401.ssb</code> | |||
| | | | ||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2237'' | |||
|'''Main 19''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[20, 1];'''</code> | |||
|Ch. 15 | |||
|Visual of the paralyzed future | |||
|'''V17P03A''' | |||
<code>m19a0101.ssb</code> | |||
| | | | ||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1847'' | |||
''&'' | |||
''~ line 588'' | |||
|(under “Others”) | |||
'''M19 First Time to Dusk Forest''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M19-01''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[20, 2];'''</code> | |||
|Ch. 15 | |||
|Entering Dusk Forest | |||
|'''D22P11A''' | |||
<code>m19a0301.ssb</code> | |||
| | | | ||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1854'' | |||
''&'' | |||
''~ line 1861'' | |||
|(under “Others”) | |||
'''M19 Dusk Forest Exploration''' | |||
----(under “Others”) | |||
'''M19 First Time to Deep Dusk Forest''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[20, 3];'''</code> | |||
|Ch. 15 | |||
|While heading to the entrance to Deep Dusk Forest, Celebi explains the Passage of Time | |||
|'''D23P11A''' | |||
<code>m19b0701.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1868'' | |||
|(under “Others”) | |||
'''M19 Deep Dusk Forest Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[20, 4];'''</code> | |||
|Ch. 15 | |||
|Triggers if you fail Deep Dusk Forest | |||
|'''D23P11A''' | |||
<code>m19b0901.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[21, 0];'''</code> | |||
|Ch. 15 | |||
|Traveling through the Passage of Time | |||
|'''V16P02A''' | |||
<code>m19b1014.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2242'' | |||
|'''Main 20''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[21, 1];'''</code> | |||
!Chapter 16 | |||
|After the chapter title card (“A New Dawn”), the hero, partner, and Grovyle all wake up on the beach back in the past | |||
|'''D01P11A''' | |||
<code>m20a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1875'' | |||
''&'' | |||
''~ line 593'' | |||
|(under “Others”) | |||
'''M20 First Time to Treeshroud Forest''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M20-01''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[21, 2];'''</code> | |||
|Ch. 16 | |||
|Triggers once you say “Yes” to if you’re ready to enter Treeshroud Forest | |||
|'''D24P11A''' | |||
<code>m20a0501.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1882'' | |||
|(under “Others”) | |||
'''M20 Treeshroud Forest Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[22, 0];'''</code> | |||
|Ch. 16 | |||
|The hero and partner agree to go back to the guild for help | |||
|'''D01P11A''' | |||
<code>m20a0901.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2247'' | |||
|'''Main 21''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[22, 1];'''</code> | |||
!Chapter 17 | |||
|Hero and partner return to Wigglytuff’s Guild | |||
|'''G01P01B''' | |||
<code>m21a0101.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[22, 2];'''</code> | |||
|Ch. 17 | |||
|Chatot gives everyone their orders (your team is supposed to go visit Torkoal) | |||
|'''G01P04A''' | |||
<code>m21a0410.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1889'' | |||
''&'' | |||
''~ line 598'' | |||
|(under “Others”) | |||
'''M21 The Wise, Old Torkoal''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M21-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[22, 3];'''</code> | |||
|Ch. 17 | |||
|Morning briefing (if you didn’t go to the Hot Spring the previous day) | |||
|'''G01P04A''' | |||
<code>m21a0520.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 603'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M21-04''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[23, 0];'''</code> | |||
|Ch. 17 | |||
|Before bed, the partner reflects on the meeting with Torkoal and wonders how Grovyle is doing | |||
|'''G01P07C''' | |||
<code>m21a0802.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2252'' | |||
|'''Main 22''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[23, 1];'''</code> | |||
|Ch. 17 | |||
|Torkoal appears at the sentry gate | |||
|'''G01P04A''' | |||
<code>m22a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 608'' | |||
|(under “Dialogue Check”) | |||
'''TALK-M22-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[23, 2];'''</code> | |||
|Ch. 17 | |||
|Torkoal is leaving the guild when he gets ambushed by Team Skull | |||
|'''P01P01A''' | |||
<code>m22a0302.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1896'' | |||
''&'' | |||
''~ line 1903'' | |||
''&'' | |||
