Text Strings: Difference between revisions

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== Overview ==
== Overview ==


The list of '''Text Strings''' contains the majority of the non-dialogue text found in the game. Every string has an ID, which is used to reference it in other places. The text of every string can be modified. The Text Strings page has a search bar, which can be used to find all text strings containing certain text. The text strings are categorized, and a category can be selected from the bar on the left. Note: in the EU ROM only, the text strings are in five languages, corresponding to the five supported languages in EU Explorers of Sky.
The list of '''Text Strings''' contains the majority of the non-dialogue text found in the game. Every string has an ID, which is used to reference it in other places. The text of every string can be modified. The Text Strings page has a search bar, which can be used to find all text strings containing certain text. The text strings are categorized, and a category can be selected from the bar on the left. Note: in the EU ROM only, the text strings are in five languages, corresponding to the five supported languages in EU Explorers of Sky. The IDs in this list currently correspond to the US ROM only; the EU ROM desyncs from string '''3939''' onwards.


== Text String Categories ==
== Text String Categories ==
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=== Dungeon General Feedback 3 ===
=== Dungeon General Feedback 3 ===
=== Dungeon New Recruit Strings ===
=== Dungeon General Feedback 4 ===
=== Status Effect Resolved Feedback ===
=== Status Effect Apply Feedback ===
=== Pokemon Stats Change Feedback 1 ===
=== Status Effect Protect Feedback 1 ===
=== PP Recover Strings ===
=== Conversion/Sketch Strings ===
=== Status Effect Protect Feedback 2 ===
ID '''3513-3525'''. Used for when status effect application fails due to some other factor. Includes burn prevention due to the status' target being on water, items preventing specific statuses, items reducing explosion damage, and the Forecast ability preventing Conversion2 and type-switching. Although the Synchronize ability afflicts someone else with the same status rather than preventing it, the Synchronize activation string is in this group.
=== Dungeon Pokemon Stat Names ===
=== Pokemon Stats Change Feedback 2 ===
=== Dungeon General Feedback 5 ===
=== Mission Feedback ===
=== Dungeon General Feedback 6 ===
=== Kecleon Dungeon Shop Strings ===
=== Anchored Feedback ===
=== Traps Feedback (Secondary) ===
=== Dungeon General Feedback 7 ===
=== Move Feedback (Primary) ===
=== Dungeon Level Up Detail Strings ===
=== Kirlia Secret Bazaar Strings ===
=== Grab Bags Shop Strings ===
=== Shedinja Shop Strings ===
=== Mime Jr. Spa Strings ===
=== Swalot's Shop Strings ===
=== Team Tactics Menu Strings ===
=== Item Became Sticky String ===
ID '''3938'''. The text string displayed when an item becomes Sticky, such as via a Sticky Trap.
=== Pokemon LEVEL_UP Dialogue ===
ID '''3939-4283'''. Used for Pokémon leveling up within a dungeon. Not seen for the leader, unless the leader is one of the Special Episode protagonists.
A more organized list for this and the following five [[Talk Group]]-related categories can be seen in SkyTemple by double clicking on the ''Pokémon'' dropdown and entering the ''Personality Groups'' tab.
=== Pokemon WAIT Dialogue ===
ID '''4284-4628'''. Used for dialogue seen when speaking to recruited Pokémon in the Crossroads or Spinda's Café. Characters which cannot be seen in this situation such as the partner or guest Pokémon are generally set to use placeholder strings in this category.
=== Pokemon HEALTHY Dialogue ===
ID '''4629-5738'''. Used for in-dungeon dialogue when the Pokémon is at a health of 80-100%.
Note: This and the following two categories have special behavior when used by the partner in Chasm Cave to Deep Dusk Forest; they will only use the top two lines of each category within these dungeons, presumably to prevent them from mentioning the hero's name. Keep this in mind in case edits are made.
=== Pokemon HALF_LIFE Dialogue ===
ID '''5739-6083'''. Despite the name, these in-dungeon dialogue strings are used when the Pokémon is at the wide health range of 25-80%.
=== Pokemon PINCH Dialogue ===
ID '''6084-6428''' Used for in-dungeon dialogue when the Pokémon is at a health below 25%.
=== Pokemon GROUND_WAIT Dialogue ===
ID '''6429-6773'''. This is the dialogue seen when speaking to Pokémon in a dungeon waypoint area. This generally reuses the top 2 lines of "HEALTHY" dialogue for each talk group, with some odd exceptions.
=== Item Names ===
=== Move Names ===
=== Pokemon Names ===
=== Pokemon Categories ===
=== Tactics Names ===
=== Tactics Descriptions ===
{{NavSkyTemple}}
{{NavSkyTemple}}