List of Opcodes: Difference between revisions
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|uint | |uint | ||
|pan | |pan | ||
|The panning of the SE. This parameter gets recalculated internally as <code>((''pan'' * 0x3f + ((''pan'' * 0x3f >> 7) >> 0x18)) >> 8) + 0x40</code>, which is eventually split up into two halfwords, then recalculated further into a signed byte. | |The panning of the SE. Has an intended range of -260 (left) to 260 (right), with 0 being the center. | ||
This parameter gets recalculated internally as <code>((''pan'' * 0x3f + ((''pan'' * 0x3f >> 7) >> 0x18)) >> 8) + 0x40</code>, which is eventually split up into two halfwords, then recalculated further into a signed byte. | |||
What this means is that: | What this means is that: | ||
* A ''pan'' parameter of 260 will result in sound panning only to the right channel. | * A ''pan'' parameter of 260 will result in sound panning only to the right channel. | ||
* A ''pan'' parameter of 261 will result in sound panning only to the left channel. | * A ''pan'' parameter of 261 will result in sound panning only to the left channel. | ||
|} | |} | ||
=== 0xf6 - se_ChangeVolume === | === 0xf6 - se_ChangeVolume === | ||
| Line 4,719: | Line 4,719: | ||
|uint | |uint | ||
|pan | |pan | ||
|The panning of the SE. This parameter gets recalculated internally as <code>((''pan'' * 0x3f + ((''pan'' * 0x3f >> 7) >> 0x18)) >> 8) + 0x40</code>, which is eventually split up into two halfwords, then recalculated further into a signed byte. | |The panning of the SE. Has an intended range of -260 (left) to 260 (right), with 0 being the center. | ||
This parameter gets recalculated internally as <code>((''pan'' * 0x3f + ((''pan'' * 0x3f >> 7) >> 0x18)) >> 8) + 0x40</code>, which is eventually split up into two halfwords, then recalculated further into a signed byte. | |||
What this means is that: | What this means is that: | ||
* A ''pan'' parameter of 260 will result in sound panning only to the right channel. | * A ''pan'' parameter of 260 will result in sound panning only to the right channel. | ||
* A ''pan'' parameter of 261 will result in sound panning only to the left channel. | * A ''pan'' parameter of 261 will result in sound panning only to the left channel. | ||
|} | |} | ||
=== 0xfa - se_PlayPan === | === 0xfa - se_PlayPan === | ||
| Line 4,746: | Line 4,746: | ||
|uint | |uint | ||
|pan | |pan | ||
|The panning of the SE. This parameter gets recalculated internally as <code>((''pan'' * 0x3f + ((''pan'' * 0x3f >> 7) >> 0x18)) >> 8) + 0x40</code>, which is eventually split up into two halfwords, then recalculated further into a signed byte. | |The panning of the SE. Has an intended range of -260 (left) to 260 (right), with 0 being the center. | ||
This parameter gets recalculated internally as <code>((''pan'' * 0x3f + ((''pan'' * 0x3f >> 7) >> 0x18)) >> 8) + 0x40</code>, which is eventually split up into two halfwords, then recalculated further into a signed byte. | |||
What this means is that: | What this means is that: | ||
* A ''pan'' parameter of 260 will result in sound panning only to the right channel. | * A ''pan'' parameter of 260 will result in sound panning only to the right channel. | ||
* A ''pan'' parameter of 261 will result in sound panning only to the left channel. | * A ''pan'' parameter of 261 will result in sound panning only to the left channel. | ||
|} | |} | ||
=== 0xfb - se_PlayVolume === | === 0xfb - se_PlayVolume === | ||
| Line 8,073: | Line 8,073: | ||
Same as _SwitchMonologue, but typically uses <code>$PARTNER_TALK_KIND</code> as an argument, and the cases used vary. | Same as _SwitchMonologue, but typically uses <code>$PARTNER_TALK_KIND</code> as an argument, and the cases used vary. | ||
Of the | Of the game's partner options: | ||
<code>case 1:</code> used if Squirtle, | <code>case 1:</code> used if male Squirtle, Totodile, Chimchar, Meowth, or Munchlax | ||
<code>case 2:</code> | <code>case 2:</code> default (all other male partners in vanilla) | ||
<code>case 3:</code> used | <code>case 3:</code> used if female Vulpix, Eevee, Chikorita, Torchic or Skitty (all female partners in vanilla) | ||
<code>default:</code> used when <code>$PARTNER_TALK_KIND</code>'s Talk Group has a value other than 1, 2, or 3 | <code>default:</code> used when <code>$PARTNER_TALK_KIND</code>'s Talk Group has a value other than 1, 2, or 3 | ||
| Line 8,098: | Line 8,098: | ||
|<code>$x_TALK_KIND</code>, contains Talk Group number | |<code>$x_TALK_KIND</code>, contains Talk Group number | ||
|} | |} | ||
=== 0xc9 - object === | === 0xc9 - object === | ||
<TO DO: Opcode description> | <TO DO: Opcode description> | ||