''~ line 613'' | |||
|(under “Others”) | |||
'''M22 Dungeon Stop''' | |||
----(under “Others”) | |||
'''M22 Let’s Stop by Sharpedo Bluff!''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M22-03''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[23, 3];'''</code> | |||
|Ch. 17 | |||
|Before entering the Sharpedo Bluff hideout, the partner wonders if Grovyle is back | |||
|'''H01P99A''' | |||
<code>m22a0601.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1910'' | |||
''&'' | |||
''~ line 1917'' | |||
''&'' | |||
''~ line 618'' | |||
|(under “Others”) | |||
'''M22 Re-read Letter''' | |||
----(under “Others”) | |||
'''M22 Let’s Swing by the Beach''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M22-04''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[24, 0];'''</code> | |||
!Chapter 18 | |||
|Lapras talks to Wigglytuff | |||
|'''P10P01A''' | |||
<code>m22a1004.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1924'' | |||
''&'' | |||
''~ line 2257'' | |||
|(under “Others”) | |||
'''M23 First Time to Brine Cave''' | |||
---- | |||
'''Main 23''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[24, 1];'''</code> | |||
|Ch. 18 | |||
|Wigglytuff has not yet returned, but Chatot plans to leave for Brine Cave as scheduled anyway | |||
|'''G01P04A''' | |||
<code>m23a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1931'' | |||
''&'' | |||
''~ line 1938'' | |||
''&'' | |||
''~ line 623'' | |||
|(under “Others”) | |||
'''M23 Brine Cave Exploration''' | |||
----(under “Others”) | |||
'''M23 First Time to Brine Cave-2''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M23-02''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[24, 2];'''</code> | |||
|Ch. 18 | |||
|At the Lower Brine Cave midpoint, Team Skull steals the Relic Fragment from the partner and Chatot runs after them | |||
|'''D26P21A''' | |||
<code>m23a0501.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1945'' | |||
|(under “Others”) | |||
'''M23 Brine Cave-2 Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[24, 3];'''</code> | |||
|Ch. 18 | |||
|The hero and partner find Team Skull knocked out and Skuntank returns the Relic Fragment | |||
|'''D26P31A''' | |||
<code>m23a0701.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[25, 0];'''</code> | |||
|Ch. 18 | |||
|Triggers at the end of the scene where the hero, partner, and Grovyle meet Lapras | |||
|'''P11P01A''' | |||
<code>m23a1008.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2262'' | |||
|'''Main 24''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[25, 1];'''</code> | |||
!Chapter 19 | |||
|Chapter 19 title card | |||
(“To the Hidden Land”) | |||
|'''G01P01C''' | |||
<code>m24a0102.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1952'' | |||
''&'' | |||
''~ line 628'' | |||
|(under “Others”) | |||
'''M24 First Time to the Hidden Land''' | |||
----(under “Dialogue Check”) | |||
'''TALK-M24-01''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[25, 2];'''</code> | |||
|Ch. 19 | |||
|Triggers upon entering the Hidden Land | |||
|'''D27P11A''' | |||
<code>m24a0401.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1959'' | |||
''&'' | |||
''~ line 1966'' | |||
|(under “Others”) | |||
'''M24 The Hidden Land Exploration''' | |||
----(under “Others”) | |||
'''M24 First Time to the Hidden Land-2''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[25, 3];'''</code> | |||
|Ch. 19 | |||
|Triggers upon saying “Yes” to entering the Hidden Highland | |||
|'''D28P21A''' | |||
<code>m24a0601.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1973'' | |||
|(under “Others”) | |||
'''M24 The Hidden Land-2 Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[25, 4];'''</code> | |||
|Ch. 19 | |||
|Triggers upon entering the Old Ruins | |||
|'''D28P32A''' | |||
<code>m24a0802.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[26, 0];'''</code> | |||
|Ch. 19 | |||
| | |||
|Found in '''unionall''' under | |||
<code>GETOUT_SCENARIO_DUNEGON</code> | |||
''~ line 9031'' | |||
|Seemingly gets skipped over after defeating Dusknoir, so I don’t know what specifically triggers this | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2269'' | |||
|'''Main 25''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[26, 1];'''</code> | |||
|Ch. 19 | |||
|Triggers right after defeating Dusknoir | |||
|'''D28P44A''' | |||
<code>m25a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1980'' | |||
|(under “Others”) | |||
'''M25 First Time to Temporal Towe''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[26, 2];'''</code> | |||
!Chapter 20 | |||
|Arriving at the entrance to Temporal Tower | |||
|'''D29P11A''' | |||
<code>m25a0501.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 1987'' | |||
|(under “Others”) | |||
'''M25 Temporal Tower Exploration''' | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[26, 3];'''</code> | |||
|Ch. 20 | |||
|Triggers when you interact with the entrance to Temporal Tower (regardless of if you say you’re ready to go in or not) | |||
|'''D29P11A''' | |||
<code>m25a0601.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[26, 4];'''</code> | |||
|Ch. 20 | |||
|Arriving at the Temporal Tower midpoint | |||
|'''D30P21A''' | |||
<code>m25a0801.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[26, 5];'''</code> | |||
|Ch. 20 | |||
|Entering Temporal Spire | |||
|'''D3021A''' | |||
<code>m25a0901.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[26, 6];'''</code> | |||
|Ch. 20 | |||
|Reaching Temporal Pinnacle | |||
|'''D30P41A''' | |||
<code>m25a1101.ssb</code> | |||
| | |||
| | |||
| | |||
|- | |||
|<code>$SCENARIO_MAIN = '''scn[27, 0];'''</code> | |||
|Ch. 20 | |||
|Immediately after defeating Primal Dialga | |||
|'''D30P41A''' | |||
<code>m26a0101.ssb</code> | |||
| | |||
|'''S02P01A''' (debug) | |||
<code>m00a01a.ssb</code> | |||
''~ line 2276'' | |||
----Found in '''unionall''' under | |||
<code>GETOUT_SCENARIO_DUNEGON</code> | |||
''~ line 9055'' | |||
|'''Main 26''' | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 0]; | |||
|Postgame | |||
|End Screen Displayed | |||
|m26a0806.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 1]; | |||
|Postgame | |||
|Graduation first announcement | |||
|s01p0101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 2]; | |||
|Postgame | |||
|Encounter Teddiursa and Ursaring | |||
|s01p0201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 3]; | |||
|Postgame | |||
|Entered Mystifying Forest | |||
|s01p0301.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 4]; | |||
|Postgame | |||
|Beat Mystifying Forest | |||
|s01p0601.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 5]; | |||
|Postgame | |||
|Graduating from the guild | |||
|s01p1101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 6]; | |||
|Postgame | |||
|1 Mission Cleared | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 7]; | |||
|Postgame | |||
|1 Mission Cleared on a separate day | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 8]; | |||
|Postgame | |||
|Cafe Describe Shaymin Village | |||
|s31a0101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 9]; | |||
|Postgame | |||
|Left the Cafe | |||
|P01P04A enter01.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 10]; | |||
|Postgame | |||
|First Time at Shaymin Village | |||
|s31a0201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 11]; | |||
|Postgame | |||
|Returned to Shaymin Village | |||
|s31a0301.ssb AND s31a0401.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 12]; | |||
|Postgame | |||
|First Time at 1st Station Clearing | |||
|s31a0601.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 13]; | |||
|Postgame | |||
|Return to 1st Station Clearing | |||
|s31a0701.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 14]; | |||
|Postgame | |||
|First Time at 2nd Station Clearing | |||
|s31a0901.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 15]; | |||
|Postgame | |||
|Return to 2nd Station Clearing | |||
|s31a1001.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 16]; | |||
|Postgame | |||
|First Time at 3rd Station Clearing | |||
|s31a1201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 17]; | |||
|Postgame | |||
|Return to 3rd Station Clearing | |||
|s31a1301.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 18]; | |||
|Postgame | |||
|First Time at 4th Station Clearing | |||
|s31a1501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 19]; | |||
|Postgame | |||
|Return to 4th Station Clearing | |||
|s31a1601.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 20]; | |||
|Postgame | |||
|First time at 5th Station Clearing | |||
|s31a1901.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 21]; | |||
|Postgame | |||
|Returned to 5th Station Clearing | |||
|s31a3801.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 22]; | |||
|Postgame | |||
|First time at 6th Station Pass | |||
|s31a2101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 23]; | |||
|Postgame | |||
|Returned to 6th Station Clearing | |||
|s31a2201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 24]; | |||
|Postgame | |||
|First Time at 7th Station Clearing | |||
|s31a2401.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 25]; | |||
|Postgame | |||
|Return to 7th Station Clearing | |||
|s31a2501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 26]; | |||
|Postgame | |||
|First Time at 8th Station Clearing | |||
|s31a2801.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 27]; | |||
|Postgame | |||
|Return to 8th Station Clearing | |||
|s31a2901.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 28]; | |||
|Postgame | |||
|First Time at 9th Station Pass | |||
|s31a3101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 29]; | |||
|Postgame | |||
|Return to 9th Station Clearing | |||
|s31a3201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 30]; | |||
|Postgame | |||
|Lost to Grimer! | |||
|s31a3401.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 31]; | |||
|Postgame | |||
|Grimer Defeated! | |||
|s31a3701.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 32]; | |||
|Postgame | |||
|1 day passes. | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 33]; | |||
|Postgame | |||
|Blizzard Island Unlocked | |||
|s02p0101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 34]; | |||
| | |||
| | |||
| | |||
|Globally Unused? | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 35]; | |||
|Postgame | |||
|Crevice Cave Opens | |||
|s02p0201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 36]; | |||
|Postgame | |||
| | |||
| | |||
|Seemingly unused outside of quiz debug? | |||
|m00a01a.ssb | |||
|"S2 Crevice Cave Exploration & Return" | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 37]; | |||
|Postgame | |||
|About to Fight Froslass | |||
|s02p0501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 38]; | |||
|Postgame | |||
|Scizor is ABOUT to give Secret Rank | |||
|s02p0702.ssb | |||
|This is set at the beginning of s02p0702? | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 39]; | |||
|Postgame | |||
|Scizor Gives Secret Rank | |||
|s02p0702.ssb | |||
|This is set at the end of s02p0702? | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 40]; | |||
|Postgame | |||
|1 mission complete! | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 41]; | |||
|Postgame | |||
|Surround Sea Unlocked | |||
|s03p0101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 42]; | |||
|Postgame | |||
|Manaphy hatched. | |||
|s03p0301.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 43]; | |||
|Postgame | |||
|Failed to find Blue Gummi #1 | |||
|s03p0401.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 44]; | |||
|Postgame | |||
|Fed Blue Gummi #1 | |||
|s03p0501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 45]; | |||
|Postgame | |||
|Failed to find Blue Gummi #2 | |||
|s03p0601.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 46]; | |||
|Postgame | |||
|Manaphy is following? | |||
|s03p0701.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 47]; | |||
|Postgame | |||
|Playing with Manaphy on beach | |||
|s03p0901.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 48]; | |||
|Postgame | |||
|Chatot helps find Manaphy | |||
|s03p1001.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 49]; | |||
|Postgame | |||
|Manaphy faints on beach | |||
|s03p1301.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 50]; | |||
|Postgame | |||
|One day passes | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 51]; | |||
|Postgame | |||
|About to fight Gyarados | |||
|s03p1501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 52]; | |||
|Postgame | |||
|Phione Dew Obtained! | |||
|s03p1701.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 53]; | |||
|Postgame | |||
|One day passes. | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 54]; | |||
|Postgame | |||
|2 missions complete! | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 55]; | |||
|Postgame | |||
|Team Charm Arrives! | |||
|s04p0101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 56]; | |||
|Postgame | |||
|One day passes. | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 57]; | |||
|Postgame | |||
|Entered Ice Aegis Cave Hub | |||
|s04p0201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 58]; | |||
|Postgame | |||
|Beat Ice Aegis Cave | |||
|s04p0301.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 59]; | |||
|Postgame | |||
|About to fight Regice | |||
|s04p0501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 60]; | |||
|Postgame | |||
|Defeated Regice? | |||
|s04p0701.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 61]; | |||
|Postgame | |||
|Completing Rock Aegis Cave for the first time | |||
|s04p0901.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 62]; | |||
|Postgame | |||
|About to fight Regirock | |||
|s04p1001.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 63]; | |||
|Postgame | |||
| | |||
| | |||
|Seemingly unused outside of quiz debug? | |||
|m00a01a.ssb | |||
|"S4 Stone Marker 3" | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 64]; | |||
|Postgame | |||
|About to fight Registeel | |||
|s04p1301.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 65]; | |||
|Postgame | |||
|Registeel Defeated, Team Charm Saved | |||
|s04p1401.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 66]; | |||
|Postgame | |||
|About to fight Regigigas | |||
|s04p1601.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 67]; | |||
|Postgame | |||
|Aegis Cave Complete! | |||
|s04p1902.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 68]; | |||
|Postgame | |||
|1 Mission Cleared | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 69]; | |||
|Postgame | |||
|Hero/Partner wonder why they can't evolve | |||
|s20p0101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 70]; | |||
|Postgame | |||
|"Cresselia" enters the hero's dream | |||
|s20p0201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 71]; | |||
|Postgame | |||
|"Cresselia" enters the hero's dream again | |||
|s20p0301.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 72]; | |||
|Postgame | |||
|Azurill is trapped in a nightmare | |||
|s20p0501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 73]; | |||
|Postgame | |||
|One day passes? | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 74]; | |||
|Postgame | |||
|About to enter Mt. Trevail | |||
|s20p0601.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 75]; | |||
|Postgame | |||
|Nightmare Unlocked | |||
|s20p0701.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 76]; | |||
|Postgame | |||
|Nightmare entered | |||
|s20p0902.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 77]; | |||
|Postgame | |||
|Nightmare is complete | |||
|s20p1101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 78]; | |||
|Postgame | |||
|The guild begins investigating distortions of space | |||
|s21p0101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 79]; | |||
|Postgame | |||
|Hero convinces partner that disappearing isn't the answer | |||
|s21p0201.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 80]; | |||
|Postgame | |||
|Asked Lapras about distortion of space | |||
|s21p0301.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 81]; | |||
|Postgame | |||
|Palkia Kidnaps you | |||
|s21p0601.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 82]; | |||
|Postgame | |||
|Failing Spacial Rift | |||
|s21p0801.ssb AND s21p1401.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 83]; | |||
|Postgame | |||
|Beat Spacial Rift | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 84]; | |||
|Postgame | |||
|Entered Deep Spacial Rift | |||
|unionall.ssb AND s21p0901.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 85]; | |||
|Postgame | |||
|Beat Deep Spacial Rift | |||
|s21p1101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 86]; | |||
|Postgame | |||
|Beat Spacial Rift Bottom | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 87]; | |||
|Postgame | |||
|Dark Crater is Unlocked | |||
|s22p0401.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 88]; | |||
|Postgame | |||
|Entered Dark Crater | |||
|s22p0501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 89]; | |||
|Postgame | |||
|Beat Dark Crater | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 90]; | |||
|Postgame | |||
|Entered Deep Dark Crater | |||
|s22p0901.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 91]; | |||
|Postgame | |||
|Entered Dark Crater Pit | |||
|s22p1101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 92]; | |||
|Postgame | |||
|Darkrai Defeated | |||
|s22p1501.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 93]; | |||
|Postgame | |||
|3 Missions Cleared Since Darkrai's Defeat | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 94]; | |||
|Postgame | |||
|Chatot Says Manaphy Returned | |||
|s23p0101.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 95]; | |||
|Postgame | |||
|Manaphy Recruited! | |||
|s23p0103.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 96]; | |||
|Postgame | |||
|2 Days to Marine Resort Unlock | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 97]; | |||
|Postgame | |||
|1 Day to Marine Resort Unlock | |||
|unionall.ssb | |||
| | |||
| | |||
| | |||
|- | |||
|$SCENARIO_MAIN = scn[29, 98]; | |||
|Postgame | |||
|Marine Resort Unlocked | |||
|s11p0101.ssb | |||
| | | | ||
| | | | ||